blackheart612

[1.4.x-1.6.x] Airplane Plus - R26.0 (A lot of fixes) (Mar 21, 2019)

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I have a bit of a problem. I only have this many parts:

Screen Shot 2017-05-08 at 11.34.17 PM

I have the most recent mod version, and I am running KSP 1.2.2.

 

HELP!!!! I love these parts, but I want to be able to use them. 

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So it was time to try a chopper build, but my attempts just flops around cartwheeling on take-off. How do you place the CoL / CoM?

nxrz4OD.png

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4 minutes ago, SkyKaptn said:

So it was time to try a chopper build, but my attempts just flops around cartwheeling on take-off. How do you place the CoL / CoM?

nxrz4OD.png

CoL doesn't matter. Put the CoT through the CoM OR put the CoM JUST slightly forward of the CoT

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3 minutes ago, XOC2008 said:

CoL doesn't matter. Put the CoT through the CoM OR put the CoM JUST slightly forward of the CoT

Hmm the CoT isn't displayed for the propellers when I click the button

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1 minute ago, SkyKaptn said:

Hmm the CoT isn't displayed for the propellers when I click the button

Bug with Firespitter. Just assume the cot is coming from the center of the helicopter engine and have that even with or slightly behind the com

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Damn those choppers are hard to control. Veers off sideways mostly

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I usually avoid reaction wheels except with rockets/spacecraft and choppers.

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13 hours ago, Lo Var Lachland said:

I have a bit of a problem. I only have this many parts:

Screen Shot 2017-05-08 at 11.34.17 PM

I have the most recent mod version, and I am running KSP 1.2.2.

 

HELP!!!! I love these parts, but I want to be able to use them. 

You might have downloaded it wrong. I had this problem and through careful guidance (Read: Letting someone who knows what they're doing do it for me), I got it up and running.

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11 minutes ago, DarkOwl57 said:

You might have downloaded it wrong. I had this problem and through careful guidance (Read: Letting someone who knows what they're doing do it for me), I got it up and running.

Who did you contact?

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37 minutes ago, Lo Var Lachland said:

Who did you contact?

@SparkyFox. Used TeamViewer, and badabing, Airplane Plus is in!

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1 hour ago, DarkOwl57 said:

@SparkyFox. Used TeamViewer, and badabing, Airplane Plus is in!

I don't want to install TeamViewer. Is there another way to get this mod working?
 

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For anyone interested I made a tweakscale patch since the tweakscale compatibility for parts is hit or miss in LBPP. It is located here and I will keep it updated as  glorious new content is passed onto us peasants! @blackheart612 this is a different folder, could you please update your OP with this link instead of the old one as it wont lead to anything anymore? :D

 

DL Link: https://www.dropbox.com/sh/g45l0djvbmypl3e/AABZ033reYyTd_6xV17txTR3a?dl=0

 

Simply download the mods patch you want(or them all) and place in your gameData folder

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1 hour ago, Lo Var Lachland said:

I don't want to install TeamViewer. Is there another way to get this mod working?
 

You can click on "Quick Support" On the Teamviewer.com homepage, and then click run. It'll give you a screen that shows your ID and your password for the session. then just tell whoever the info, and you'll have the person connected!

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41 minutes ago, DarkOwl57 said:

You can click on "Quick Support" On the Teamviewer.com homepage, and then click run. It'll give you a screen that shows your ID and your password for the session. then just tell whoever the info, and you'll have the person connected!

I don't like using that app. It allows someone else to see my computer, which is not good. 

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It appears that Airplanes plus has the standered install instructions. The only thing is that Firespitter and the other dependency are packaged with. Those need to be separate. 

If I got anything wrong here, just say so...

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12 hours ago, XOC2008 said:

I usually avoid reaction wheels except with rockets/spacecraft and choppers.

Reaction wheels for reacting to rocket failures 

 

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@TMasterson5 Alright, I updated the OP

@Lo Var Lachland I don't know any reason why other than broken download, or folder misplacement.

@SkyKaptn The main reason why I don't like putting the SAS in the rotors themselves even though people want to so I think I did, is because no matter how sanely strong the SAS is, the proper way to have a working VTOL is through throttle management, the more powerful thrust pushing upward, the more likely to flip over.

@Waristheonlyway Doesn't it look similar to a KSP basic jet engine? You could just use that to make a close copy.

--

Anyway, it seems like my schedule is mostly clear. No visual updates but for now, let's skip on pontoons and boaty parts. I'm trying to shift my focus to additional Size 2 parts, related to cargo handling. So, hopefully, I'll be able to import things soontm

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Here's a teaser of the model. I still don't know how it will go in animation, thought out most of the mechanisms but hopefully it will work out in the end.

HSs9EtY.png

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1 hour ago, blackheart612 said:

Here's a teaser of the model. I still don't know how it will go in animation, thought out most of the mechanisms but hopefully it will work out in the end.

HSs9EtY.png

I don't know if it matters but the hydraulics realistically won't work like that. (From a "how it should look in real life" perspective.) Either one end or the other should sit further in, and probably the top. It should sit at more of a diagonal, otherwise it has ineffective pivot points.

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@XOC2008 That's why I said I don't know how it will go in the animations, because I still have to figure out where to place it in the end. :P But the initial position is based off where the points of the hydraulics are attached from the stock Mk3 Bay. Since this is a smaller version, there are some restrictions on design, leading to this for now.

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Im quite suprised because of that part, it'll be useful for boarding kerbals and rescue stuff.

What im wondering is, do you plan to make a bomb bay like this for size 2 parts 0_10b223_bef304db_XXXL.jpg

Edited by qromodynmc

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7 hours ago, qromodynmc said:

Im quite suprised because of that part, it'll be useful for boarding kerbals and rescue stuff.

What im wondering is, do you plan to make a bomb bay like this for size 2 parts 0_10b223_bef304db_XXXL.jpg

Oh my god yes. Would make for a perfect F22 missile bay.

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59 minutes ago, SpaceToad said:

Oh my god yes. Would make for a perfect F22 missile bay.

There is already one like this in Red vs. Blue Continued in Mk2 form factor

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2 hours ago, TMasterson5 said:

There is already one like this in Red vs. Blue Continued in Mk2 form factor

For mk2 yes, but not 2.5m parts.

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