Anase Skyrider 10 Posted July 19, 2016 Share Posted July 19, 2016 Just now, Berlin said: Ours is about the same but I would put 6 at the bottom I thought the same thing, but I looked at 3 harder, and I realized that I just didn't like it as much as 6 simply because 3 has less color variety, and is also a really bright (and kinda nauseating) shade of green. Quote Link to post Share on other sites
Galileo 7,894 Posted July 19, 2016 Author Share Posted July 19, 2016 Just now, Anase Skyrider said: I thought the same thing, but I looked at 3 harder, and I realized that I just didn't like it as much as 6 simply because 3 has less color variety, and is also a really bright (and kinda nauseating) shade of green. Yeah I made those textures on my surface pro 3 and when I saw them on my actual work place, they looked way different and 3 wasn't as good as I had thought Quote Link to post Share on other sites
Cerberus738 45 Posted July 19, 2016 Share Posted July 19, 2016 On 7/7/2016 at 7:49 PM, Berlin said: no problem! you owe me screen shots And here you go! They are steamshots so its all links. http://steamcommunity.com/sharedfiles/filedetails/?id=727318495 http://steamcommunity.com/sharedfiles/filedetails/?id=727318335 http://steamcommunity.com/sharedfiles/filedetails/?id=726964188 http://steamcommunity.com/sharedfiles/filedetails/?id=726963968 http://steamcommunity.com/sharedfiles/filedetails/?id=726614902 http://steamcommunity.com/sharedfiles/filedetails/?id=726614956 http://steamcommunity.com/sharedfiles/filedetails/?id=726614810 http://steamcommunity.com/sharedfiles/filedetails/?id=726370512 http://steamcommunity.com/sharedfiles/filedetails/?id=726370697 The shots are sort of grainy and i'm not sure why. Must be a problem with steam. Quote Link to post Share on other sites
Galileo 7,894 Posted July 19, 2016 Author Share Posted July 19, 2016 18 minutes ago, Cerberus738 said: And here you go! They are steamshots so its all links. http://steamcommunity.com/sharedfiles/filedetails/?id=727318495 http://steamcommunity.com/sharedfiles/filedetails/?id=727318335 http://steamcommunity.com/sharedfiles/filedetails/?id=726964188 http://steamcommunity.com/sharedfiles/filedetails/?id=726963968 http://steamcommunity.com/sharedfiles/filedetails/?id=726614902 http://steamcommunity.com/sharedfiles/filedetails/?id=726614956 http://steamcommunity.com/sharedfiles/filedetails/?id=726614810 http://steamcommunity.com/sharedfiles/filedetails/?id=726370512 http://steamcommunity.com/sharedfiles/filedetails/?id=726370697 The shots are sort of grainy and i'm not sure why. Must be a problem with steam. These are great!!! Consider your debt paid... Quote Link to post Share on other sites
WooDzor 609 Posted July 19, 2016 Share Posted July 19, 2016 15 hours ago, Berlin said: NEED HELP DECIDING. LET ME KNOW WHAT WOULD LOOK BEST. VOTE HERE: http://goo.gl/sb4Eg3 PLEASE NOTE THAT NONE OF THESE ARE TAKEN IN GAME. THEY ARE RENDERED IN PHOTOSHOP AND WILL LOOK DIFFERENT IN GAME WITH SCATTERER. RESULTS: http://goo.gl/AyQY7A I'd go for no. 2 Quote Link to post Share on other sites
AndrewHere 15 Posted July 19, 2016 Share Posted July 19, 2016 6 minutes ago, WooDzor said: I'd go for no. 2 no 2 Quote Link to post Share on other sites
qromodynmc 907 Posted July 19, 2016 Share Posted July 19, 2016 Thanks for awesome mod man, i really like how it looks but there is one small problem i have; Like every cloud mod, this one too has extreme dense cloud cover, is there any way i can make them lesser? i feel like flying inside cloud soup. I dont want to sound like critizing your work, i have no right to do that, just wanted to know if i have option to do lessen clouds a bit. Quote Link to post Share on other sites
Shadriss 126 Posted July 19, 2016 Share Posted July 19, 2016 19 hours ago, Berlin said: I mean if I wanted to, I could make Jool have an atmosphere made of jelly beans and gummy bears with a vortex of twizzlers and still be correct. Kerbals everywhere have just signed up en masse for the first trip to Jool. SNACKS! Preferred 2 myself - obviously in the minority here, but the green-to-brown color scape worked for me - more distinctive. The rest aren't bad either, especially if those eyes ARE rotating, but the color palate for 2 was the household favorite here. Quote Link to post Share on other sites
Brigadier 471 Posted July 19, 2016 Share Posted July 19, 2016 @Berlin, Thanks for making SVE and its associated mods available through CKAN. Quote Link to post Share on other sites
FizzerUK 17 Posted July 19, 2016 Share Posted July 19, 2016 (edited) Freakin AWESOME! Really Really appreciated you splitting the MOD up, helps massive amounts for me. Coffee donation your way (2 x UK coffee). AND.. ON CKAN.. Great!! (I know it's the spwan of the devil but helps soooo much in updating large modded installs). Keep it up mate, the visual stuff enhancing in KSP REALLY makes the game. If only you and @Proot would get together and release one total Graphic redux. Just for giggles! Edited July 19, 2016 by FizzerUK Quote Link to post Share on other sites
Gorby1 31 Posted July 19, 2016 Share Posted July 19, 2016 On 7/18/2016 at 4:29 PM, Berlin said: YES? NO? That last one is a little too red for my taste as well. I like #1 from the previous 4 images and I would love to see a half-dozen or so storms on it... especially if they're swirling! I mean, if people want it to be less like Jupiter then I'd say a dozen swirling storms would do the trick Quote Link to post Share on other sites
TGSAP 21 Posted July 20, 2016 Share Posted July 20, 2016 Hey, it's me again. I "fixed" the landing gear/lights transparency glitch. I say "fix" because I might have screwed up something else in the process. My "fix" consisted of setting the "shadow factor" level of all Kerbin clouds to 0, in the shadow material. I don't know if this ruins anything; I assume it does, but I could not notice anything obvious in my short testing. Quote Link to post Share on other sites
Lord_Stimpy 3 Posted July 20, 2016 Share Posted July 20, 2016 3 hours ago, TGSAP said: -snip- Is that the only config adjustment you've made? I'm having similar troubles and setting the Shadow Factor level to 0 didn't effect it, unless Its in more than just one config? Quote Link to post Share on other sites
TGSAP 21 Posted July 20, 2016 Share Posted July 20, 2016 (edited) You have to do it to every cloud layer in Kerbin that has a shadow factor different than zero. Note that you have to do it in game, because some don't show up in the .cfg. I also deleted the aurora; might or might not affect it. I assume setting its shadow factor to 0, if it isn't already, would suffice. Edit: I'll post a custom config in a bit for you guys to try. Edit: Here it is. As I said, I just went into the in-game settings menu and set the shadow factor to 0 in everything I could in the CloudsManager. Replace this in your GameData>StockVisualEnhancements>EVE>Atmosphere. https://www.dropbox.com/s/rpgf9x2r71l1etv/clouds.cfg?dl=0 Edited July 20, 2016 by TGSAP Quote Link to post Share on other sites
Lord_Stimpy 3 Posted July 20, 2016 Share Posted July 20, 2016 24 minutes ago, TGSAP said: Edit: I'll post a custom config in a bit for you guys to try. That would be much appreciated, thank you. Quote Link to post Share on other sites
TGSAP 21 Posted July 20, 2016 Share Posted July 20, 2016 (edited) Hey, just posted it above if you didn't see, sorry. Edit: Here's a before and after changes (sorry for the dark pics); Edited July 20, 2016 by TGSAP Quote Link to post Share on other sites
Galileo 7,894 Posted July 20, 2016 Author Share Posted July 20, 2016 29 minutes ago, TGSAP said: You have to do it to every cloud layer in Kerbin that has a shadow factor different than zero. Note that you have to do it in game, because some don't show up in the .cfg. I also deleted the aurora; might or might not affect it. I assume setting its shadow factor to 0, if it isn't already, would suffice. Edit: I'll post a custom config in a bit for you guys to try. Edit: Here it is. As I said, I just went into the in-game settings menu and set the shadow factor to 0 in everything I could in the CloudsManager. Replace this in your GameData>StockVisualEnhancements>EVE>Atmosphere. https://www.dropbox.com/s/rpgf9x2r71l1etv/clouds.cfg?dl=0 I have yet to see the issue others are having but if this indeed fixes it (more testing is probably needed) then could I please include this as an optional DL I'm the OP? Quote Link to post Share on other sites
TGSAP 21 Posted July 20, 2016 Share Posted July 20, 2016 Just now, Berlin said: I have yet to see the issue others are having but if this indeed fixes it (more testing is probably needed) then could I please include this as an optional DL I'm the OP? Absolutely, just credit me in some way I guess. If there are no ill side effects to my edits, feel free to simply add them to the normal download, too. Quote Link to post Share on other sites
Lord_Stimpy 3 Posted July 20, 2016 Share Posted July 20, 2016 9 minutes ago, TGSAP said: -snip- TOP LAD Thanking you mightily. Quote Link to post Share on other sites
TGSAP 21 Posted July 20, 2016 Share Posted July 20, 2016 Hey, no problem. Glad to help. I'm testing more to see if I find any ill side effects but so far I haven't found anything... Quote Link to post Share on other sites
Tekener 62 Posted July 20, 2016 Share Posted July 20, 2016 Does it mean with this fix the clouds will not case any shadows on the ground anymore? Currently clouds will have a shadow moving with them over the ground depending on the sun light direction - like clouds will do. Is setting the shadow factor to zero removing them? Quote Link to post Share on other sites
TGSAP 21 Posted July 20, 2016 Share Posted July 20, 2016 (edited) 41 minutes ago, Tekener said: Does it mean with this fix the clouds will not case any shadows on the ground anymore? Currently clouds will have a shadow moving with them over the ground depending on the sun light direction - like clouds will do. Is setting the shadow factor to zero removing them? I did some testing and I think that is exactly it! Thanks for the catch! However, most of the glitch was actually caused by the uniform shadow of the three layers of atmosphere. If you put the shadow factor zero on them, it will simply be slightly brighter, and it's already enough to mostly remove the glitch. However, when a cloud casts shadow over you, it returns. To me, the atmosphere shadow can be removed with no great loss. The cloud shadow is a very subtle effect, much more subtle than the blatant glitches it causes (in my computer), so personally I will do without the cloud shadows. But now people can make an informed decision, at least! Edit: Reminding that all this can be changed at any time, in game, so you can simply give the clouds/atmosphere their shadows back or take them away depending on what you are going to do and what is your "graphical priority" at the time. Edited July 20, 2016 by TGSAP Quote Link to post Share on other sites
antilochus 13 Posted July 20, 2016 Share Posted July 20, 2016 I am another victim of the glitching on KSC lights and landing gear -- looks promising! I'll test this out tonight. Quote Link to post Share on other sites
JDarksword 21 Posted July 20, 2016 Share Posted July 20, 2016 (edited) On 7/7/2016 at 0:32 PM, Avera9eJoe said: Ahh... I'm curious if you'll be reaping the full benefits of Kopernicus - There's a lot of intriguing effects that can be had with it, none of which I understand though. Have you ever considered working with @Proot? I've always thought it would be interesting to see an official SVE-KSPRC combination, especially seeing your new release. This. I manually combined them but would LOVE to see a bundled version of my two favorite texture mods. I'll just leave these here @Berlin @blackrack @Proot Stock Visual Enhancements+KSPRC+scatterer Edited July 20, 2016 by JDarksword Quote Link to post Share on other sites
Blacks 109 Posted July 20, 2016 Share Posted July 20, 2016 @Berlin one small think StockVisualEnhancements.version file it need to be updated to at list version & kps version, for KSP-AVC update link you need to speak with @Nhawks17 & nice work done there Quote Link to post Share on other sites
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