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How to disable wheel autostrut?


Sharpy
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Check out J.Random's post from that thread: http://forum.kerbalspaceprogram.com/index.php?/topic/138647-turning-off-the-new-wheel-autostrutting/&do=findComment&comment=2553059

Copy the stuff in the code block into a text file, save it as SomeName.cfg somewhere in GameData (I keep this sort of thing in a folder with my name for neatness). Make sure you have ModuleManager installed, and the next time you start KSP the autostrut will be disabled for all wheels.

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3 hours ago, Red Iron Crown said:

and the next time you start KSP the autostrut will be disabled for all wheels

Is it just a matter of replacing the part wildcard with the name of a specific part to disable autostrutting for just that part?

I'm curious if this also would turn off wheel blocking for a given wheel part. Just looking for some short term hacks until 1.2.

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3 minutes ago, Gordon Fecyk said:

Is it just a matter of replacing the part wildcard with the name of a specific part to disable autostrutting for just that part?

I'm curious if this also would turn off wheel blocking for a given wheel part. Just looking for some short term hacks until 1.2.

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I think so, but I am by no means a ModuleManager expert (I'm a consumer in this regard).

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1 hour ago, Gordon Fecyk said:

II'm curious if this also would turn off wheel blocking for a given wheel part. Just looking for some short term hacks until 1.2.

No, it can only aggravate the issue - as the wheel moves respective to part it's attached to (under strain) it can move too close and become blocked in situation where otherwise it wouldn't. Autostrutting prevents that, making the wheel way more rigidly fixed to the craft, removing strain between the heaviest part and the wheel from other connections - and as result, making any flexible suspension (other than the one built into the wheel) impossible.

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