Hi everyone!   This plugin, mostly intended to part modders at the moment, will replace all common KSP part shaders by customized Unity Standard shaders. It replace automatically the part's shader when a mask texture is found in the mod folder. You will then be able to define Metallic, Smoothness, and Occlusion values: The Red channel defines the Metallic value, the Green channel defines the Smoothness value and the Alpha channel define Occlusion value. For Spe