xman1 9 Posted July 22, 2020 Share Posted July 22, 2020 This is probably my favorite mod. Any word on if this will be brought up to date? Quote Link to post Share on other sites
EdwardB3020 74 Posted July 31, 2020 Share Posted July 31, 2020 On 7/22/2020 at 3:35 PM, xman1 said: This is probably my favorite mod. Any word on if this will be brought up to date? Whilst I love that to happen I'd have to say that won't happen for a LONG TIME. People have lives and there is a global pandemic that we'd all love to forget about that is ruining everyone's lives. Just be patient and there'd might just be an update coming out. Maybe a few months but that's an optimistic approach at least. The mod still works with the newest version though but with some bugs that can be overshadowed for the "average" player. Quote Link to post Share on other sites
SkiRich 15 Posted August 2, 2020 Share Posted August 2, 2020 Can someone point me to where in the configs I would edit the following? I have SVE with EVE+Scatter loaded. The line between light and dark as kerbin orbits and transitions to night is too sharp. I'd like to diffuse the edge point a bit so it doesnt look like a blanket of darkness is being placed over kerbin or a super storm is on the horizon. I know its a setting in either scatter or eve or both, but instead of tinkering trial and error, if someone knows the settings to touch, please share. Screenshot of the edge of night: Quote Link to post Share on other sites
1990eam 7 Posted August 6, 2020 Share Posted August 6, 2020 Does this mod still work with 1.10.1? Thanks. Quote Link to post Share on other sites
hemeac 496 Posted August 6, 2020 Share Posted August 6, 2020 51 minutes ago, 1990eam said: Does this mod still work with 1.10.1? Thanks. I believe that the scatterer configs for SVE are out of date for the current version of scatterer (see Galileo's post on the previous page). Quote Link to post Share on other sites
TheDicko 1 Posted September 17, 2020 Share Posted September 17, 2020 First of all , fantastic mod, really amazing. Using with outerplanets mod. Its stunning Quick question, since its not currently up to date with the jool revamp, is there a way i can remove the mod's retexture of jool? i happen to like the stock jool Many thanks. Quote Link to post Share on other sites
Maple Kerman 134 Posted September 28, 2020 Share Posted September 28, 2020 Still works like a charm, even in 1.10.1! (Installed through CKAN; had to force 1.6 compatibility). I'm using EVE-Redux, Medium-Res Textures, and OPM, and everything works just fine. (I'm not using Scatterer, Distant Object Enhancement, or PlanetShine, since those tax my system pretty hard). Maybe, the planets have too much of a blue tint (particularly Laythe and Kerbin), but that's just personal preference. I haven't run into any issues yet, so I'd say this is still a good option for anyone out there looking for a visual mod. (I wouldn't install Scatterer, though, since the Scatterer configs are out of date and might cause problems; installing other configs alongside this is probably a bad idea too, as usual). Cheers, @Galileo! Quote Link to post Share on other sites
Maple Kerman 134 Posted October 26, 2020 Share Posted October 26, 2020 So, I've been playing around with SVE again, and found that it actually works great with the newest version of Scatterer in 1.10.1, despite the older configs (at least, it does on my install). Even the OPM planets work fine. I guess this makes it my visual mod of choice for now, since it looks great and I don't need to worry about Scatterer compatibility. (It's also supported by a hefty number of planet packs, which is a nice bonus.) Quote Link to post Share on other sites
kerbalxploder 28 Posted November 2, 2020 Share Posted November 2, 2020 Where had the development for this gone??? It looks really nice, but I want to use it in 1.10... Quote Link to post Share on other sites
Krakatoa 223 Posted November 2, 2020 Share Posted November 2, 2020 It works in 1.10.x. There might not be new stuff, but it works just fine. Quote Link to post Share on other sites
Maple Kerman 134 Posted November 2, 2020 Share Posted November 2, 2020 20 hours ago, kerbalxploder said: I want to use it in 1.10... It works in 1.10.x. Just uninstall Scatterer if it gives you issues. Quote Link to post Share on other sites
kerbalxploder 28 Posted November 4, 2020 Share Posted November 4, 2020 On 11/2/2020 at 6:21 PM, Maple Kerman said: It works in 1.10.x. Just uninstall Scatterer if it gives you issues. On 11/1/2020 at 10:17 PM, Krakatoa said: It works in 1.10.x. There might not be new stuff, but it works just fine. Yeah, I'm sure it works, but imagine if there were new features and/or visual effects being added in the game as the versions increase. The progress on this mod had pretty much halted, and it has been the same way for a while now. And also, there are new things added like comets, if SVE were up-to-date, then it might be able to deal with that. Quote Link to post Share on other sites
Maple Kerman 134 Posted November 4, 2020 Share Posted November 4, 2020 55 minutes ago, kerbalxploder said: Yeah, I'm sure it works, but imagine if there were new features and/or visual effects being added in the game as the versions increase. The progress on this mod had pretty much halted, and it has been the same way for a while now. And also, there are new things added like comets, if SVE were up-to-date, then it might be able to deal with that. All I know is that it works fine in 1.10.1 and also looks spectacular. That's good enough for me. Quote Link to post Share on other sites
kerbalxploder 28 Posted November 4, 2020 Share Posted November 4, 2020 15 minutes ago, Maple Kerman said: All I know is that it works fine in 1.10.1 and also looks spectacular. That's good enough for me. Yeah, I guess so. Regardless, I don't want to torture my GT 1030 any further than high stock graphics settings does, so I guess I will be holding off until I get sth better. Quote Link to post Share on other sites
Drupegod02 9 Posted November 14, 2020 Share Posted November 14, 2020 I've seen old YouTube videos using this mod and Jool has very defined lines plus rings. How do i get that effect and what version do I have to be on? Quote Link to post Share on other sites
Maple Kerman 134 Posted November 18, 2020 Share Posted November 18, 2020 On 11/14/2020 at 11:39 AM, Drupegod02 said: Jool has very defined lines plus rings I don't know what you mean by "defined lines". As for rings, you need Kopernicus for SVE to add rings to Jool. Quote Link to post Share on other sites
Drupegod02 9 Posted November 20, 2020 Share Posted November 20, 2020 On 11/18/2020 at 12:01 PM, Maple Kerman said: I don't know what you mean by "defined lines". As for rings, you need Kopernicus for SVE to add rings to Jool. What i mean is very bright and green rings. I downloaded this on 1.9.1 and jool only had thin rings Quote Link to post Share on other sites
Maple Kerman 134 Posted November 20, 2020 Share Posted November 20, 2020 (edited) 2 minutes ago, Drupegod02 said: What i mean is very bright and green rings. You have to make the rings yourself, then. I've never seen SVE add bright green rings to Jool. Edited November 20, 2020 by Maple Kerman Quote Link to post Share on other sites
Drupegod02 9 Posted November 20, 2020 Share Posted November 20, 2020 how do you create your own? Quote Link to post Share on other sites
Maple Kerman 134 Posted November 20, 2020 Share Posted November 20, 2020 Just now, Drupegod02 said: how do you create your own? I don't know. Look it up, I guess. Quote Link to post Share on other sites
Souptime 461 Posted December 10, 2020 Share Posted December 10, 2020 Any pics of the stock planets? i wanna see them before i install and i cant find any good up to date reviews Quote Link to post Share on other sites
Souptime 461 Posted December 10, 2020 Share Posted December 10, 2020 i have it running on my test install but i cant get the jool rings to work, or maybe they're too faint but i have all the dependencies and scatterer Quote Link to post Share on other sites
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