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[1.9.x] QuizTech Aero Pack Continued


linuxgurugamer

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10 hours ago, bobb04021 said:

Help

The only parts I see are the probe core, the twin-engine, the VTOL wing, the atomic rocket, and the RCS

my QuizTechAreoContinued folder: https://drive.google.com/open?id=1_abg2rSYztYQ5LYxuKwSfR-sQawDZTyg

Do you have the dependencies installed?

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Looks like you put QuizTech into the wrong folder.  The QuizTechAeroContinued should be in GameData, from what I see in your log file, it is in the CommunityResourcePack directory:


Load(Texture): CommunityResourcePack/QuizTechAeroContinued/Flags/NavyKASA

 

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2 minutes ago, linuxgurugamer said:

Looks like you put QuizTech into the wrong folder.  The QuizTechAeroContinued should be in GameData, from what I see in your log file, it is in the CommunityResourcePack directory:



Load(Texture): CommunityResourcePack/QuizTechAeroContinued/Flags/NavyKASA

 

whoops

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32 minutes ago, linuxgurugamer said:

Looks like you put QuizTech into the wrong folder.  The QuizTechAeroContinued should be in GameData, from what I see in your log file, it is in the CommunityResourcePack directory:



Load(Texture): CommunityResourcePack/QuizTechAeroContinued/Flags/NavyKASA

 

it worked

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You really need to start posting log files with your messages when you ask for help.  And, reading would also help. 

For this specific problem, it is mentioned at the top of the first post of this thread.  Install the following mod to fix the problem:

 

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1 hour ago, bobb04021 said:

Now everything spawns 1000m up

 

46 minutes ago, linuxgurugamer said:

For this specific problem, it is mentioned at the top of the first post of this thread.  Install the following mod to fix the problem:

 

I did some work on the K-35 model, and I think i fixed the 1000m spawning issue on it.

If someone would like to give it a try, *WITHOUT* World Stabilizer installed, and give some feedback, I would appreciate it. Some parts that I am looking at fixing in OPT do the same thing, so the feedback would help with that also.

If my edits seem to fix the issue, and I get at least a couple positive feedback responses, I could submit a PR for @linuxgurugamer to decide if he wants to merge it in a future update.

The model file can be found in this post of mine:
 

 

Edited by Stone Blue
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2 hours ago, linuxgurugamer said:

You really need to start posting log files with your messages when you ask for help.  And, reading would also help. 

For this specific problem, it is mentioned at the top of the first post of this thread.  Install the following mod to fix the problem:

 

does it work for 1.6.1?

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  • 2 months later...
52 minutes ago, Nigel J. Cardozo said:

@linuxgurugamer could you add a 45 degrees angle for the VTOL engines for a short takeoff?

 

Not sure what you mean.  You should already be able to modify the rotation by setting the deploy amount

On 3/18/2019 at 11:57 AM, Stone Blue said:

 

I did some work on the K-35 model, and I think i fixed the 1000m spawning issue on it.

If someone would like to give it a try, *WITHOUT* World Stabilizer installed, and give some feedback, I would appreciate it. Some parts that I am looking at fixing in OPT do the same thing, so the feedback would help with that also.

If my edits seem to fix the issue, and I get at least a couple positive feedback responses, I could submit a PR for @linuxgurugamer to decide if he wants to merge it in a future update.

The model file can be found in this post of mine:
 

 

Any status on this?

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3 hours ago, linuxgurugamer said:

Any status on this?

I was hoping someone would test it before I did a PR... i posted links for the .mu a couple times, a few pages back... Kind of forgot about it...

I can submit a PR in a bit. ;)

EDIT: PR submitted

Edited by Stone Blue
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