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Problem with adding modules to part at runtime


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So, I created a simple code that adds, removes, and saves modules at runtime. It works fine.... Well, with most modules.

Some of them just don't want to work! Like the science lab or the science experiment. Maybe they have some dependencies? It's not a single error, because the error logs are different.

Source code of the full mod is here: https://github.com/magyar123/FarFromKerbin

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I tried to remove a flagDecal module at runtime, and it will bug out the whole game to a point where physics are going nutts.
I just can't find any way to remove this module at runtime, so you are not alone with this problem.

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