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[1.12.x] KRASH - Kerbal Ramification Artificial Simulation Hub (simulation mod for KSP) - Cost settings have been change


linuxgurugamer
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  • 1 month later...

I wonder, is there a way to get automatically delete all the notifications / records / world's first messages that happen while in a KRASH sim?

When exiting the sim and starting the launch properly, everything reverts back to normal, but the messages in the notification window stay and thus one often needs to delete a couple of "Heaviest Launch achieved!" messages, especially early on in the career.

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I haven't seen this mentioned before in this thread, but could it be possible that completing contracts in KRASH breaks them for the main game, @linuxgurugamer?

I have had issues with parts and altitudes in contracts not being recognized and was trying to narrow it down, when this session I noticed something:

Constructed vessel in editor, started KRASH and fulfilled a contract(in this case: achieved altitude 290.000 - 300.000), stopped simulation, went back to the editor, built vessel in KCT, launched it, but suddenly the very same contract seems broken (i.d. altitude 290.000 - 300.000 is not being recognized anymore).

Maybe my log helps to narrow down that issue. Has anyone ever reported something like this before?

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  • 1 month later...

Problem: a lander, that got connection from its baseship, has no commnet connection and no control on testing separately.
Solution: go to Settings/Basic and disable "Enable Comm Network". After reverting to VAB, the changed setting reverts to normal.

Feature request: have this option on KRASH GUI in VAB or in the settings, so there would be no need to change the settings on every test launch

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  • 2 weeks later...
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