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worst planet


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39 minutes ago, GregroxMun said:

Duna, at least, is interesting from a gameplay perspective, as is Ike.

From that perspective (irrelevant of gameplay) Jool is the most boring planet. That's not to say that going to the Jool system isn't interested. Jool itself has no features, EVE makes the atmosphere kind of interesting as you go in, but that's literally the only feature: atmosphere.

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I live on the planet 103º-one-day, -103º-the-next.

(i.e. Texas)

1 hour ago, Racescort666 said:

From that perspective (irrelevant of gameplay) Jool is the most boring planet. That's not to say that going to the Jool system isn't interested. Jool itself has no features, EVE makes the atmosphere kind of interesting as you go in, but that's literally the only feature: atmosphere.

Is it even possible to land on Jool? I thought that since it was based on Jupiter (Which is made of gas) You should just go right through it.

On 11/6/2016 at 11:42 PM, steve_v said:

Earth wait, you mean in KSP... In that case: Tylo (technically a moon, but WTH) - much gravity, no atmosphere. PITA to land on. 2nd place: Eve - much gravity, much atmosphere, rockets don't work so well but at least you can fly.

Oh... Well if it's in KSP..... Probably Duna, because no matter how much I try, I always end up somehow screwing up and stranding a minimum of 10 crew members giving at least 10 crew members an all expense paid vacation.

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Oh god, finally, a place where I can finally get this itch off my chest. Or no, a badger off my chest! HECK, A FREAKIN' BEAR OFF MY CHEST.

Eve.

That's it.

No really, that's it.

Moho is cool because of its unique brown colour,
Gilly is fun because of the low gravity and looks exactly how you would expect a captured asteroid to be.
Kerbin because, well, it's Kerbin. It's where you begin, and it has lots of exciting terrain features and easter eggs.
The Mun is tidally-locked with Kerbin, meaning you can get some great shots from the surface. It also is the closest thing to Kerbin, meaning a base is a good idea because it is easy to return! No transfer windows required!
Minmus, because it looks great (albeit the mountains are a bit too close and could be spaced out a little bit like Gilly, but not that much) and the lake beds make for great bases and rovers, and in general Minmus is my bae. *v*
Duna... oh god, I LOVE Duna! It looks fantastic! I think one of my favourite parts are the massive ice caps, definitely a change from normal Mars. But I also really like its canyons, how they are a nice smooth slope instead of a jagged drop.
Ike because... I Like Ike. Ok but no, I don't like as much as the rest, but it's still cool. The dark patches are really interesting, could be basalt or coal. (I actually don't have a clue if that is right, I'm not a planet-compositioner :P )
Dres is actually not as boring as you may think, it has a really cool canyon and is also the only body in the game to has asteroids in a proper ring around it!
Jool has got a really fascinating green colour, that you wouldn't normally see on a gas giant, and it has more moons than any other body in the game.
Laythe is awesome for it's vast oceans and little landmass, meaning a base that also serves as a boat dock (what I'm working on currently actually) is perfect! Also complete with those gorgeous scenic views of Jool.
Vall is still cool, even though I think Eeloo would be a better Europa analogue, but Vall is still interesting for its breathtaking mountains and nice bluish colour.
Tylo, although it has high gravity is a really awesome looking moon, I still think it suits Ganymede perfectly. Its texture is a bit low resolution though, but it still looks great!
Bop is like Gilly, but at the size of Minmus, and has the Kraken on it. Also vast cliffs that look like the ground level from certain angles.
Pol is like Vall, but Minmus sized and a nice Pasta looking colour. And I LOVE Pasta. Ok no but seriously, it looks really cool when you're on it, especially with its unique ground scatter.
Eeloo, again, should be switched with Vall, but I still like Eeloo for its nice brown patches.

So after all that, why do I hate Eve? Well first, it's purple colour. It's a bit too purple, and to be honest I wish it was a lighter orange so it looked more like Venus.
Two, the fact that it's ONLY MOON, that I actually like, has to be on a wonky orbit, meaning I'll never reach it because of Eves crushing gravity.
Three, like I stated a moment ago, the gravity. I think for being a Venus analogue, Eve's gravity is WAAAAAY too violent. It should be around 0.8g at most.
And finally, four. It's BIGGER than Kerbin.... like... whaaa?

I've learnt with Kopernicus to space out Jool's moons to better orbits, and to move Dres around Jool to be a Callisto analogue, and I'm probably gonna do that Vall + Eeloo swap, but I SWEAR, the MOMENT I figure out how to delete planets with Kopernicus, EVE ( not environmental visual enhancements, THAT EVE is awesome ) IS GOING TO *poof* OUT OF EXISTENCE.

( and a final note, I'm am sorry to all Eve fans out there. Kind of )

Edited by SmashingKirby148
Ok, screw it, spoilers are broken, some one please tell me how to close off a spoiler and I'll fix this. Sorry, I'm still in my Eve hate rage.
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2 hours ago, Racescort666 said:

From that perspective (irrelevant of gameplay) Jool is the most boring planet. That's not to say that going to the Jool system isn't interested. Jool itself has no features, EVE makes the atmosphere kind of interesting as you go in, but that's literally the only feature: atmosphere.

Jool gets a pass because it's difficult to make gas giants that even approach their true intrigue, at least with KSP's planet system. All of the problems that I listed are ones that can be fixed without any advances in the planet system. Jool isn't really a world anyway, it's really just background scenery and a core for a compacted system of moons.

And now you mention it, yeah. It's a shame that gas giants are so simple, reduced to spherical shells with an atmosphere. Having a full simulation of a gas giant would be so awesome! Imagine descending into the atmosphere, passing huge green and white clouds and swirls, slowly descending into the depths where neon rain, thunder storms, and crushing pressure pose a threat to your craft. Real gas giants don't stop at their cloud tops any more than the Earth stops at the ocean surface.

Edited by GregroxMun
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On 11/6/2016 at 9:50 PM, RAINCRAFTER said:

Unrelated, but I was just looking at Paramecium under a microscope a few days ago. (Finally, I understand where your name comes from!)

DRES. A huge astroid field, no special challenge or uniqueness, you might as well spend your time at Mün if you want a similar experience.

What do you mean no special challenge?  Getting there is all of the the challenge....

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IMHO, the 2 ones that are the most boring are :

#1- Dres.
Yes getting there is a fun challenge, yes it has (much needed) asteroids in orbit, but on it's surface, it's almost like the Mün.  Similar gravity, colors and general feel to it (sans-Kerbin in the sky).  
That being said, I have not "roved" on the planet since getting into KSP, which is how I evaluate bodies in the game usually.  I'll get to it eventually.

#2- Eeloo. 
Really for the same reason than #1.  From space, you see these "snowy patches"  which are most likely frozen Nitrogen and other compounds, but I did a very limited rover session (< 60min before batteries ran dry :) ) and it was nothing special.  It might just be me landing into the Sonoran Desert of earth and then label earth as un-interesting  as I would miss it's other features...  So I want to go there with a proper rover and get to all the Biomes to make sure.  Much like Dres, it might be me more than the planet.

Then there's Tylo, which is very big (Makes roving around to all the biomes kinda awkward). And also feels like the Mün if it had most of Kerbin's gravity (Jool in the sky = Kerbin in the Sky).  Hopping around with landers can be very painful as well.  As with the previous 2, and except in case of Jool-5, I haven't spent a lot of time on Tylo.  Which I shall do as well if RL gives time to do so.

 

I have roved extensively on Moho, Eve, Kerbin, Mün, Minmus, Duna, Vall, Laythe and Pol so far and enjoyed a lot of it (tho Mün kinda get repetitive after the 4-5th biome).  Moho was very surprising and challenging to get around on it...  And Eve was insane long to get from equator to poles (thrust me, get a prop-plane/zeppelin there that goes 75-120m/s, you'll thank me).

 

As to how to make the 2-3 'boring' planets more interesting?  Hard to say.  Eeloo is fine as Sarnus' moon in OPM, And the new Plock-Karon-Barycenter is very interesting as a "Pluto equivalent".  Dres just needs something unique to it that everyone wants to get to.  It's grand-canyon is fine... Maybe serious concentration of ore to make bases more worthwile and adjusting it's orbit to be more eccentric? (Say from where it is to between Kerbin-Eve?)  Sure would help it's transfer windows.

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Moho... easy to fly by, but hard to stay there. I totally underestimated it the first time I went there.

At least Eve can be seen as a challenge, working towards a return mission is a nice long term goal, and you can conveniently set up a refueling station on gilly. 

For Moho, all you need is a rocket with enough dv to slow down, that's hardly interesting. 

Edited by Jefzor
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6 minutes ago, Jefzor said:

All I'd need to succeed is a bigger rocket that can slow down enough

actually, use a smaller, ion-powered chair undocked from a cargo bay as your main ship does a fly-by. but keep it low-mass by using 0.625m parts and a single gigantor solar panel.

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Just now, Xyphos said:

actually, use a smaller, ion-powered chair undocked from a cargo bay as your main ship does a fly-by. but keep it low-mass by using 0.625m parts and a single gigantor solar panel.

Thank you for the tip, and sorry for the ninja edit, didn't see the Quote notification until after I edited. 

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On ‎2016‎-‎11‎-‎08 at 9:50 AM, SmashingKirby148 said:

I've learnt with Kopernicus to space out Jool's moons to better orbits, and to move Dres around Jool to be a Callisto analogue, and I'm probably gonna do that Vall + Eeloo swap

I'd be interested in that config file when ever you have it.  Having a Jool-6 with different orbit challenge would be something cool to do during cabin fever this winter.  

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3 minutes ago, Francois424 said:

I'd be interested in that config file when ever you have it.  Having a Jool-6 with different orbit challenge would be something cool to do during cabin fever this winter.  

Ok, but I'll have to do a bit of modifying because right now they are all in the OPM folder.

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DUNA! BECAUSE OF IT NOT BEING IN THE RIGHT PLACE, I HAD TO GO TO JOOL!

seriously, i made a probe, my first to go outside the SOI of Kerbin,and i put it in a maneuver to go to Duna, but it never got an encounter, and i thought, DO A HOHMANN TRANSFER! DO IT LIKE YOUR DOCKING! (which i just recently did for the first time YAY) but i was terrible at docking, so i just said TO JOOL! FOR NO SPECIFIC REASON! and so began the story of wanderer 1 (a name inspired by voyager, gettit? voyager? wanderer?) but that is another story. i just recently arrived at the elusive duna, and it, was overestimated, just a big red lump of klay. 

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On 11/12/2016 at 11:36 PM, StupidAndy said:

DUNA! BECAUSE OF IT NOT BEING IN THE RIGHT PLACE, I HAD TO GO TO JOOL!

seriously, i made a probe, my first to go outside the SOI of Kerbin,and i put it in a maneuver to go to Duna, but it never got an encounter, and i thought, DO A HOHMANN TRANSFER! DO IT LIKE YOUR DOCKING! (which i just recently did for the first time YAY) but i was terrible at docking, so i just said TO JOOL! FOR NO SPECIFIC REASON! and so began the story of wanderer 1 (a name inspired by voyager, gettit? voyager? wanderer?) but that is another story. i just recently arrived at the elusive duna, and it, was overestimated, just a big red lump of klay. 

Sounds to me like you need to learn the magic of transfer windows.

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