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Unity 5 Canvas-based UI


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There are a few out there, GCMonitor is a relatively simple example, and Engineer uses it, but only for the window that pops up from the toolbar in flight.

When 1.2 comes out I will have a few mods using it. Contracts Window Plus is a very complex example, and it is built entirely with the Unity 4.6 UI. The code and Unity project are available on the UI branch of the GitHub repo.

I also have a simpler mod that I plan on using as the basis for a Unity UI tutorial. The code and Unity project are also both available on GitHub.

There is also the Popup Dialog system that I made a thread about:

It basically replicates the old GUILayout system, but generates a window with the new system instead. It's good for simple windows, but allows for a fair amount of customization, too.

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