linuxgurugamer

[1.5.1+] Hullcam VDS Continued

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On 3/19/2019 at 7:59 PM, 4x4cheesecake said:

Instead of messing around with the config, I would suggest to write a custom MM patch. The whole point of MM is to modify config entries without editing the original file ;)

In this case, you are looking for the Module "MuMechModuleHullCameraZoom", which contains the value "cameraMode". There are 9 different modes which come with different filter:


Normal = 0,
DockingCam = 1,
BlackAndWhiteFilm = 2,
BlackAndWhiteLoResTV = 3,
BlackAndWhiteHiResTV = 4,
ColorFilm = 5,
ColorLoResTV = 6,
ColorHiResTV = 7,
NightVision = 8

The booster cam comes with "cameramode = 7". AFAIK the only option which doesn't got the crosshair and provides a "better resolution", would be "normal", so let's write a MM patch for this:


@PART[hc_booster]:AFTER[HullCamera]
{
	@MODULE[MuMechModuleHullCameraZoom],*
	{
		@cameraMode = 0
	}
}

The patch will change both cameras on the booster cam to "normal" mode, just create a textfile somewhere within your GameData directory, name it however you like but put the extension .cfg on it. Copy&Paste the patch into your file, save it and enjoy your crosshair free cam :)

That is pretty cool! Thank you for this. I should learn how to create MM files... Where do you suggest I start?

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11 hours ago, 4x4cheesecake said:

It is C# ;)

How did you translate all the other stuff without code changes? Did you just edit the config files?

If you can wait a few hours, I can do the code changes, send you a pre-release to make a proper translation (with a "localization.cfg" and "autoLOC" tags) and than we open a PullRequest for @linuxgurugamer? :)

I can start working on it in one or two hours and it shouldn't take too long.

Finally!  the stupid "Activate Camera" its now into Chinese!!! Your project is successful!

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Thanks for Ur hard work ! Buddy ! @4x4cheesecake

Edited by sosoxia
  • Like 1

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