New buildings and Launchsites
This is the continuation of @AlphaAsh's great mod, which provides the foundation to add new static objects to the worlds of KSP. This statics can also provide various functions like fuel tanks or office buildings, which provide an steady income or new Launchsites and Runways.
Kerbal Konstructs provides the editor to create new bases and the tools to select new launchsites. It also provides a landing guide.
Since Release 1.3 you can also edit the planets terrain, to create mountains, or flat areas where you want to place your bases.
There is some Documentation in the wiki
Releases and Prereleases: Github
latest release for KSP 1.2.2 for KSP 1.3.1
Tested by myself:
Kerbine Side Remastered- AIRPORTS
SM-Marine: SM Statics Harbors pier and marine installations & Waterlaunh Sites
Kosmodrome (don't use the provided KK-dll, only use the Kosmodrome folder)
Others that should work:
More mods for KK
Please file a Github issue here.
Please make a donation to keep my girlfriend happy:
(When she is happy I have more time for modding)
Special thanks to:
@AlphaAsh for this mod.
@SpannerMonkey(smce) and @Divico for testing the 1.2 prereleases and bugreports.
I've got the personal permission from AlphaAsh to distrubute his Art assets.