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Building ships on my munbase


Alright, so I'm now at the point where my MKS-oriented munar base is almost self-sufficient (The crew shuttles bring a small amount of materials now and then, which is enough to keep life support running for years). The goal was to have this be a staging ground for crewed interplanetary explorations, and with time I'm hoping to do the same on Duna and Laythe with time. These bases will also be where I build the required hardware (ships, additional base structures, etc).

So now that I've gotten the base up and running, i'm having some problems wrapping my head around Extraplanetary Launchpads and how it integrates with MKS, so my questions are:

* What materials do I need (produced or flown in) to build ships? I've accumulated a lot of MaterialKits from recycling leftover dropships while building. How do I turn these into rocketparts? (From what I've understood, RP is what I need to build and launch the ships)

* Which structures do I need? I see that both MKS and EPL comes with launchpads, so I must admit I'm at a loss what to bring to my base.

* Any other pointers/tips?


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You use the UKS launchpad (or just some KIS survey markers for smaller projects). I don't know off the top of my head how the base module you need is called, but construction happens with that dedicated module. You need MaterialKits (lots) and SpecializedParts (few) to construct stuff. No conversion into EPL resources required.

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