Jump to content

Few ideas for next update...


Recommended Posts

Parts inside storage bay or cargo bay should have better crash tolerance under water... or even water shouldn't be able to break them at all.

I have tested remote tech (before 1.1) and if we are going to have similar stock functions then default range for probe cores should be more than 3 km... near 70-100km seems fine for me.

More capsules with many additional functions like in this mod

This is really great idea to have empty tanks in capsules, so we can save few parts. I would add some capsules tweak for small solar panes, RCS thrusters, additional life support (for future use ;) ), landing legs and lights.

Few more wheels and landing legs would be good addition... like SpaceX legs used on Falcon 9, and tracks wheels for heavy vehicles (using plane landing gears for this is really ugly). Landing legs could have tweaks, like cargo bays doors, for how much we want them to eject them.

More adapters... this is pain in stock.

Stock ramp, 2.5 tail section is great, but for smaller crafts would be great to have small ramps for ground vehicles.

 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...