Hello everyone, Tuesday come and go: last week was of course the release day for patch 1.1.3. We’ve received a lot of positive feedback, and it looks like our 1.1 branch is now stable. That has meant that the team has switched gears and started focusing on the first week of full-time development spent on update 1.2, and aside from updating to Unity 5.4 that means spring cleaning! Ted has been finishing up working on the innards of the build server, getting it all documented and coming up with
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