linuxgurugamer Posted July 5, 2019 Author Share Posted July 5, 2019 3 hours ago, madindehead said: Which settings menu do you disable the tooltip in? KSP or the mod settings? Mod settings, in the stock KSP settings page Quote Link to comment Share on other sites More sharing options...
Thiagobs Posted July 5, 2019 Share Posted July 5, 2019 3 hours ago, madindehead said: Which settings menu do you disable the tooltip in? KSP or the mod settings? KSP settings, there will be a tab/section for Janitor's Closet Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 17, 2019 Author Share Posted July 17, 2019 New release, 0.3.6 Fixed nullref when returning to the main menu (new in 1.7.3) Added InstallChecker Updated AssemblyVersion.tt Quote Link to comment Share on other sites More sharing options...
bcqJC Posted July 29, 2019 Share Posted July 29, 2019 After installing, it just so happened that I decided to try out the Resource filter. It worked fine initially. Then I exited to the Space Center, went to Tracking Station, then back to SPH to work on my ship. Brought up Janitor's Closet and tried to go back to the Resource filter, and got a blank frame. After that, I can't interact with JC. Exiting back to Space Center is a partial fix. I can interact again with JC, going back to SPH or VAB, but only using the ModName and ModuleSize filters. Using the Resource and Modules filters just produces a blank frame. The issue goes away after reinstalling JC (delete then install). Another workaround, if you have settings in the PluginData folder that you want to preserve, is to go through all the CFGs in the PluginData folder and replace all CR/LFs (carriage return/linefeed) instances with just LF (linefeed). Notepad++ made this easy. But you still have to restart KSP. A bit of a big deal if you're using 100+ mods like I do. For me though, the issue is not a biggie because the mod works fine with 99% of what I use JC for, using the ModName and ModuleSize filters. And, there are workarounds - albeit both requiring a restart of KSP. It was only yesterday that I used JC's Resource filter and I've been using JC for months. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 29, 2019 Author Share Posted July 29, 2019 I am aware of the issue, thanks. You shouldn't have to exit the game, just exit to the space center and reenter the editor Quote Link to comment Share on other sites More sharing options...
Homozygote Posted August 9, 2019 Share Posted August 9, 2019 Loving this mod. Takes all the downside away from having a long list of parts mods. Just wondering, is there a way to set it so it hides unpurchased parts by default? I'm playing with KCT and right now I have to click into the UI every time I enter the VAB. I'm also getting a NRE when I return to main menu from an existing save. KRASH also seems to be spitting out an identical error. No idea if it's mod related, I've just been ignoring it... Here's the log if you're interested. Quote Link to comment Share on other sites More sharing options...
madindehead Posted August 10, 2019 Share Posted August 10, 2019 Is there anyway to move the icon to the Toolbar Continued mod? I cannot seem to find it anywhere in the settings (unless it's unselecting Toolbar Enabled in the settings menu which seems counter intuitive). Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 10, 2019 Author Share Posted August 10, 2019 10 hours ago, madindehead said: Is there anyway to move the icon to the Toolbar Continued mod? I cannot seem to find it anywhere in the settings (unless it's unselecting Toolbar Enabled in the settings menu which seems counter intuitive). Unfortunately, no. Quote Link to comment Share on other sites More sharing options...
madindehead Posted August 10, 2019 Share Posted August 10, 2019 31 minutes ago, linuxgurugamer said: Unfortunately, no. Ah fair enough. Thanks anyway. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 2, 2019 Author Share Posted September 2, 2019 New release, 0.3.6.1 Fixed another nullref when returning to the main menu, was happening in 1.7.2 Quote Link to comment Share on other sites More sharing options...
VoidSquid Posted September 25, 2019 Share Posted September 25, 2019 Begone, parts clutter, yes! Thanks a lot for this time and hassle saving mod, @linuxgurugamer Brief question: the current view which mods are blocked is saved, but every time I reenter the VAB I have to manually select the set, the last used isn't saved as default. Would that be possible? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 27, 2019 Author Share Posted September 27, 2019 On 9/25/2019 at 8:35 AM, VoidSquid said: Begone, parts clutter, yes! Thanks a lot for this time and hassle saving mod, @linuxgurugamer Brief question: the current view which mods are blocked is saved, but every time I reenter the VAB I have to manually select the set, the last used isn't saved as default. Would that be possible? I am aware of the issue, wasnt able ti figure it out last time I worked on this. May get back to it in a few months Quote Link to comment Share on other sites More sharing options...
VoidSquid Posted September 28, 2019 Share Posted September 28, 2019 Thank you, looking forward to this Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted October 22, 2019 Share Posted October 22, 2019 Query: I have a mod (like Recycled Parts) that has quite a few sub-mods (KGEx). Is there a way to have Janitor's Closet be cognizant of these sub-mods and include the option to filter based upon the sub-mod and primary mod? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 22, 2019 Author Share Posted October 22, 2019 2 hours ago, zer0Kerbal said: Query: I have a mod (like Recycled Parts) that has quite a few sub-mods (KGEx). Is there a way to have Janitor's Closet be cognizant of these sub-mods and include the option to filter based upon the sub-mod and primary mod? No. Recycled Parts is really an oddity in its layout. It was an attempt on my part to reduce the number of mods being added, but didnt work out the way I had hoped. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted October 22, 2019 Share Posted October 22, 2019 5 minutes ago, linuxgurugamer said: No. Recycled Parts is really an oddity in its layout. It was an attempt on my part to reduce the number of mods being added, but didnt work out the way I had hoped. could a mod use MM and patch the FiltersConfig.cfg perhaps? Spoiler @JANITORSCLOSET:AFTER[JanitorsCloset] { @READABLENAMES { @KGEx = KerGuise Experimental engineering %Insert = Here } @DAFFODILS { KGEx/MoreHitchhikers = More Hitchhikers KGEx/DaMichel/SphericalTanks = DaMichel's Spherical Tanks } } first part probably just changes the way things look (KGEx --> KerGuise Experimental engineering) second is just an ask - to be able to list a directory under GameData and have that split off in JC. thanks for the reply! Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 16, 2019 Author Share Posted November 16, 2019 New release, 0.3.7 Updated for KSP 1.8 Updated some old constants Quote Link to comment Share on other sites More sharing options...
Wrecker013 Posted December 5, 2019 Share Posted December 5, 2019 (edited) I love the mod, though I'm having an apparent issue wherein, on the KSC scene, hovering over the toolbar icon brings up no menu, and clicking on it causes an error to appear in the console of "Exception: ArgumentException: An item with the same key has already been added. Key: fb4b51ad". I'm assuming this is an incompatibility somewhere but I'm unsure with what. I can share my current mod list if it would assist. Edited December 5, 2019 by Wrecker013 Replace "with that" with "with what". Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted December 12, 2019 Share Posted December 12, 2019 (edited) [Question deleted. On a reread of the top post I see that permaprune can break saves if a part is in use.] Edited December 12, 2019 by DeadJohn Quote Link to comment Share on other sites More sharing options...
VoidSquid Posted December 16, 2019 Share Posted December 16, 2019 Probably of limit importance, but this is strange: just after starting the game (1.8.1), JC works normal. After some time though, <mod>+right click just brings up the normal right click part-menu, as if JC would not be installed at all. JC menu button works normal (e.g. I can check which parts are blocked where). 1st time,, I thought maybe I missed something, but it happened a couple of times again now. Haven't investigated any further, maybe it's due to reverts, no idea. What I do know, this never happened with KSP versions before 1.8.x Has this been encountered/reported by anyone else? Quote Link to comment Share on other sites More sharing options...
steampunk kerbal enginer Posted December 18, 2019 Share Posted December 18, 2019 (edited) it wont show the button for me did i do something wrong? please help! thanks in advance! Edited December 24, 2019 by steampunk kerbal enginer Quote Link to comment Share on other sites More sharing options...
VoidSquid Posted December 25, 2019 Share Posted December 25, 2019 On 12/18/2019 at 10:22 PM, steampunk kerbal enginer said: it wont show the button for me Did you install the Click Through Blocker (dependency)? Quote Link to comment Share on other sites More sharing options...
tonimark Posted January 5, 2020 Share Posted January 5, 2020 hello ? i am having a problem with this mod , it broke my game details: Quote Link to comment Share on other sites More sharing options...
Galland1998 Posted January 20, 2020 Share Posted January 20, 2020 On 12/16/2019 at 11:43 AM, VoidSquid said: Probably of limit importance, but this is strange: just after starting the game (1.8.1), JC works normal. After some time though, <mod>+right click just brings up the normal right click part-menu, as if JC would not be installed at all. JC menu button works normal (e.g. I can check which parts are blocked where). 1st time,, I thought maybe I missed something, but it happened a couple of times again now. Haven't investigated any further, maybe it's due to reverts, no idea. What I do know, this never happened with KSP versions before 1.8.x Has this been encountered/reported by anyone else? I am having the same problem with my 1.7.3 RSS/RP-1 Install. Quote Link to comment Share on other sites More sharing options...
VoidSquid Posted January 20, 2020 Share Posted January 20, 2020 2 hours ago, Galland1998 said: I am having the same problem with my 1.7.3 RSS/RP-1 Install. Interesting... I wonder what might trigger this, any idea? Quote Link to comment Share on other sites More sharing options...
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