Jump to content

help with adding ladders


Recommended Posts

Hello Im new to modding and having an issue with adding ladders. Ive followed the instructions found in the forum but Im lost. When I read the KSP log it says it cant load the model because the model does not exist. Now the pod works fine without adding a ladder. Im posting a picture of what unity looks like before i write out the model. Any help would be appreciated. https://goo.gl/photos/eQvg7SraPsbCKSYa6

Edited by Kvorshk
added image url
Link to comment
Share on other sites

Why is your ladder using a mesh? Just use a box collider. Also you say KSP is complaining. So you wrote your mu file did that have any errors in Unity when you created it? What does your cfg file look like? And what error are you getting in your KSP log? These things will help to discover what is going wrong.

Link to comment
Share on other sites

No there are no errors in Unity at all. And the Instructions I was trying to follow said to use a mesh for the ladder. so I should be able to just use a box collider for it?

 

This is the line from the KSP log: PartLoader: Compiling Part 'LRKFlightTech/Parts/Command/pod4b/pod4b/pod4b'
[ERR 19:45:33.976] PartCompiler: Cannot clone model from 'LRKFlightTech/Parts/Command/pod4b' directory as model does not exist

 

 

And here is the cfg for it, I just used the MK 1-2 config and changed as needed to test 

 

PART
{
    name = pod4b
    module = Part
    author = kvorshk
    mesh = model.mu
    scale = 1
    rescaleFactor = 1
    node_stack_bottom = 0.0, -0.4, 0.0, 0.0, -1.0, 0.0, 2
    node_stack_top = 0.0, 1.6, 0.0, 0.0, 1.0, 0.0, 1
    CoPOffset = 0.0, 0.6, 0.0
    CoLOffset = 0.0, -0.45, 0.0
    TechRequired = commandModules
    entryCost = 7600
    cost = 3800
    category = Pods
    subcategory = 0
    title = pod4b command pod
    manufacturer = LRKFlightTech
    description = This modern cockpit is designed to be fully re-useable. Its spacious cabin can hold a maximum of 3 crew.
    attachRules = 1,0,1,1,0
    mass = 3
    
    dragModelType = default
    maximum_drag = 0.20
    minimum_drag = 0.15
    angularDrag = 2
    crashTolerance = 45
    maxTemp = 2400 // = 3400
    vesselType = Ship
    CrewCapacity = 3
    bulkheadProfiles = size2, size1
    INTERNAL
    {
        name = PodCockpit
    }
    MODULE
    {
        name = ModuleCommand
        minimumCrew = 1
    }
    RESOURCE
    {
        name = ElectricCharge
        amount = 500
        maxAmount = 500
    }
    MODULE
    {
        name = ModuleReactionWheel
        PitchTorque = 15
        YawTorque = 15
        RollTorque = 15
        RESOURCE
        {
            name = ElectricCharge
            rate = .7
        }
    }
    MODULE
    {
        name = ModuleScienceExperiment
        experimentID = crewReport
        experimentActionName = Crew Report
        resetActionName = Discard Crew Report
        reviewActionName = Review Report
        useStaging = False
        useActionGroups = True
        hideUIwhenUnavailable = True
        rerunnable = True
        xmitDataScalar = 1.0
        usageReqMaskInternal = 5
        usageReqMaskExternal = -1
    }
    MODULE
    {
        name = ModuleScienceContainer
        reviewActionName = Review Stored Data
        storeActionName = Store Experiments
        evaOnlyStorage = True
        storageRange = 2.0
    }
    RESOURCE
    {
        name = MonoPropellant
        amount = 100
        maxAmount = 100
    }
    MODULE
    {
        name = ModuleConductionMultiplier
        modifiedConductionFactor = 0.003
        convectionFluxThreshold = 3000
    }
    
}

 

 

 

 

And thank you so much JPL fpr the help!

 

 

Edited by Kvorshk
Link to comment
Share on other sites

Yes it was. JPL, I think the problem was when I tagged the parts I didn't capitalize the letters right, I had ladder instead of Ladder and AirLock instead of Airlock. Once i fixed that I seem to be having no errors. I really appreciate all the help. You guys rock!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...