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[1.4.0 - 1.5.x] Audio Muffler Redux [v2.6.1] (2018 May, 7)


Ser

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This is a continuation of the idea of the well-known Audio Muffler mod by NovaSilisko

Its purpose is to make game sounds feel more realistic by muffling them as the air around your vessel gets less dense.

here will be a video demonstrating the mod's features later

License: CC BY-NC-SA

Source code: on GitHub 

Supported KSP version: 1.5.x

Download from SpaceDock

A serious redux of the original version was made to be able to implement some new features as

  • Cabin sounds are not muffled when you are inside it
  • Music is not muffled anymore
  • In atmosphere sounds feel different if they happen outside your vessel from the ones inside
  • While on IVA in space you can hear your own engines and can't hear anything outside your vessel

If you get bored by totally silent space, you may edit the mod's config file (Audio Muffler Redux/PluginData/AudioMuffler Redux/muffler.cfg) and set the "minimalCutoff" to 300. Doing so you'll get the original mod's behaviour when sounds in space were not muffled to none but to "nothing more than a deep bass rumble" instead.

More settings:

helmetOutsideIVA - hear helmet and cabin sounds (e.g. Chatterer, alarms etc.) in flight when not on IVA
helmetOutsideEVA - hear helmet sounds when on EVA and not in 1st person view

helmetForUnmanned - enables you, as a remote operator, to hear beeps and alarms of an unmanned vessel even from outside view

helmetInMapView - hear helmet sounds in Map view
vesselInMapView - hear muffled sounds from distant parts of your vessel in Map view
outsideInMapView - hear muffled outside sounds in Map view (actually, doesn't make much significant difference)

 

For first person view on EVA you can use the Through the Eyes of a Kerbal mod

Edited by Ser
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8 hours ago, lajoswinkler said:

I see you've made the sound go to complete silence. Old Muffler didn't. That's ok, even better now.

I wrote in the OP how to bring back that behavior. Because most likely people will start to go mad of that eternal silence of the Universe. IRL astronauts are not in total silence because they are inside pressurized vessel most of the time and (I suppose) they are inside when engines are firing, unlike kerbocraft operators :)

8 hours ago, lajoswinkler said:

But the music when you get to orbit, it starts suddenly and ... RIP, headphone users. LOL

I've thought about making it gradually fade in but that'll require some extra logic. Personally I usually set music level to 10% for not having fanfares sound louder than rockets and explosions.

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4 hours ago, Ser said:

I wrote in the OP how to bring back that behavior. Because most likely people will start to go mad of that eternal silence of the Universe. IRL astronauts are not in total silence because they are inside pressurized vessel most of the time and (I suppose) they are inside when engines are firing, unlike kerbocraft operators :)

I've thought about making it gradually fade in but that'll require some extra logic. Personally I usually set music level to 10% for not having fanfares sound louder than rockets and explosions.

It's ok because you can hear it inside the pod. It makes the gameplay very realistic. I don't mind the silence. It makes me alert upon landing on atmospheric bodies. I need to check how this affects Duna, though.

Would it be possible to make the Kerbals' jets audible? After all, it's a Kerbal itself and engines are attached to their bodies.

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30 minutes ago, lajoswinkler said:

Would it be possible to make the Kerbals' jets audible? After all, it's a Kerbal itself and engines are attached to their bodies.

So you don't hear vessel's engines but want to hear EVA jets? Don't think that's consistent. But if we speak of 1st person view, take a look at RCS Sound: "Planned features: Sounds for the EVA jetpack." If the sound source will be properly positioned it should not be muffled and thus should be fully audible.

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8 minutes ago, Ser said:

So you don't hear vessel's engines but want to hear EVA jets? Don't think that's consistent. But if we speak of 1st person view, take a look at RCS Sound: "Planned features: Sounds for the EVA jetpack." If the sound source will be properly positioned it should not be muffled and thus should be fully audible.

But we don't have a 1st person view. Granted, if we did, audible RCS would be applicable to such situation, but we don't.

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3 hours ago, lajoswinkler said:

But we don't have a 1st person view. Granted, if we did, audible RCS would be applicable to such situation, but we don't.

 But we have mods :wink:

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22 minutes ago, lajoswinkler said:

There's a mod for 1st person view? :o

I know a pair of them. The most popular is HullCam VDS that has a 1st person feature and there's a little one 1st Person EVA, with no extras, that I used to recompile time to time and going to try to do that for 1.2.

Edited by Ser
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A solution for the Chatterer compatibility issue has been found, so as soon as I quit messing with EVA issues a fix will be published. It will include a cool feature that lets you hear Chatterer and other helmet/cabin sounds only when you are "in a kerbal", be that IVA or 1st person EVA. That will be optional of course.

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10 hours ago, Ser said:

A solution for the Chatterer compatibility issue has been found, so as soon as I quit messing with EVA issues a fix will be published. It will include a cool feature that lets you hear Chatterer and other helmet/cabin sounds only when you are "in a kerbal", be that IVA or 1st person EVA. That will be optional of course.

Is the fix released?

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Version 2.1 is ready

Download here

Changes:

  • Fixed helmet/cabin sounds issue ("Chatterer compatibility")
  • Added helmet channel and options to disable helmet sounds outside IVA and EVA
  • Added options to disable helmet, vessel and outside sounds in Map view

For configuration description read the OP or .cfg file comments. In brief, the defaults are:

helmetOutsideIVA = true
helmetOutsideEVA = true

Means that Chatterer sounds will be audible everywhere, just as before. Set both to false to get "full IVA experience" .

helmetInMapView = false
vesselInMapView = true
outsideInMapView = false

Means that only vessel engines will be audible in Map view.

Set all five to false for full realism or to true to have "almost stock" configuration.

Edited by Ser
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I get a whole lot of Null Refs when using this mod, i was just on the launch pad and the console was getting spammed with Null Refs

[LOG 14:40:34.469] Loading ship from file: C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../saves/Testing Sandbox/Ships/VAB/Auto-Saved Ship.craft
[LOG 14:40:34.500] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.553] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.582] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.595] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.747] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.752] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.757] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.762] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.767] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.772] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.776] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.781] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.786] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.791] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:34.814] Falcon 9 FT Dragon loaded!
[LOG 14:40:39.622] Putting to ground, manually-defined ground offset: 4.8
[LOG 14:40:39.623] Putting to ground, manually-defined ground offset: 4.8
[LOG 14:40:39.625] Putting to ground, manually-defined ground offset: 4.8
[LOG 14:40:39.626] Putting to ground, manually-defined ground offset: 4.8
[LOG 14:40:39.629] putting ship to ground: 0
[LOG 14:40:39.633] [Falcon 9 FT Dragon]: Ready to Launch - waiting to start physics...
[LOG 14:40:39.644] [FLIGHT GLOBALS]: Switching To Vessel Falcon 9 FT Dragon ---------------------- 
[LOG 14:40:39.646] setting new dominant body: Kerbin
FlightGlobals.mainBody: Kerbin
[LOG 14:40:39.647] Reference Frame: Rotating
[LOG 14:40:39.653] Vessel assembly complete!
[LOG 14:40:39.654] all systems started
[LOG 14:40:39.674] [BetterBurnTime] Using complex acceleration model
[LOG 14:40:39.675] [BetterBurnTime] Using complex acceleration model
[WRN 14:40:39.696] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
[WRN 14:40:39.699] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
[WRN 14:40:39.701] Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
[LOG 14:40:39.704] GravityTurn : Starting
[LOG 14:40:39.707] GravityTurn : MechJeb assembly not found
[LOG 14:40:39.735] ScaleModList: listSize 205 maxListSize 1454
[LOG 14:40:39.738] GravityTurn : Loading Vessel C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_launchdb_Falcon 9 FT Dragon_Kerbin.cfg
[LOG 14:40:39.743] GravityTurn : Vessel DB loaded from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_launchdb_Falcon 9 FT Dragon_Kerbin.cfg
[LOG 14:40:39.747] GravityTurn : Window loaded from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_window_6378070.cfg
[LOG 14:40:39.750] GravityTurn : Window loaded from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_window_6378071.cfg
[LOG 14:40:39.754] GravityTurn : Window loaded from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_window_6378072.cfg
[LOG 14:40:39.757] GravityTurn : Window loaded from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_window_548302.cfg
[LOG 14:40:39.794] GravityTurn : Window loaded from C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\GravityTurn\Plugins/PluginData/GravityTurn\gt_window_6378074.cfg
[LOG 14:40:39.818] ScaleModList: listSize 205 maxListSize 1454
[LOG 14:40:40.212] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.235] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.250] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.264] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.296] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.309] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.321] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.334] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.347] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.359] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.372] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.386] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.399] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.412] InsterstellarFuelSwitch SetupTankInPart adding resources: LiquidFuel;Oxidizer;
[LOG 14:40:40.425] [RealChute]: Mk12-R Radial-Mount Drogue Chute Main chute Scale: 0.5054079
[LOG 14:40:40.427] [RealChute]: Mk12-R Radial-Mount Drogue Chute Main chute Scale: 0.5054079
[EXC 14:40:40.544] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:40.547] [Scatterer] Celestial Body: Kerbin (CelestialBody)
[LOG 14:40:40.548] [Scatterer] Found: Kerbin / Kerbin
[LOG 14:40:40.549] [Scatterer] Celestial Body: Duna (CelestialBody)
[LOG 14:40:40.549] [Scatterer] Found: Duna / Duna
[LOG 14:40:40.550] [Scatterer] Celestial Body: Laythe (CelestialBody)
[LOG 14:40:40.551] [Scatterer] Found: Laythe / Laythe
[LOG 14:40:40.553] [Scatterer] Celestial Body: Jool (CelestialBody)
[LOG 14:40:40.554] [Scatterer] Found: Jool / Jool
[LOG 14:40:40.555] [Scatterer] Celestial Body: Eve (CelestialBody)
[LOG 14:40:40.556] [Scatterer] Found: Eve / Eve
[LOG 14:40:40.572] Found scaled sunlight
[LOG 14:40:40.573] Found Sunlight
[LOG 14:40:40.593] [Scatterer] sunflare config found for Sun
[LOG 14:40:40.722] [Scatterer] added custom sun flare
[LOG 14:40:40.724] Added custom sunflare for Core
[LOG 14:40:40.740] [Scatterer] Added eclipse caster Mun for Kerbin
[LOG 14:40:40.741] [Scatterer] Added eclipse caster Minmus for Kerbin
[LOG 14:40:40.745] [Scatterer] config found for: Kerbin
[LOG 14:40:40.768] [Scatterer] ocean config found for: Kerbin
[LOG 14:40:41.360] [Scatterer] Effects loaded for Kerbin
[LOG 14:40:41.366] [BetterBurnTime] Active engines: 0
[EXC 14:40:42.544] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[WRN 14:40:42.850] [UiApp] Awake: CurrencyWidgetsApp
[WRN 14:40:42.852] [UiApp] Awake: ResourceDisplay
[WRN 14:40:42.853] [UiApp] Awake: KSPedia
[LOG 14:40:42.854] [ApplicationLauncher] OnSceneLoadedGUIReady: scene FLIGHT ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop False
[LOG 14:40:42.855] [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
[LOG 14:40:42.866] ScaleModList: listSize 123 maxListSize 879
[LOG 14:40:42.872] ScaleModList: listSize 164 maxListSize 870
[LOG 14:40:42.880] ScaleModList: listSize 205 maxListSize 870
[LOG 14:40:42.886] ScaleModList: listSize 164 maxListSize 870
[WRN 14:40:42.887] [KnowledgeBase] OnAppLauncherReady 80489
[LOG 14:40:42.900] 924
[LOG 14:40:42.909] [EVE CloudsManager]: CloudsPQS: (Kerbin-clouds1) OnSphereActive
[LOG 14:40:42.910] [EVE CloudsManager]: Clouds2D is now MACRO
[LOG 14:40:42.912] [EVE] Applying _MainTex Cubemap
[LOG 14:40:42.913] [EVE] Applying _MainTex Cubemap
[LOG 14:40:42.914] [EVE] Applying _MainTex Cubemap
[LOG 14:40:43.331] [UIApp] OnDestroy: ContractsApp
[EXC 14:40:43.425] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:43.515] [MessageSystem] Reposition 0.02 80490
[LOG 14:40:43.567] [Scatterer] Sunflare: loaded new transmittance table
[LOG 14:40:43.588] [FlightIntegrator]: Reloaded drag cube for zeroed cube root part PI.Phoenix.Capsule on vessel Falcon 9 FT Dragon
[LOG 14:40:43.590] DragCubeSystem: Rendering procedural drag for Heatshield-M
[LOG 14:40:43.625] DragCubeSystem: Rendering procedural drag for SYengine2mM1
[LOG 14:40:43.664] DragCubeSystem: Rendering procedural drag for TPtank3mL11250
[LOG 14:40:43.670] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:43.699] DragCubeSystem: Rendering procedural drag for TPtank3mL11250
[LOG 14:40:43.706] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:43.739] DragCubeSystem: Rendering procedural drag for TPtank3mL11250
[LOG 14:40:43.748] InsterstellarFuelSwitch Verify Tank Tech Requirements 
[LOG 14:40:43.781] DragCubeSystem: Rendering procedural drag for SYplate3m1mX7
[LOG 14:40:43.809] [FlightIntegrator]: Vessel Falcon 9 FT Dragon has been unloaded 1.79769313486232E+308, applying analytic temperature 302.475523948787
[EXC 14:40:43.827] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:43.920] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:43.925] [PlanetariumCamera]: Focus: Falcon 9 FT Dragon
[EXC 14:40:43.966] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:43.970] [UIApp] Adding ResourceDisplay to Application Launcher
[LOG 14:40:43.978] ScaleModList: listSize 164 maxListSize 829
[LOG 14:40:43.979] [UIApp] Adding ResourceDisplay to Application Launcher
[LOG 14:40:43.986] ScaleModList: listSize 164 maxListSize 788
[EXC 14:40:44.022] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[WRN 14:40:44.026] [ResourceDisplay] OnAppStarted(): id: -1506904
[LOG 14:40:44.029] [GenericAppFrame] Reposition 0.2835242 80494
[WRN 14:40:44.031] [ResourceDisplay] OnAppStarted(): id: 255962
[LOG 14:40:44.032] ResourceDisplay already exist, destroying this instance
[LOG 14:40:44.034] [UIApp] OnDestroy: ResourceDisplay
[LOG 14:40:44.041] ScaleModList: listSize 164 maxListSize 788
[EXC 14:40:44.073] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:44.086] CURRENCY WIDGET False False False
[LOG 14:40:44.089] [UIApp] OnDestroy: CurrencyWidgetsApp
[EXC 14:40:44.121] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:44.126] [UIApp] Adding KSPedia to Application Launcher
[LOG 14:40:44.133] ScaleModList: listSize 164 maxListSize 788
[EXC 14:40:44.187] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.220] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.252] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.288] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.321] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.352] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.386] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[LOG 14:40:44.389] [UIMasterController]: ShowUI
[LOG 14:40:44.403] Flight State Captured
[LOG 14:40:44.404] Saving Achievements Tree...
[LOG 14:40:44.405] Saving Achievements Tree...
[LOG 14:40:44.406] [MessageSystem] Save Messages
[LOG 14:40:44.435] Game State Saved as persistent
[EXC 14:40:44.493] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.547] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.593] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.639] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.690] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.739] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.792] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.843] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.893] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:44.947] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.024] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.073] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.138] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.190] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.238] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.288] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.337] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.387] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.453] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.510] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()
[EXC 14:40:45.559] NullReferenceException
	AudioMuffler.Muffler.isPointInMesh (Vector3 point, UnityEngine.MeshFilter meshFilter)
	AudioMuffler.Muffler.Update ()

 

 

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