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latest Part tools


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6 hours ago, Deltafee said:

Okay I got the latest part tools and imprted it to unity, which plugin do I export the part in? It's been a while since I modded ksp.

You still need the legacy part tools in your assets folder as well, just drag and drop from the zip. The package just contains the advanced features such as the asset bundle building, none of which is required for just a normal part.  Once you have the legacy part tools in your project and it has compiled you will see all the familiar tabs, not much has changed appearance wise since i started using unity.

5 hours ago, rkfnql322 said:

hmm.. my part model is not being loaded..

No information to draw any conclusions as to your problem or offer advice for , lots more info required

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No, you need to download the partTools from the forum. You can get them here. Just drag and drop the "Editor", "Lib" and "Shaders" folders into your Unity "Assets" folder. Once you are done setting up your part in Unity, you select it, click on "Add Component", "KSP" and then "Part Tools". Once you've done that you'll get the PartTools export window like shown below.

rJDOK2p.png

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  • 2 weeks later...

Out of curiosity, has anyone downloaded the 1.1.2 PartTools lately? I download from the original post and unzip it. The only things in the folder are the "PartTools_AssetBundles" file and PartTools folder containing the "Editor" and "Lib" folders. 

Does this mean we no longer need the "Shaders" folder or the legacy tools? Or could the link be bad?

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