blackheart612

[1.4.x-1.6.x] Airplane Plus - R26.0 (A lot of fixes) (Mar 21, 2019)

Recommended Posts

@Citizen247 Thank you. I don't blame users for the issue. It's usually a complaint but replicas are so hard to make because of this. Weight is such an issue on crafts. This is precisely why I build around the stock aero and weight because it's the most consistent basis there is.

Share this post


Link to post
Share on other sites
17 minutes ago, blackheart612 said:

This is precisely why I build around the stock aero and weight because it's the most consistent basis there is.

 

Ha, nothing against what you said, but hearing that word mentioned in the same sentence as stock. That is the funniest thing I have heard in awhile! :D

Share this post


Link to post
Share on other sites
11 hours ago, Svm420 said:

Ha, nothing against what you said, but hearing that word mentioned in the same sentence as stock. That is the funniest thing I have heard in awhile! :D

I didn't mean it that way. If I base it on FAR, in a future KSP version it might be incompatible and won't work. If I base on stock, it will be consistently there to work on.

Same goes for parts, all through out, the only consistent content will be stock's so it's best to make it work with that.

Share this post


Link to post
Share on other sites
On 06/03/2017 at 3:25 AM, blackheart612 said:

@Citizen247 Thank you. I don't blame users for the issue. It's usually a complaint but replicas are so hard to make because of this. Weight is such an issue on crafts. This is precisely why I build around the stock aero and weight because it's the most consistent basis there is.

Sure, I hope it didn't come across as I was attacking anyone. I was just trying to point out the difficulties involved with replicas and KSP. You pretty much have to install mods like RealFuels that lower the weight of parts in order to get anything like a functional replica of real aircraft.

Share this post


Link to post
Share on other sites

On the note of replicas, I have been able to make a Mitsubishi A6M "Zero" replica run around 330 mph (~150 m/s in ksp at max.) along with proper weaponry using Aviator's Arsenal (2 20mm cannons, .30cal machine guns. I have yet to add the 30/60kg bombs however). I hope to get a craft file out, however it requires a few mods.

(Note 1: Pictures will come out soon)

(Note 2:  I am still tweaking my Grumman F6F-5 Hellcat, so expect it in the future :wink: )

Share this post


Link to post
Share on other sites
On 3/4/2017 at 5:08 PM, Citizen247 said:

If anyone is interested, I've written some configs for AJE, converting the engines to real world equivalents:

  • 8A "Spud" = Hispano-Suiza 8Aa
  • 9J "Baron" Rotary = Oberursel U.II
  • WMB VI "Vortex" = BMW VI
  • RR "Count" K.XI = Rolls-Royce Kestral V
  • K-25V "Cyclone" Radial =  Shvetsov ASh-25V
  • KB 601 "Tornado" = Daimler-Benz DB 601
  • KB 601 "Tornado"  = Daimler-Benz DB 605A
  • K-2800 "Bumblebee" Radial = R-2800-18W Double Wasp
  • K-2800 "Bumblebee" Radial = Wright R-3350-26W Duplex-Cyclone
  • K-14 "Divine Wind" Radial = Nakajima Sakae
  • K1710 "Whirlwind" = Allison V-1710-89
  • RR "Marlin" = Rolls-Royce Merlin 46
  • RR "Marlin" = Packard Merlin V-1650-7
  • RR "Kraken" = Rolls-Royce Griffon 65 
  • KM-105P "Silver Crow" = Klimov M-105
  • KP-12 "Bear" Kontraprop = Kuznetsov NK-12MV
  • RR K56 "Titan" Turboprop = Rolls-Royce T56 Turboprop
  • KT6A "Kitty" Turboprop = Pratt & Whitney PT6 Turboprop
  • K76 "Predator" Turboprop = Garrett TPE331-10
  • J-56 "Lotus" High-Bypass Turbofan = CFM56-7B18 Turbofan

 

If anyone wants them the module manager patch is added below:

  • 
     /////////////////////////////////////////////////////////////////
     //								//
     //			Airplane Plus AJE configs		//
     //			      by Citizen247			//
     //								//
     /////////////////////////////////////////////////////////////////	
    
     // EARLY ENGINES:
     //Based on the Hispano-Suiza 8Aa powering the Spad S.VII
    @PART[spadprop]:FOR[AJE]
    {
    	@title= Hispano-Suiza 8Aa
    	@manufacturer = Hispano-Suiza
    	@description = A WW1-era water-cooled V8 engine used extensively in Entente Aircraft.
    	@mass= 0.215
    
    	@rescaleFactor = 0.72 //Should be ~0.9m with cowling
    	
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		
    		%useOxygen = true
    		
    		%displacement = 717.77
    		%compression = 4.7
    		%minRPM = 1000
    		%maxRPM = 2000
    		%power = 150
    		%gearratio = 0.593
    		%BSFC = 7.435E-8
    		%ramAir = 0.2
    		%exhaustThrust = 0.0
    		%meredithEffect = 0.0
    		%boost0 = 0
    		%rated0 = 0
    		%boost1 = 0
    		%rated1 = 0
    		%switchAlt = -1
    		%turbo = false
    		%propName = 81in2CS
    	}
    }
    
     //Based on the Oberursel UR.II that powered the Fokker "Red Baron" Triplane
    @PART[fokkerprop]:FOR[AJE]
    {
    	@title= Oberursel U.II
    	@manufacturer = Motorenfabrik Oberursel
    	@description = A nine cylinder Rotary engine powering the Fokker Dr.I Triplane
    	@mass= 0.1465
    
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		
    		%useOxygen = true
    		
    		%displacement = 915.35
    		%compression = 5
    		%minRPM = 800
    		%maxRPM = 1400
    		%power = 110
    		%gearratio = 1.0
    		%BSFC = 7.435E-8
    		%ramAir = 0.2
    		%exhaustThrust = 0.0
    		%meredithEffect = 0.0
    		%boost0 = 0
    		%rated0 = 0
    		%boost1 = 0
    		%rated1 = 0
    		%switchAlt = -1
    		%turbo = false
    		%propName = 81in2CS
    	}
    }
    
     //Based on the BMW VI interwar engine
    @PART[51prop]:FOR[AJE]
    {
    	@title= BMW VI
    	@manufacturer = Bayerische Motoren Werke (BMW) AG
    	@description = BMW's first water-cooled V12 engine, built in the 1920s.
    	@mass= 0.510
    
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEPropeller
    		%useOxygen = True
    		
    		%displacement = 2864
    		%compression = 5.5
    		%minRPM = 1000
    		%maxRPM = 2000
    		%power = 650
    		%gearratio = 0.5
    		%BSFC = 2.000E-7
    		%coolerEffic = 0
    		%coolerMin = -200
    		%ramAir = 0
    		%exhaustThrust = 0
    		%meredithEffect = 0
    		%boost0 = 0
    		%rated0 = 0
    		%boost1 = 0
    		%rated1 = 0
    		%cost1 = 0
    		%switchAlt = 40000
    		%turbo = false
    		%propName = 10ftFP
    	}
    }
    
     //Based on the Rolls-Royce Kestral
    @PART[hawkerprop]:FOR[AJE]
    {
    	@title= Rolls-Royce Kestral V
    	@manufacturer = Rolls-Royce
    	@description = A major V12 British aviation engine of the interwar period, powering many RAF aircraft including the Hawker Fury, Britain's first 200mph+ fighter. 
    	@mass= 0.434
    
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEPropeller
    		%useOxygen = True
    		
    		%displacement = 1295.88
    		%compression = 6.0
    		%minRPM = 1500
    		%maxRPM = 3000
    		%power = 685
    		%gearratio = 0.553
    		%BSFC = 2.000E-7
    		%coolerEffic = 0
    		%coolerMin = -200
    		%ramAir = 0
    		%exhaustThrust = 0
    		%meredithEffect = 0
    		%boost0 = 29.921
    		%rated0 = 0
    		%boost1 = 0
    		%rated1 = 0
    		%cost1 = 0
    		%switchAlt = 40000
    		%turbo = false
    		%wastegateMP = 29.921
    		%propName = 10ftFP
    	}
    }
    
     //Based on the Shvetsov ASh-25V
    @PART[chaikaprop]:FOR[AJE]
    {
    	@title= Shvetsov ASh-25V
    	@manufacturer = Shvetsov
    	@description = A nine cylinder radial aircraft engine produced in the Soviet Union as a licenced reproduction of the Wright R-1820 Cyclone.
    	@mass= 0.560
    
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEPropeller
    		%useOxygen = True
    		
    		%displacement = 1819
    		%compression = 6.4
    		%minRPM = 1500
    		%maxRPM = 2500
    		%power = 800
    		%gearratio = 0.687
    		%BSFC = 6.415E-7
    		%coolerEffic = 0
    		%coolerMin = -200
    		%ramAir = 0
    		%exhaustThrust = 0
    		%meredithEffect = 0
    		%boost0 = 1.2
    		%rated0 = 2490
    		%boost1 = 0
    		%rated1 = 0
    		%cost1 = 0
    		%switchAlt = 40000
    		%turbo = false
    		%wastegateMP = 1.2
    		%propName = I16Propx2
    	}
    }
    
     // PRE-MODERN ENGINES:
     //The Daimler-Benz 605a engine used in ME109 from 1942 onwards.
    +PART[109Prop]:FOR[AJE]
    {
    	@name=AJP_109_605Prop
    	@title=Daimler-Benz DB 605A
    	@manufacturer=Daimler-Benz
    	@description= WWII-era V-12 liquid-cooled piston engine, the DB-605A as produced by Daimler-Benz (GER). Used on the Messerschmitt Bf 109 fighter.
    	@mass=0.976
    
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  DB 605 A
    		%displacement = 2176
    		%compression = 6.9
    		%minRPM = 1670
    		%maxRPM = 2800
    		%power = 1700
    		%gearratio = 0.594
    		%BSFC = 1.2747E-7
    		%coolerEffic = 0.325
    		%coolerMin = 0
    		%ramAir = 0
    		%exhaustThrust = 1
    		%meredithEffect = 0.015
    		%boost0 = 39.3
    		%rated0 = 2300
    		%boost1 = 39.3
    		%rated1 = 5650
    		%cost1 = 165
    		%switchAlt = 3500
    		%turbo = false
    		%wastegateMP = 38.9
    		%propName = RotolRX5
    		
    		%propDiam = 3
    	}
    	
    	@MODULE[ModuleEngines]
    	{
    		!PROPELLANT[IntakeAir]{}
    	}
    }
    
     //The Daimler-Benz 601 engine used in ME109 from 1942 onwards.
    @PART[109Prop]:FOR[AJE]
    {
    	@title=Daimler-Benz DB 601
    	@manufacturer=Daimler-Benz
    	@description= WWII-era V-12 liquid-cooled piston engine, the DB-601 as produced by Daimler-Benz (GER). Used on early model Messerschmitt Bf 109 fighters.
    	@mass=0.760
    
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  DB 601
    		%displacement = 2070
    		%compression = 6.9
    		%minRPM = 1670
    		%maxRPM = 2500
    		%power = 1175
    		%gearratio = 0.594
    		%BSFC = 1.2747E-7
    		%coolerEffic = 0.325
    		%coolerMin = 0
    		%ramAir = 0
    		%exhaustThrust = 1
    		%meredithEffect = 0.015
    		%boost0 = 39.3
    		%rated0 = 2300
    		%boost1 = 39.3
    		%rated1 = 5650
    		%cost1 = 165
    		%switchAlt = 3500
    		%turbo = false
    		%wastegateMP = 38.9
    		%propName = RotolRX5
    		
    		%propDiam = 3
    	}
    }
    
     //SXT already supplies 2800 engines, so this can be the R-3350
    @PART[corsairprop]:FOR[AJE]
    {
    	@title = Wright R-3350-26W Duplex-Cyclone
    	@manufacturer= Wright
    	@description= 2700HP radial with two-speed two-stage supercharger and water injection, rated at 2340HP at 4.5km static. Used by AD-1 (A-1) Skyraider.
    	@mass=1.593 // 1.3 + .293
    	@CoMOffset = 0.0, -0.2, 0.0
    	@rescaleFactor = 1.2
    	
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  R-3350-26W
    		%displacement = 3347
    		%compression = 6.7
    		%minRPM = 2200
    		%maxRPM = 2800
    		%power = 2700
    		%gearratio = 0.4375
    		%BSFC = 1.300E-7
    		%coolerEffic = 0.4
    		%coolerMin = 5
    		%ramAir = 1
    		%exhaustThrust = 1.2
    		%meredithEffect = 0.003
    		%boost0 = 59.5
    		%rated0 = 1100
    		%boost1 = 59.5
    		%rated1 = 4500
    		%cost1 = 415
    		%switchAlt = 2900
    		%turbo = false
    		%wastegateMP = 59.5
    		%propName = HS6501A-0x4
    	}
    }
    
     //Pratt & Whitney R-2800-18W Double Wasp
    +PART[corsairprop]:FOR[AJE]
    {
    	@name=APP_R2800Prop
    	@title= Pratt & Whitney R-2800-18W Double Wasp
    	@description=WWII-era 2100HP (2450HP wet) twin-row 18-cylinder water-injected radial with a strong three-speed (only 2 modeled) two-stage supercharger. Note, due to modeling issues, will only develop rated altitude horsepower (high blower) when at maximum speed. Used on F4U-4 Corsair, XF6F-6 Hellcat, DC-6B.
    	@mass = 1.381
    	
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  R-2800-18W
    		%displacement = 2804.5
    		%compression = 6.75
    		%minRPM = 2200
    		%maxRPM = 2800
    		%power = 2380
    		%gearratio = 0.45
    		%BSFC = 1.104E-7
    		%coolerEffic = 0.35
    		%coolerMin = 5
    		%ramAir = 0.5
    		%exhaustThrust = 1
    		%meredithEffect = 0.005
    		%boost0 = 60
    		%rated0 = 10
    		%boost1 = 52.5
    		%rated1 = 7950
    		%cost1 = 347
    		%switchAlt = 1500
    		%turbo = false
    		%wastegateMP = 60
    		%propName = HS6501A-0x4
    	}
    }
    
     //SXT already supplies 2800 engines, so this can be the R-3350
    +PART[corsairprop]:FOR[AJE]
    {
    	@name = AJP_
    	@title = Wright R-3350-26W Duplex-Cyclone
    	@manufacturer= Wright
    	@description= 2700HP radial with two-speed two-stage supercharger and water injection, rated at 2340HP at 4.5km static. Used by AD-1 (A-1) Skyraider.
    	@mass=1.593 // 1.3 + .293
    	@CoMOffset = 0.0, -0.2, 0.0
    	@rescaleFactor = 1.2
    	
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  R-3350-26W
    		%displacement = 3347
    		%compression = 6.7
    		%minRPM = 2200
    		%maxRPM = 2800
    		%power = 2700
    		%gearratio = 0.4375
    		%BSFC = 1.300E-7
    		%coolerEffic = 0.4
    		%coolerMin = 5
    		%ramAir = 1
    		%exhaustThrust = 1.2
    		%meredithEffect = 0.003
    		%boost0 = 59.5
    		%rated0 = 1100
    		%boost1 = 59.5
    		%rated1 = 4500
    		%cost1 = 415
    		%switchAlt = 2900
    		%turbo = false
    		%wastegateMP = 59.5
    		%propName = HS6501A-0x4
    	}
    }
    
    @PART[zeroprop]:FOR[AJE]
    {
    	@title= Nakajima Sakae
    	@manufacturer= Nakajima Aircraft Company
    	@description= 14 Cylinder air-cooled radial engine used by the Empire of Japan from 1939. Notably used by the Mitsubishi A6M "Zero".
    	@mass=0.756
    
    	@MODULE[ModuleEngines*]
    	{
    		%useInHg = False
    		%useHP = False
    		%displacement = 1700
    		%compression = 7.1
    		%minRPM = 1350
    		%maxRPM = 2700
    		%power = 1150
    		%gearratio = 0.687
    		%BSFC = 1.12E-7
    		%coolerEffic = 0.2
    		%coolerMin = 0
    		%ramAir = 0.4
    		%exhaustThrust = 0
    		%meredithEffect = 0
    		boost0 = 52
    		rated0 = 3000
    		boost1 = 52
    		rated1 = 5000
    		cost1 = 55
    		switchAlt = 3400
    		%turbo = false
    		%wastegateMP = 52
    		%propName = I16Propx2
    	}
    }
    
    @PART[fighterProp]:FOR[AJE]
    {
    	@title = Allison V-1710-89
    	@manufacturer= Allison
    	@description= WWII-era V-12 liquid-cooled turbosupercharged piston engine. Provides 1520HP at sea level at 60inHg, holding 1500HP to approx 6.1km. 11ft 10in 3-blade constant speed propeller. Used on P-38H/J Lightning. In that installation, sea level limit is 1425HP.
    	@mass=0.91
    	
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  V-1710-89
    		%displacement = 1710
    		%compression = 6.65
    		%minRPM = 2300
    		%maxRPM = 3000
    		%power = 1520
    		%gearratio = 0.5
    		%BSFC = 1.196E-7
    		%coolerEffic = 0.13
    		%coolerMin = -15
    		%ramAir = 0.15
    		%exhaustThrust = 0
    		%meredithEffect = 0.004
    		%boost0 = 60
    		%rated0 = 6100
    		%boost1 = 40
    		%rated1 = 0
    		%cost1 = 0
    		%switchAlt = 40000
    		%turbo = true
    		%wastegateMP = 60
    		%propName = JSBJug
    		
    		%propDiam = 3.6068
    		%CpTweak = 0.46
    		%CtTweak = 0.46
    	}
    }
    
     //SXT already provides a Merlin 46 so this can be the American Licenced built V-1650-7 variant
    @PART[merlin]:FOR[AJE]
    {
    	@title=Packard Merlin V-1650-7
    	@manufacturer=Packard
    	@description= WWII-era V-12 liquid-cooled piston engine, the Merlin as produced by Packard (US). 1620HP at sea level with ram air with a very strong two-speed two-stage supercharger (1710 max with ram air at just over 3km, second peak 1410HP at 7.9km). 67inHG max boost. Used on the P-51B/C/D Mustang. 11ft 2in 4 blade constant speed propeller.
    	@mass=0.917 // 746kg engine
    
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  V-1650-7
    		%displacement = 1647
    		%compression = 6
    		%minRPM = 1670
    		%maxRPM = 3000
    		%power = 1601
    		%gearratio = 0.479
    		%BSFC = 1.2747-07
    		%coolerEffic = 0.77
    		%coolerMin = 15
    		%ramAir = 1
    		%exhaustThrust = 1
    		%meredithEffect = 0.015
    		%boost0 = 67
    		%rated0 = 1400
    		%boost1 = 67
    		%rated1 = 6200
    		%cost1 = 340
    		%switchAlt = 3200
    		%turbo = false
    		%wastegateMP = 67
    		%propName = MustangHProp
    		
    		%propDiam = 3.4036
    	}
    	
    	@MODULE[ModuleEngines]
    	{
    		!PROPELLANT[IntakeAir]{}
    	}
    }
    
     //SXT already provides a Merlin 46 so this can be the American Licenced built V-1650-7 variant
    +PART[merlin]:FOR[AJE]
    {
    	@name=AJP_MERLIN
    	@title = Rolls-Royce Merlin 46
    	@description= WWII-era V-12 liquid-cooled piston engine. Provides 1260HP at sea level, rising to 1440HP at 4.42km (full throttle height). Single-speed single-stage supercharger. 10ft 11in 3-blade constant speed propeller.
    	@mass=0.752 //623kgengine
    	
    	@MODULE[ModuleEngine*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  Merlin46
    		%displacement = 1647
    		%compression = 6
    		%minRPM = 1793
    		%maxRPM = 3000
    		%power = 1260
    		%gearratio = 0.477
    		%BSFC = 1.260E-7
    		%coolerEffic = 1
    		%coolerMin = -30
    		%ramAir = 0.35
    		%exhaustThrust = 0.75
    		%meredithEffect = 0.007
    		%boost0 = 60.5
    		%rated0 = 4420
    		%boost1 = 0
    		%rated1 = 0
    		%cost1 = 0
    		%switchAlt = 40000
    		%turbo = false
    		%wastegateMP = 60.5
    		%propName = RotolRX5
    	}
    }
    
     //Rolls-Royce Griffon65 used in late model Spitwires
    @PART[spitfiremerlin]:FOR[AJE]
    {
    	@title=Rolls-Royce Griffon 65 piston engine
    	@manufacturer=Rolls-Royce
    	@description= Rolls Royce Griffon 65. 2035HP sea level with a two stage two speed supercharger. Used on late model Spitfires.
    	@mass=1.237
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  Griffon65
    		%displacement = 2239
    		%compression = 6
    		%minRPM = 2000
    		%maxRPM = 2750
    		%power = 2035
    		%gearratio = 0.51
    		%BSFC = 1.162E-7
    		%coolerEffic = 1
    		%coolerMin = -200
    		%ramAir = 0.9
    		%exhaustThrust = 1
    		%meredithEffect = 0.011
    		%boost0 = 80.8
    		%rated0 = 500
    		%boost1 = 80.8
    		%rated1 = 3800
    		%cost1 = 390
    		%switchAlt = -1
    		%turbo = false
    		%wastegateMP = 80.8
    		%propName = GriffonProp
    	}
    	
    	@MODULE[ModuleEngines]
    	{
    		!PROPELLANT[IntakeAir]{}
    	}
    }
    
     //Soviet VK-105
    @PART[yakprop]:FOR[AJE]
    {
    	
    	@title = Klimov M-105
    	@manufacturer = Klimov
    	@description= WW2-era Soviet V12 Liquid-cooled piston engine, powering a number of Soviet aircraft.
    	@mass=0.752 //623kg engine
    	
    	@MODULE[ModuleEngine*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		%IspMultiplier = 1
    		%useOxygen = true
    		
    		//  MerlinXII
    		%displacement = 1647
    		%compression = 6
    		%minRPM = 1600
    		%maxRPM = 2700
    		%power = 1100
    		%gearratio = 0.666
    		%BSFC = 3.13E-7
    		%coolerEffic = 0.91
    		%coolerMin = -20
    		%ramAir = 0.3
    		%exhaustThrust = 0.7
    		%meredithEffect = 0.005
    		%boost0 = 55.3715
    		%rated0 = 3440
    		%boost1 = 0
    		%rated1 = 0
    		%cost1 = 0
    		%switchAlt = 40000
    		%turbo = false
    		%wastegateMP = 55.3715
    		%propName = RotolRX5
    	}
    }
    
     //MODERN ENGINES:
     //SXT has one of these two, but there's nothing else this could be... Kuznetsov NK-12 (Bear Bomber)
    @PART[KP12]:FOR[AJE]
    {
    	@title= Kuznetsov NK-12MV
    	@manufacturer= Kuznetsov
    	@description= The world's most powerfull turboprop, powering the Soviet TU-95 "Bear" Bomber.
    	@mass=2.9
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		IspMultiplier = 1
    		useOxygen = true
    
    		minRPM = 2000
    		maxRPM = 5000
    		power = 14795
    		gearratio = 0.5
    		BSFC = 8.47E-8
    		ramAir = 1
    		exhaustThrust = 0.6
    		meredithEffect = 0.002
    		boost0 = 0
    		rated0 = 0
    		boost1 = 0
    		rated1 = 0
    		switchAlt = -1
    		turbo = false
    		wastegateMP = 52.5
    		propName = HS6501A-0x4
    	}
    }
    
     //Rolls-Royce T56
    @PART[herculesprop]:FOR[AJE]
    {
    	@title= Rolls-Royce T56 Turboprop
    	@manufacturer= Rolls-Royce
    	@description= 4350 horsepower at takeoff
    	@mass=0.95
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		IspMultiplier = 1
    		useOxygen = true
    		
    		minRPM = 2200
    		maxRPM = 2800
    		power = 4350
    		gearratio = 0.5
    		BSFC = 8.47E-8
    		ramAir = 1
    		exhaustThrust = 0.5
    		meredithEffect = 0.001
    		boost0 = 0
    		rated0 = 0
    		boost1 = 0
    		rated1 = 0
    		switchAlt = -1
    		turbo = false
    		wastegateMP = 52.5
    		propName = HS6501A-0x4
    	}
    }
    
     //Pratt & Whitney PT6 Turboprop
    @PART[tbmProp]:FOR[AJE]
    {
    	@title= Pratt & Whitney PT6 Turboprop
    	@manufacturer= Pratt & Whitney
    	@description= Modern turboprop, 675 HP at takeoff
    	@mass=0.35
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		IspMultiplier = 1
    		useOxygen = true
    		
    		minRPM = 2000
    		maxRPM = 3000
    		power = 680
    		gearratio = 0.5
    		BSFC = 8.47E-8
    		ramAir = 1
    		exhaustThrust = 0.5
    		meredithEffect = 0.001
    		boost0 = 0
    		rated0 = 0
    		boost1 = 0
    		rated1 = 0
    		switchAlt = -1
    		turbo = false
    		wastegateMP = 52.5
    		propName = RotolRX5
    	}
    }
    
     //Garrett TPE331-10
    @PART[predatorprop]:FOR[AJE]
    {
    	@title= Garrett TPE331-10
    	@manufacturer= Garrett/Honeywell
    	@description= A small and light turboprop
    	@mass=0.25
    	@MODULE[ModuleEngines*]
    	{
    		@name=ModuleEnginesAJEPropeller
    		IspMultiplier = 1
    		useOxygen = true
    		
    		minRPM = 2000
    		maxRPM = 3000
    		power = 940
    		gearratio = 0.5
    		BSFC = 8.47E-8
    		ramAir = 1
    		exhaustThrust = 0.5
    		meredithEffect = 0.001
    		boost0 = 0
    		rated0 = 0
    		boost1 = 0
    		rated1 = 0
    		switchAlt = -1
    		turbo = false
    		wastegateMP = 52.5
    		propName = RotolRX5
    	}
    }
    
     //CFM56-7B18 Turbofan Jet
    @PART[cfm56]:FOR[AJE]
    {	
    	@title = CFM56-7B18 turbofan
    	@manufacturer = CFM International
    	@description = An efficient Turbofan used on civilian and military aircraft.
    	@mass= 2.5
    	@rescaleFactor= 1.24 //1.55 meters
    
    	@MODULE[ModuleEngines*]
    	{
    		@name = ModuleEnginesAJEJet
    		@maxThrust = 233.5
    		
    		Area = 1.55
    		BPR = 4.24
    		CPR = 30
    		FPR = 1.7
    		Mdes = 0.8
    		Tdes = 250
    		eta_c = 0.95
    		eta_t = 0.98
    		eta_n = 0.9
    		FHV = 32000000
    		bird = 1600
    		TAB = 0
    		exhaustMixer = False
    		adjustableNozzle = False
    		thrustUpperLimit = 280
    		maxT3 = 900
    		intakeMatchArea = True
    		
    		defaultTPR = 0.95
    		drySFC = 0.357
    		dryThrust = 86.7
    	}
    
    	@MODULE[ModuleResourceIntake]
    	{
    		@name = AJEInlet
    		Area = 3.0
    		#@AJE_TPR_CURVE_DEFAULTS/PilotTube/TPRCurve {}
    		
    		inletTitle = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/title$
    		inletDescription = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/description$
    	}
    	
    	@MODULE[ModuleAnimateHeat]
    	{
    		@name = ModuleAJEJetAnimateExhaustHeat
    		animationName = #$ThermalAnim$
    		!ThermalAnim = delete
    		
    		responseSpeed = 0.0002
    	}
    }
    
     //AIR INTAKES
    @PART[mk1intake]:FOR[AJE]
    {
    	@MODULE[ModuleResourceIntake]
    	{
    		@name = AJEInlet
    		Area = 0.6375
    		#@AJE_TPR_CURVE_DEFAULTS/PilotTube/TPRCurve {}
    		
    		inletTitle = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/title$
    		inletDescription = #$@AJE_TPR_CURVE_DEFAULTS/PilotTube/description$
    	}
    }

     

Holy crap, dude/dudette! That's a big old piece of work for the engines not already included in the various AJE packages. I was never able to make heads or tails out of those.

Share this post


Link to post
Share on other sites
On 2/22/2017 at 5:46 AM, TMasterson5 said:

@blackheart612, tweakscale patch has been updated. It is at the same link so no need to update your OP or anything, just a heads up! On a side note, awesome work man keep it up!

Everyone please let me know if a part of the patch isnt working for you and I will get it fixed!

Same link as what? Tweakscale isn't working for me onthis mod and it's the third time i have downloaded the version.

Share this post


Link to post
Share on other sites
2 hours ago, GhostboyDB said:

Same link as what? Tweakscale isn't working for me onthis mod and it's the third time i have downloaded the version.

Did you:

 

Download the tweakscale patch from the OP?

read the instructions?

and follow the directions?

what game version are you using?

Share this post


Link to post
Share on other sites
1 minute ago, TMasterson5 said:

Did you:

 

Download the tweakscale patch from the OP?

read the instructions?

and follow the directions?

what game version are you using?

OP meaning official page? I thought you just have to put the mods in gamedata. tweakscale works for most thing, just not AP+. i'm using 1.2.2

Share this post


Link to post
Share on other sites

Wow! This mod is great, I remember I downloaded it when it was just a few engines but it grew so much! I think you should make some more airliner parts like a even bigger wing or some more fuselage parts(more realistic windows and such) Some more commercial turbofans would cool too. But you don't have too. I also built this

http://imgur.com/gallery/e2UC0

Share this post


Link to post
Share on other sites

@GhostboyDB If you hover over OP, it says that it means Original Post(er); It's the first post in the thread. I put a link there to a post by TMasterson5 which makes Airplane Plus works with Tweakscale.

@Dfthu Of course, we haven't gotten to Mk3 and Size 3 yet. But I'm still playing another game. I'm not exhausted by modding, just wanted to play another game for a while so I can guarantee I'm going back to modding after I've had my fun :P 

 

Share this post


Link to post
Share on other sites
56 minutes ago, blackheart612 said:

@GhostboyDB If you hover over OP, it says that it means Original Post(er); It's the first post in the thread. I put a link there to a post by TMasterson5 which makes Airplane Plus works with Tweakscale. 

 

What he said^

Share this post


Link to post
Share on other sites
15 hours ago, TMasterson5 said:

What he said^

 

16 hours ago, blackheart612 said:

@GhostboyDB If you hover over OP, it says that it means Original Post(er); It's the first post in the thread. I put a link there to a post by TMasterson5 which makes Airplane Plus works with Tweakscale.

@Dfthu Of course, we haven't gotten to Mk3 and Size 3 yet. But I'm still playing another game. I'm not exhausted by modding, just wanted to play another game for a while so I can guarantee I'm going back to modding after I've had my fun :P 

 

when I hover over it i just get the typing I

Share this post


Link to post
Share on other sites
58 minutes ago, GhostboyDB said:

 

when I hover over it i just get the typing I

never mind got it all figured out

 

Share this post


Link to post
Share on other sites

New patches! Still warm from the oven!

The first patch configures the compatibility with TweakScale for all Airplane Plus parts. maybe not all parts, I may have forgotten some

Airplane Plus - TweakScale (Dropbox)

 

The second adds a simple RemoteTech to all the command pods in the Airplane Plus, this antenna has 350 km of range. If you want a longer range, just change the OmniRange value to the desired one.

Airplane Plus - RemoteTech (Dropbox)

 

 

Edited by Marcelo Silveira

Share this post


Link to post
Share on other sites

Just saying... I have not been to space for over two months, only atmospheric flights:rep:

Edit: Btw @blackheart612, droptanks would be an appreciated addition in future updates. The size 0 fuel tank gets to thin and size 1 is way to bulky for normal sized (non-commercial) jet planes.

Edited by SkyKaptn

Share this post


Link to post
Share on other sites

The parts in this mod inspire me in graphic design, as well as aircraft design :)0h9Uqwz.png

Edited by kiwinanday

Share this post


Link to post
Share on other sites
17 hours ago, Marcelo Silveira said:

New patches! Still warm from the oven!

The first patch configures the compatibility with TweakScale for all Airplane Plus parts. maybe not all parts, I may have forgotten some

Airplane Plus - TweakScale (Dropbox)

 

3 hours ago, blackheart612 said:

@Marcelo Silveira I'm not sure but I think @TMasterson5 has full tweakscale support for Airplane Plus which is linked in the OP. Can we get coordination 

Yeah sorry to say you may have wasted a lot of your time on that man :/ The tweakscale patch is already available and working in the OP.....

Share this post


Link to post
Share on other sites

Christ.... I'm never getting off of Kerbin now..... :P

 

Nice mod! Now I get to fool around with it! (Going to play with those leading edge slats on some P_Wings... 

 

Share this post


Link to post
Share on other sites
On 5/22/2016 at 9:41 AM, blackheart612 said:

You guys enjoy it. Hopefully, Ill find someone to help me balance these. :wink:

@ZentroCatson The problem with razorback is it follows through the entire fuselage. There might be a way to implement something but that might be an entirely new aircraft mod. Best to include parts that could mimic modern jets as well but it's only on my dreams. At least for now.

This is a little late, (But I've found this late.... >.>) but a possible solution might be a series of small parts that sit on top of the fuselage behind the razorback cockpit that would provide the shape of the razorback. It could be done say, in two angles... with maybe 2 or three parts each. (Or maybe 3 parts with a toggle-able switch for the angle; not sure how complex that would be tho.) Could also have a short part with no angle at all-- To mimic how the Hawker Hurricane looks.

ZentroCatson: A work around for now would be to use the Mk 1 cockpit and put a Procedural Part structural cone behind the cockpit so it overlaps the back of the bubble. It works for now. :)

Share this post


Link to post
Share on other sites

@Fizwalker Adding a razorback specific part will only be used for one design, for making razorbacks. Which I don't like. I want parts to be used for multiple designs.

@qromodynmc That Ky-27 looks sexy! Others look good but it's definitely my favorite :P 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.