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ORC - OffWorld Resource Corp


Caithloki

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So I have been working on this mod for a little bit but I kind of stopped for a bit. currently it has a converter and small tank.

Rw7xj2G.jpg

16kXVUI.png

I am currently curious on what would be required to allow it to function with ore but have the ability to recognize that MKS has been installed and switch to that as the processed resource instead of ore?

The current module attached to it in the Cfg is:

MODULE
{
     name = ModuleResourceConverter
     ConverterName = Xenonfuel
     StartActionName = Start Xenonfuel
       StopActionName = Stop Xenonfuel
     INPUT_RESOURCE
     {
        ResourceName = ElectricCharge
        Ratio = 100
     }
     INPUT_RESOURCE
     {
        ResourceName = Karbonite
        Ratio = 0.0225
     }
     OUTPUT_RESOURCE
     {
        ResourceName = XenonGas
        Ratio = 0.001
        DumpExcess = false
     }
         
}

Any help would be appreciated.

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ModuleManager would be the way to go. You can set it up with a NEEDS MKS (or whatever MKS's in game name is) so the patch will only trigger if the mod is present - the MM page has some links to instructions on how to set up.

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Okay I will need to look into the MM tutorials tonight then, and probably a few others, no matter how many times I attempt to make a tank they always end up the incorrect size, and most of the tutorials have differing ideas on what the size should be for Size 0 parts.

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