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1.1.1 various performance issues and glitches


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Obviously I don't know if any of these are due to the game or the mods, most of which aren't technically compatible with 1.1.1, but I figured that's just because their max version hasn't been updated for CKAN. And yes, I am running the 64 bit client.

One significant difference I noticed is a long delay on the main menu before the EVE clouds appear and the menu becomes active. I've also experienced objects in the map not appearing on their actual orbits which required a restart. I recently ran into a serious memory leak/overload which crippled performance and prevented quicksaving, something which has never happened before.

The issue that prompted me to post this is a contract target orbit not appearing in the map/tracking station. Similarly maneuver nodes and orbit lines stop showing after a while.

Edited by Bobe
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