Jump to content

What happened to being able to use Shader model 2 in KSP 1.1?


Recommended Posts

Shader model 2 is no longer selectable in the graphics options in KSP 1.1 

This is a problem for me because now whenever I look at Kerbin (ocean etc) my game LAAAAAGGGGGGS a lot. When I was using SM2, the game lag wasn't as bad however as of right now it is UNPLAYABLE due to severe lag.

Is there any other way to use Shader model 2 in KSP 1.1?

Or can Squad look into optimizing the graphics of this game so that looking at planets with oceans doesn't turn the game into a picture book due to poor framerate?

 

Link to comment
Share on other sites

Open settings.cfg in a text editor
UNSUPPORTED_LEGACY_SHADER_TERRAIN = True

 

As the name implies, this is no longer supported, hence the reason for its removal from the ingame settings. Graphics glitches may occur with its use, so beware.

Link to comment
Share on other sites

  • 8 months later...
On 21-4-2016 at 0:36 AM, Squelch said:

Open settings.cfg in a text editor
UNSUPPORTED_LEGACY_SHADER_TERRAIN = True

 

As the name implies, this is no longer supported, hence the reason for its removal from the ingame settings. Graphics glitches may occur with its use, so beware.

you saved my life, thank you!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...