Hi everyone!
This plugin, mostly intended to part modders at the moment, will replace all common KSP part shaders by customized Unity Standard shaders. It replace automatically the part's shader when a mask texture is found in the mod folder.
You will then be able to define Metallic, Smoothness, and Occlusion values:
The Red channel defines the Metallic value,
the Green channel defines the Smoothness value
and the Alpha channel define Occlusion value.
For Spe