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[1.12.x] SXT Continued


linuxgurugamer

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25 minutes ago, Wolf Baginski said:

I vaguely recall Module Manager being a bit smarter about multiple copies than it seems to be now.

I was having issues with another mod (can't really remember now what was it) and I got the suggestion to revert to an older version of module manager. It did the trick, things really fell in together. Maybe that could help!

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Trying to add this to my modded install, it hangs on loading SXT/Parts/Aviation/Engine/propEngines/eFan/SXTeFan

I tried deleting the MM cache files and also tried the previous version of SXT, neither worked.  

ksp log https://drive.google.com/open?id=10YMM44-qQYtZNzHL6lJfa6-xgCtfUnHN

output log https://drive.google.com/open?id=1jVfAcY0efoZlg6LvpFaEce6ZGl8DGwJc

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6 hours ago, eberkain said:

Trying to add this to my modded install, it hangs on loading SXT/Parts/Aviation/Engine/propEngines/eFan/SXTeFan

I tried deleting the MM cache files and also tried the previous version of SXT, neither worked.  

ksp log https://drive.google.com/open?id=10YMM44-qQYtZNzHL6lJfa6-xgCtfUnHN

output log https://drive.google.com/open?id=1jVfAcY0efoZlg6LvpFaEce6ZGl8DGwJc

eFan requires the resource FScoolant from Firespitter, IIRC. Game will hang on load if it doesnt find it. If all you have installed is the firespitter.dll, you need the firespitter Resources folder as well.

Edited by theonegalen
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On 2/15/2018 at 11:29 AM, theonegalen said:

eFan requires the resource FScoolant from Firespitter, IIRC. Game will hang on load if it doesnt find it. If all you have installed is the firespitter.dll, you need the firespitter Resources folder as well.

I've updated the OP about this

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  • 3 weeks later...
1 minute ago, Salvator said:

Hi, I tried to add this mod, but even though my KSP is 1.3.1 and i downloaded SXT for 1.3.1, KSP it says the version is unsupported and KSP crashes when loading ends. Does anyone know what might be the problem?

Log file, please

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linuxgurugamer Thanks for all your talents in updating Mods. I have been running this SXT still with no issues on 1.4.1 till today. I know your still waiting on dependencies but when you get to his the Model 87 "Bazzard" Cockpit seems to have an issue with the kerbals going EVA. They seem to collide with it right away or go freaky spaghetti 

 

Log of colliding is : https://drive.google.com/open?id=111XdZyrQDViZ6GF3hSGgZp4S2uts-ICc. My guess is that the exit point needs to move out a bit.

Here is Erbie Kerman getting freaky spaghetti 40Jn7KJ.png

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2 hours ago, Modding Maniac said:

the flaps ALWAYS deploy up on one side and down on another, please fix this

 

whilst in the assembly building, right click on the flap that deploys in the incorrect direction, locate the invert button(or similarly labelled) and click it. now the flaps SHOULD deploy properly.

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3 hours ago, RaiderMan said:

whilst in the assembly building, right click on the flap that deploys in the incorrect direction, locate the invert button(or similarly labelled) and click it. now the flaps SHOULD deploy properly.

holy excrements im an idiot, never once thought of trying that before

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Thanks for all the mods you manage to maintain and update LinuxGuruGamer, I've been a long time lurker and may have another account I have forgotten about, I've played (and modded) the game since March of 2013.  I want to say how much I appreciate the work you go to.

[snip]

Edited by Snark
Redacted by moderator
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Hey there, wanted to report a bit of a bug in the 1.4.1 release (0.3.23.2)

Upon attempting to load the game, it gets partway through part patching, before hanging up.

On the loading screen, it says "SXT/Parts/Aviation/engine/PropEngines/eFan/SXTeFan"

In the KSP.log, the last entries are:

[LOG 04:11:39.819] PartLoader: Part 'SXT/Parts/Aviation/Engine/nuclearRamJet/NuclearRamJet/SXTnuclearramjet' has no database record. Creating.
[LOG 04:11:39.889] DragCubeSystem: Creating drag cubes for part 'SXTnuclearramjet'
[LOG 04:11:39.951] PartLoader: Compiling Part 'SXT/Parts/Aviation/Engine/propEngines/211D/SXTKO211Dprop'

here is a link to the full log file. : https://www.dropbox.com/s/ki6pkc21qr5urh8/KSP.log?dl=0

The normal output_log is blank

 

Edited by DracoSilverpath
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1 hour ago, DracoSilverpath said:

Hey there, wanted to report a bit of a bug in the 1.4.1 release (0.3.23.2)

Upon attempting to load the game, it gets partway through part patching, before hanging up.

On the loading screen, it says "SXT/Parts/Aviation/engine/PropEngines/eFan/SXTeFan"

In the KSP.log, the last entries are:

[LOG 04:11:39.819] PartLoader: Part 'SXT/Parts/Aviation/Engine/nuclearRamJet/NuclearRamJet/SXTnuclearramjet' has no database record. Creating.
[LOG 04:11:39.889] DragCubeSystem: Creating drag cubes for part 'SXTnuclearramjet'
[LOG 04:11:39.951] PartLoader: Compiling Part 'SXT/Parts/Aviation/Engine/propEngines/211D/SXTKO211Dprop'

here is a link to the full log file. : https://www.dropbox.com/s/ki6pkc21qr5urh8/KSP.log?dl=0

The normal output_log is blank

 

This happens when you don't install the firespitter resources. Make sure they're installed. They are in the SXT download.

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