Perhaps one of the biggest issues for Kopernicus modders is textures. "How do you make textures?" is a common question, but the answer is easy. Textures can be obtained from various sources, but perhaps one of the most convenient ways and the one that will likely result in stockalike planets is by generating planets from PQSMods. This method requires two things:
- Kopernicus itself
- KittopiaTech, 'A Kopernicus visual editor', which can be found here:
Got all of that? Okay then!