Jump to content

[Question/Request] any suggestion for hatch/airlock ?


Maukse

Recommended Posts

Hello, fellow Kerbonauts !

 

I would like to know if a surface-attachable "almost" weightless hatch exist ?
My point is : I have an mkII bay inline with an mkII passenger cabine. I would like to allow my crew to "eva" from the rear-side of the cabine (=> in the cargo bay). Is there any way to do this ? I've done a few research, but so far I did not found any results.

Link to comment
Share on other sites

9 minutes ago, Maukse said:

Hello, fellow Kerbonauts !

 

I would like to know if a surface-attachable "almost" weightless hatch exist ?
My point is : I have an mkII bay inline with an mkII passenger cabine. I would like to allow my crew to "eva" from the rear-side of the cabine (=> in the cargo bay). Is there any way to do this ? I've done a few research, but so far I did not found any results.

There is no such mod, and without serious work it cannot be done as it requires a custom part with custom EVA points and hatch detection mechanics (to check if clear). Simply, no. This does not exist.

Link to comment
Share on other sites

Just now, ZooNamedGames said:

There is no such mod, and without serious work it cannot be done as it requires a custom part with custom EVA points and hatch detection mechanics (to check if clear). Simply, no. This does not exist.

Thank you for your quick answer ! I did notice during my search that it was not an easy thing to create - especially, with the change in Unity.
But it would be usefull, at least in my case !

Maybe if the project is not that gargantuous, I might try myself.

Link to comment
Share on other sites

Just now, Maukse said:

Thank you for your quick answer ! I did notice during my search that it was not an easy thing to create - especially, with the change in Unity.
But it would be usefull, at least in my case !

Maybe if the project is not that gargantuous, I might try myself.

It's a pretty big task.

What I suggest is to simply clip a lander can into your back end, then transfer crew into it, and let them EVA from there. It's a stock fix which with some work, should do what your wanting.

Link to comment
Share on other sites

Just now, ZooNamedGames said:

It's a pretty big task.

What I suggest is to simply clip a lander can into your back end, then transfer crew into it, and let them EVA from there. It's a stock fix which with some work, should do what your wanting.

I know, but I can't go with the mass increase.

Link to comment
Share on other sites

15 minutes ago, Grumman said:

The Stockalike Station Parts has an inline one that weighs 0.1 tons. You can attach it to the front-inside node of the cargo bay, then use crew transfer to move a Kerbal from the cabin to the airlock, then have them go on EVA from there.

Great suggestion !

Thanks, just did a tweaking of the mkI lander to get "more or less" the same think (I had to rescale it, and change a bit of everything such as weight, remove monoprop and so on).
I will give it a try

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...