The-Doctor Posted December 10, 2016 Share Posted December 10, 2016 Are you updating this to 1.2.2? Also, will the next update have fixes for remotetech? Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 10, 2016 Author Share Posted December 10, 2016 6 minutes ago, The-Doctor said: Are you updating this to 1.2.2? Also, will the next update have fixes for remotetech? This was already answered for you Quote Link to comment Share on other sites More sharing options...
ASCIInerd73 Posted December 10, 2016 Share Posted December 10, 2016 Does this work with KSP 1.2.2 now that Kopernicus is updated for the new version, or will an update be coming out? Quote Link to comment Share on other sites More sharing options...
JoseEduardo Posted December 10, 2016 Share Posted December 10, 2016 dude, there's a post above you that answers that... Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted December 10, 2016 Share Posted December 10, 2016 30 minutes ago, Galileo said: This was already answered for you didnt see it, still didnt see it..... 33 minutes ago, Galileo said: This was already answered for you didnt see it, still didnt see it..... what are the coordinates of these plateaus? One more thing, which world is similar to Mars? Niven? Gratien? Augustus? Quote Link to comment Share on other sites More sharing options...
MaxL_1023 Posted December 11, 2016 Share Posted December 11, 2016 Niven is the closest with respect to gravity and atmosphere, with Gratian having a similar climate, but a dense atmosphere and more surface gravity. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted December 11, 2016 Share Posted December 11, 2016 (edited) Wear them like never before! Thanks to @blackheart612 for making this possible and with great ease. Spoiler This also resolves my burning hatred for cockpits' tiny or zero flag area. Edited December 11, 2016 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
Friend0rags Posted December 11, 2016 Share Posted December 11, 2016 (edited) Just installed the pack and getting on twitch.tv/keefsd for anyone that wants to check it out. Edited December 11, 2016 by Friend0rags Quote Link to comment Share on other sites More sharing options...
blackheart612 Posted December 11, 2016 Share Posted December 11, 2016 Awesome Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 11, 2016 Author Share Posted December 11, 2016 So I fell out of love with Gauss and its obviously photoshopped texture. So I decided to change it up. So, keep the old Gauss texture or this one? Quote Link to comment Share on other sites More sharing options...
MaxxQ Posted December 11, 2016 Share Posted December 11, 2016 10 minutes ago, Galileo said: So I fell out of love with Gauss and its obviously photoshopped texture. So I decided to change it up. So, keep the old Gauss texture or this one? Me likey! Quote Link to comment Share on other sites More sharing options...
Jim Kernan Posted December 11, 2016 Share Posted December 11, 2016 23 minutes ago, Galileo said: So I fell out of love with Gauss and its obviously photoshopped texture. So I decided to change it up. So, keep the old Gauss texture or this one? This one! Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted December 11, 2016 Share Posted December 11, 2016 @Galileo I sorta feel to ditch this mod and play SRSS first, the Mars like planets are very brown Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 11, 2016 Author Share Posted December 11, 2016 8 minutes ago, The-Doctor said: @Galileo I sorta feel to ditch this mod and play SRSS first, the Mars like planets are very brown Ok. You can play whatever you want lol The planets are what they are. Not every solar system is going to have a red planet like Mars. Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted December 11, 2016 Share Posted December 11, 2016 Just now, Galileo said: Ok. You can play whatever you want lol The planets are what they are. Not every solar system is going to have a red planet like Mars. I'll certainly get around to playing it, I may even choose it over SSRSS if Mother comes through Quote Link to comment Share on other sites More sharing options...
Poodmund Posted December 11, 2016 Share Posted December 11, 2016 4 hours ago, Galileo said: So I fell out of love with Gauss and its obviously photoshopped texture. So I decided to change it up. So, keep the old Gauss texture or this one? You can always take the cube map, convert it to equirectangular and then composite existing gas giant features/bands/etc. over the top to create hybrid textures... or is that what you have done? Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 11, 2016 Author Share Posted December 11, 2016 10 minutes ago, Poodmund said: You can always take the cube map, convert it to equirectangular and then composite existing gas giant features/bands/etc. over the top to create hybrid textures... or is that what you have done? I still don't mess with cube maps. I just gave up on getting them to work. And I think I did what you are talking about. Quote Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted December 12, 2016 Share Posted December 12, 2016 Hey I definitely remember seeing this answered somewhere but I forget where so I'll ask it again here. I'm using GPP with the included SVE and EVE and all of the ground scatter and the runway lights have these strange grey/shadows around them and I'm wondering what the fix for that is. Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 12, 2016 Author Share Posted December 12, 2016 8 minutes ago, TheRagingIrishman said: Hey I definitely remember seeing this answered somewhere but I forget where so I'll ask it again here. I'm using GPP with the included SVE and EVE and all of the ground scatter and the runway lights have these strange grey/shadows around them and I'm wondering what the fix for that is. Disable the shadow material in the EVE GUI Quote Link to comment Share on other sites More sharing options...
Nobody6 Posted December 12, 2016 Share Posted December 12, 2016 While playing your mod I thought i might as well record it. Maybe I some of you will be able to teach me something that way (or someone might learn something from me, who knows?). If you have suggestions or ideas, or just want to keep me motivated, leave me a comment on youtube or the corresponding forum thread. Quote Link to comment Share on other sites More sharing options...
Tyko Posted December 12, 2016 Share Posted December 12, 2016 The spacing of the inner planets is so awesome! I'm looking at KAC and every 100 days or so I have a launch window to someplace interesting and with travel times of 100-300 days instead of over a year means that i'm getting to actually interact so much with these other bodies. I continue to be blown away by this mod...Thanks! Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 12, 2016 Author Share Posted December 12, 2016 (edited) I made too many Gauss textures and now we can't decide on which one we want to use.. So a poll is in order VOTE HERE TEXTURE 1 TEXTURE 2 Cast your vote HERE! Edited December 13, 2016 by Galileo Quote Link to comment Share on other sites More sharing options...
MaxxQ Posted December 13, 2016 Share Posted December 13, 2016 Gaaaahhhh!!!! I accidentally clicked and voted on the wrong one. If the vote is close, change one from Texture 2 to Texture 1. If a single screwed-up vote isn't going to change the outcome, then don't bother. As for my reasons, T1 looks more 3 dimensional. There's a depth that's very apparent in the darker blue storm band in the southern hemisphere, whereas the same band in T2 looks painted on. Quote Link to comment Share on other sites More sharing options...
Galileo Posted December 13, 2016 Author Share Posted December 13, 2016 25 minutes ago, MaxxQ said: Gaaaahhhh!!!! I accidentally clicked and voted on the wrong one. If the vote is close, change one from Texture 2 to Texture 1. If a single screwed-up vote isn't going to change the outcome, then don't bother. As for my reasons, T1 looks more 3 dimensional. There's a depth that's very apparent in the darker blue storm band in the southern hemisphere, whereas the same band in T2 looks painted on. Well texture 2 is leading by 5 votes.. Only 23 votes so far Quote Link to comment Share on other sites More sharing options...
MaxL_1023 Posted December 13, 2016 Share Posted December 13, 2016 I prefer texture 2 myself - it is less garish, and more resembles the gentle coloration you expect for Gas Giant planets. While they are incredibly violent compared to Earth's weather, from the depths of space a pastel palette seems more appropriate. However, on Texture 2 the storm is rotating the wrong way! It should be clockwise in the southern hemisphere assuming prograde rotation. Quote Link to comment Share on other sites More sharing options...
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