Jump to content

Bug: Probodobodyne RoveMate mounting circular on square object


Recommended Posts

The part Probodobodyne RoveMate has circular mounting points, while the model is square. This makes it difficult to mount wheels, or other parts, as the more you stray from the center, the more of an angle the part is placed at.

Sorry if I don't use the right terminology. I am not a programmer/modeler/developer. I just play the game. However, the picture illustrates the bug fairly well.

Edit: I noticed that if Snap is off, it mounts properly. This seems to be an issue only with Toggle Snap set to On.

KSP v. 1.1.2 Steam PC. Win 8.1.

ZRjp6kx.png

Edited by Fictitious1267
Link to comment
Share on other sites

If symmetry or balance concerns you, snap attach the parts first then turn snap off to slide parts evenly along the root part. Repeat as many times as desired, sliding each new part pair into the furthest positions inward for level landing gear, wings, or anything really.

Good luck!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...