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Switch to Debris during Crucial Mission Manuver Results In Disaster


Can someone answer for me what purpose is served by switching to non-steerable debris?  Other than if that debris is moving away from my real ship at a high speed and I'm trying to do some lining-up, it means that suddenly I'm out of range of my own ship, pointlessly 'flying' a piece of debris that has no thrust and no ability to steer.


I'd like to know if there is a real reason for that, because it just ruined a mission for me for the second or third time and I'm kind of sick of it.  I am struggling to find a purpose for being able to see from the POV of a piece of debris that I cannot steer.  


Is it possible to make a change to your logic to stop doing that, or allow me to turn it off so I don't waste sometimes crucial seconds trying to switch back to my part before some window is missed?  

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