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Make IVA zoom and external FOV independent from each other


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So recently I've noticed that when I zoom IN during IVA, then exit IVA, it applies those FOV settings to the external view, making my game look all weird and isometric.

Similarly, when I zoom OUT during IVA, then exit IVA, the external view looks as if my craft is a black hole, bending all the light around it :P

You have to use alt + scroll wheel to change the FOV back again.

Obviously, this is getting pretty annoying to work with. Could we make the two settings independent of each other, so that when you exit IVA, the FOV is reset to whatever it was before?

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