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michaelhester07

Civilian Population patch for 1.4

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https://drive.google.com/file/d/0B_ag2O0IQABwNUgxbFdlc29wZkk/view?usp=sharing

 

I couldn't let my old mod languish while it didn't work.  The google drive link goes to a combination of two patches for Civ Popoulation to bring it back to working condition while giving the current maintainers a codebase to fix it with.  The zip file has the following

  • Biodome examples for how to build a part you can pass through (classic designs)
  • Updated original code base (tested in ksp64 bit) for the population regulator: now references moduleResourceConverter and uses the PreProcess() override to perform calculations
  • Rebalanced configs for civilian houses returning to the original comsumption values
  • Laser drill with Electrolysis module to allow in situ oxygen generation (hydrogen is not captured in the drill)

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