linuxgurugamer Posted October 16, 2021 Author Share Posted October 16, 2021 New release, 1.1.11.1 Added AssemblyFileVersion Updated version file for 1.12 Quote Link to comment Share on other sites More sharing options...
Tonas1997 Posted November 11, 2021 Share Posted November 11, 2021 Is it possible to instead configure vents to use an EFFECTS node as you would with an engine? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 11, 2021 Author Share Posted November 11, 2021 13 hours ago, Tonas1997 said: Is it possible to instead configure vents to use an EFFECTS node as you would with an engine? The vapor effect is baked into the model, I suppose you could use an effect, but no idea how. I'm only maintaining the code for this Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 24, 2022 Author Share Posted January 24, 2022 New release 1.1.12 Thanks to github user @massetstephane for these: Added tweakscale cfg file for Apu unit Re-compiled with Partools 1.12 Modified cfg, generator use resource solidfuel (selectable amount) when the resource is empty the apu no longer produces electricity Quote Link to comment Share on other sites More sharing options...
Warhorse Posted January 26, 2022 Share Posted January 26, 2022 Ummm ... please excuse me if this is a dumb question, but ... Vapor Vent has APUs? Have you accidentally posted the blurb from another of your mods here? Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted January 26, 2022 Share Posted January 26, 2022 1 hour ago, Warhorse said: Ummm ... please excuse me if this is a dumb question, but ... Vapor Vent has APUs? Have you accidentally posted the blurb from another of your mods here? Here's the file in question: https://github.com/linuxgurugamer/VaporVent/blob/master/GameData/VaporVent/ApuTweaksc.cfg Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 26, 2022 Author Share Posted January 26, 2022 2 hours ago, Warhorse said: Ummm ... please excuse me if this is a dumb question, but ... Vapor Vent has APUs? Have you accidentally posted the blurb from another of your mods here? That part is in a different mod, I think. This was a submission from a user, I was unable to check it, but it's harmless if no part is around Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 26, 2022 Share Posted January 26, 2022 7 hours ago, linuxgurugamer said: That part is in a different mod, I think. This was a submission from a user, I was unable to check it, but it's harmless if no part is around No, the APU is from VaporVent. It is a Generator like a fuel cell. Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 22, 2022 Share Posted October 22, 2022 (edited) Where are the old vents that omitted a smoke as opposed to a stream? Like in the pics in the OP. Unless im missing them. Ive got three. Edited October 22, 2022 by Motokid600 Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 26, 2022 Share Posted October 26, 2022 (edited) Sorry to bump this again, but I just noticed that the parts featured in the video in the OP ( Timestamp 1:16 ) are no longer available. Those were the actual vapor vents. So.. what gives here? Edited October 26, 2022 by Motokid600 Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted October 26, 2022 Share Posted October 26, 2022 2 hours ago, Motokid600 said: So.. what gives here? some sort of install issue? Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 27, 2022 Share Posted October 27, 2022 Im not using any part pruners. I am using filter extensions. I only have the bottom three. Heres the folder structure. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 27, 2022 Author Share Posted October 27, 2022 No logs, no support Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 27, 2022 Share Posted October 27, 2022 (edited) KSP.log and full mod list. I also turned on verbose logging for the player.log I miss the output_log days. Sorry I would have given them initially I didn't think it severe enough an issue. Edited October 27, 2022 by Motokid600 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 27, 2022 Author Share Posted October 27, 2022 (edited) Player Log is the same as output.log I'll try to look at this p er the weekend. On a business trip right now Edited October 27, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 27, 2022 Author Share Posted October 27, 2022 I looked at your Player.log Your problem is that MiniAVC is still there, in multiple locations: GameData\GSF\MiniAVC.dll VaporVent\MiniAVC.dll Install the ZeroMiniAVC mod to clean out all the MiniAVC dlls Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 28, 2022 Share Posted October 28, 2022 Sad to say no luck with installing ZeroMiniAVC. I even deleted GSF. Reinstalled VaporVent too they're nowhere to be found. Heres the KSP.log and Player.log with ZeroMiniAVC installed and GSF deleted. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 28, 2022 Author Share Posted October 28, 2022 5 hours ago, Motokid600 said: Sad to say no luck with installing ZeroMiniAVC. I even deleted GSF. Reinstalled VaporVent too they're nowhere to be found. Heres the KSP.log and Player.log with ZeroMiniAVC installed and GSF deleted. Not related (I think), but I found this in the log file: AssemblyLoader: Assembly 'CC_RemoteTech' has not met dependency 'RemoteTech' V1.7.0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) AssemblyLoader: Assembly 'CC_RemoteTech' is missing 1 dependencies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) AssemblyLoader: Assembly 'KerKonConConExt' has not met dependency 'KerbalKonstructs' V0.9.0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) AssemblyLoader: Assembly 'KerKonConConExt' is missing 1 dependencies As you said, you have a _lot_ of mods, and I counted 11 which were changing the VaporVent files in some way using ModuleManager. And at least one of them (B9PartSwitch) is causing an exception in the VaporVent part files while being compiled by KSP: PartLoader: Compiling Part 'VaporVent/parts/Vent1/part/vent' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object at B9PartSwitch.ColorPropertyModifierInfo+<CreateModifiers>d__4.MoveNext () [0x00050] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.MaterialModifierInfo+<CreateModifiers>d__8.MoveNext () [0x001dd] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) [0x00383] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.ModuleB9PartSwitch.InitializeSubtypes (System.Boolean displayWarnings) [0x0005b] in <a3c2951fc74e4639820ef37d2d29f386>:0 at B9PartSwitch.ModuleB9PartSwitch.OnIconCreate () [0x00006] in <a3c2951fc74e4639820ef37d2d29f386>:0 at PartLoader.CreatePartIcon (UnityEngine.GameObject newPart, System.Single& iconScale) [0x0005c] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x00ff2] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at PartLoader+<CompileParts>d__56.MoveNext () [0x00685] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) PartCompiler: Cannot compile part (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) This is the cause of your problem. I have no idea why B9PartSwitch might be doing that, you should contact the author about that Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted October 28, 2022 Share Posted October 28, 2022 (edited) Thanks so much Linux. I'll be sure to post in B9PartSwitch. It has been acting odd now that I think about it. Missing menus and such. And let it be known that logs are always needed no matter the severity of the issue. My apologies for thinking otherwise. Edit: It was Simple Repaint. B9 functionality restored and the illusive vents are now showing upon its deletion. Ill be sure to post in that thread. Edited October 28, 2022 by Motokid600 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 29, 2022 Author Share Posted October 29, 2022 On 10/28/2022 at 3:56 PM, Motokid600 said: Thanks so much Linux. I'll be sure to post in B9PartSwitch. It has been acting odd now that I think about it. Missing menus and such. And let it be known that logs are always needed no matter the severity of the issue. My apologies for thinking otherwise. Edit: It was Simple Repaint. B9 functionality restored and the illusive vents are now showing upon its deletion. Ill be sure to post in that thread. Thanks for posting the actual issue. Quote Link to comment Share on other sites More sharing options...
Kurld Posted February 24, 2023 Share Posted February 24, 2023 (edited) I'm getting an [ERR 12:31:49.244] Cannot find a PartModule of typename 'makeSteam' in my log and none of the parts . . . make steam. Did I miss a dependency or something? EDIT: There's not any plugin in the GameData folder (or anywhere in the zip from GitHub). EDIT 2: The spacedock download does have the plugin folder and DLL Edited February 24, 2023 by Kurld not enough coffee yet Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 24, 2023 Author Share Posted February 24, 2023 49 minutes ago, Kurld said: I'm getting an [ERR 12:31:49.244] Cannot find a PartModule of typename 'makeSteam' in my log and none of the parts . . . make steam. Did I miss a dependency or something? EDIT: There's not any plugin in the GameData folder (or anywhere in the zip from GitHub). EDIT 2: The spacedock download does have the plugin folder and DLL No logs, no support And today, I probably won't be looking at much other than KSP 2 :-) Quote Link to comment Share on other sites More sharing options...
Kurld Posted February 25, 2023 Share Posted February 25, 2023 Your download on Github is missing the DLL, @linuxgurugamer And, how is it thus far? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 25, 2023 Author Share Posted February 25, 2023 (edited) 19 minutes ago, Kurld said: Your download on Github is missing the DLL, @linuxgurugamer And, how is it thus far? Ummm, which download? The release is missing on github, the only zip there is the source code. You downloaded the source code, not the release. And that file was labeled "Source Code" I just uploaded the release zip to github, please download the file called VaporVent-1.1.12.zip and try again Edited February 25, 2023 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Kurld Posted February 25, 2023 Share Posted February 25, 2023 I got the download off spacedock before making "edit 2" in my original ask, and it works fine. I didn't notice the name of the file. It had a gameData folder in it so I assumed it had everything it needed. Sorry to be a bother. Quote Link to comment Share on other sites More sharing options...
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