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[Request] Science Mode Leveling


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Hey, I was wondering if someone would be able to make a mod that basically forces Kerbals to level 0 when hired in science mode so that it is a bit more of a challenge to work your way through. Im sure it wouldnt be too hard, and the community would love it. Thanks for any support/help!

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  • 2 weeks later...

I actually joined the forum today to make this very suggestion, as I love playing Science Mode but, I'm not a huge contract fan.

There's nothing wrong with the contract system, it's just not for me. However, if the Science Mode had the option to add the Kerbal XP leveling aspect of gameplay, that would be awesome!

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