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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries


RaendyLeBeau

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6 hours ago, Gaiiden said:

Cool, thanks for the update! When you get back here's a issue for you to fix:


[ERR 02:28:03.447] Agent: Cannot load mentality, no mentality with name 'moral'.

Used a search program to find a case-sensitive instance of "moral" in my GameData and it turned up in your agency's config.

Until a fix is released anyone else can edit the .cfg or just use this MM patch:


@AGENT[LeBeau?Space?Industries]
{
  @mentality,6 = Moral 1.2
}

 

thanks mate !!

cheers !

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On 23.4.2016 at 2:27 PM, Enceos said:

@RaendyLeBeau Yes, all activatable legacy emissive animations now cause the screen to darken. Probably a bug in new Unity. Try using the new Color Animation tool.

 

hi all -

today try it to convert "emmisive animation"of my Pod's in Unity5 - but i dont have understood the new color animation tools in U5.

maybe I'll find 'how to' video on this topic. i have evidently understood only the half.

 

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Hi all,

so now i fixed all POD's emissive-color Bug (darken screen unity 5.x)

- now following testing phase.

- after them soon as possible  following publishment of  'Rocket Factory' version for KSP 1.1.2

 

cheers

 

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1 hour ago, RaendyLeBeau said:

Hi all,

so now i fixed all POD's emissive-color Bug (darken screen unity 5.x)

- now following testing phase.

- after them soon as possible  following publishment of  'Rocket Factory' version for KSP 1.1.2

 

cheers

 

Great news, can't wait! Thanks Raendy ^^

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hi all,

just released  - Rocket Factory  1.1 -  supports now KSP 1.1.2 

- links see frontpage or here  : http://mods.curse.com/ksp-mods/kerbal/243373-rocket-factory-1-1

cheers & have fun !

and make a little donation if you enjoyed

saFnszL.gif

 

 

Edited by RaendyLeBeau
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Thanks for the release. There is one major flaw with this mod though: a simple rocket with a fuel generator can leave the solar system. All because of the Fuel Generator cell. Is that intentional? If this must exist, I wouldn't have the fuel generator generate such big amount of fuel. Instead of generating hundreds of fuel units per second, it would make more sense to generate at most 1 unit per second, and take a lot more electricity (20 units of electricity/sec into 1 fuel/sec && 1 oxidiser/sec). The way the mod is now, there is no challenge to get anywhere.

 

This is just the opinion of one, untalented Wolfdog :)

Edited by Wolfdog
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On 5/17/2016 at 7:27 PM, Wolfdog said:

Thanks for the release. There is one major flaw with this mod though: a simple rocket with a fuel generator can leave the solar system. All because of the Fuel Generator cell. Is that intentional? If this must exist, I wouldn't have the fuel generator generate such big amount of fuel. Instead of generating hundreds of fuel units per second, it would make more sense to generate at most 1 unit per second, and take a lot more electricity (20 units of electricity/sec into 1 fuel/sec && 1 oxidiser/sec). The way the mod is now, there is no challenge to get anywhere.

 

This is just the opinion of one, untalented Wolfdog :)

Just remove the generator parts, thats what I do, cos it feels too cheaty

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I have a question. I'd love to see the new planets and moons that folks have done such wonderful work on. However, I currently have version 1.1 and I think what I need is version 1.12. I got the game on steam. How do I upgrade the game to get access?

Sorry, I'm not really tech savvy. Appreciate any help folks can give me.

Thanks,

Houtchmaster

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2 hours ago, Houtchmaster said:

I have a question. I'd love to see the new planets and moons that folks have done such wonderful work on. However, I currently have version 1.1 and I think what I need is version 1.12. I got the game on steam. How do I upgrade the game to get access?

Sorry, I'm not really tech savvy. Appreciate any help folks can give me.

Thanks,

Houtchmaster

Hi Houtch - pls. read the front page : - Rocket Factory 1.1  -  for KSP 1.1.2  

cheers

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about generators i say ... " please try it, or use it, or delete it. ! "   :)  I do not care

- have so far not seen any donation, not a 'tired cent' , but only hear claims and wishes. -  this is a shame.

2 hours ago, TimberWolffe said:

played with this for a bit, the fuel gen and electricity gen are SUPER cheaty, I rebalanced it to the point where it requires 42EC/s for .5 fuel and oxidizer per second, and the electricity generator creates .3 EC/min

yes its a good idea

but I will dont change anything in these parts  - or continue Support - this test-parts are more passes per randomly in mod. Personally I do not use this.

Edited by RaendyLeBeau
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On 5/19/2016 at 7:05 AM, TimberWolffe said:

played with this for a bit, the fuel gen and electricity gen are SUPER cheaty, I rebalanced it to the point where it requires 42EC/s for .5 fuel and oxidizer per second, and the electricity generator creates .3 EC/min

Got a MM patch to share?

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20 minutes ago, Gaiiden said:

so you directly edited the cfg files? Post those and I can diff them to see what needs to be put into a MM patch and do that

can do, just waiting on dropbox since it's uploading at an astounding 64.2kbps (yes I do mean kilobits)

EDIT: oh hey look at that my net jumped back to 125kB/s up 
https://dl.dropboxusercontent.com/u/98938788/LBSI.zip

Edited by TimberWolffe
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2 hours ago, TimberWolffe said:

can do, just waiting on dropbox since it's uploading at an astounding 64.2kbps (yes I do mean kilobits)

EDIT: oh hey look at that my net jumped back to 125kB/s up 
https://dl.dropboxusercontent.com/u/98938788/LBSI.zip

hey - why u dont try to downlaod the latest version ??   (link on thread-frontpage)

because these command from pods are not compatible with ksp 1.1.2

http://mods.curse.com/ksp-mods/kerbal/243373-rocket-factory-1-1-for-ksp-1-1-2

 

Edited by RaendyLeBeau
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On 5/19/2016 at 6:58 AM, Houtchmaster said:

I have a question. I'd love to see the new planets and moons that folks have done such wonderful work on. However, I currently have version 1.1 and I think what I need is version 1.12. I got the game on steam. How do I upgrade the game to get access?

Sorry, I'm not really tech savvy. Appreciate any help folks can give me.

Thanks,

Houtchmaster

Steam should automatically update the game for you. You can check for updates inside the steam client itself.

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2 hours ago, RaendyLeBeau said:

hey - why u dont try to downlaod the latest version ??   (link on thread-frontpage)

because these command from pods are not compatible with ksp 1.1.2

http://mods.curse.com/ksp-mods/kerbal/243373-rocket-factory-1-1-for-ksp-1-1-2

 

you know what that may explain why my game crashes every 5 minutes

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On 5/24/2016 at 9:11 AM, TimberWolffe said:

can do, just waiting on dropbox since it's uploading at an astounding 64.2kbps (yes I do mean kilobits)

you uploaded the entire mod?? How am I supposed to know what you changed? Just package up the .cfg files you edited so I can compare them to their originals and work up a MM patch that applies the changes

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  • 3 weeks later...
  • 2 weeks later...

Hello

Thank you for the mod. it's great.

I am trying the Sigma V5 Voyager and obviously the RCS ports are not at the right place for a balanced pod whatever is the fuel, oxy or mono prop level. I can see that with RCS build aid.

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