Just finished a flight test on some tweaks I've been doing for my own game.
I'm willing to bet many of you playing with aircraft have problems with skidding and spinouts from even the slightest yaw input while on a takeoff roll or landing. Most people don't make sense of the new tweakables, and settings, and I've noticed that some critical settings are counter-intuitive. I have some workaround fixes that may improve ground roll performance.
I'll start by advising you,