Hello everyone, This last week everyone has been working on the 1.1 pre-release. In particular, Ted had a very busy past week getting experimentals to the end and beginning of the final stages of preparation. Brian (Arsonide) has been working with Nathan (Claw) on wheel traction, namely increasing it on lower gravity planets. This is one of those gameplay over realism options, because having realistic traction on Minmus is not necessarily fun. He also fixed many issues with the wheel d