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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]


Galileo

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4 minutes ago, Galileo said:

i see your problem. you installed the boulder co. folder.  delete it.  there is a version of SVE included in the GPP download. ONLY use the bundled version.

Ok good news, I reinstalled clean and now see the clouds.

However, I noticed there are no Palm trees around the KSC.

Here is the gamedata folder as it stands now.

q5cD9VC.jpg

Also, if you need to see my output_log file at any point what is the best way to post that data here...via IMGUR(if possible) or just copy/paste the raw text????

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1 minute ago, Galileo said:

you need to install the bundled Kerbal Konstructs in the Optional Mods folder. Feel free to explore the folders included in the GPP download. there is quite a bit there

OK, yes, doing so now, and you're are right about the optional folder, plenty of goodies there... :D 

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" Improved EVE: Better particles for snow on Tellumo and Gael. All gas giants have have moving cloud bands with simulated tilt. 
*Snow on Gael is no longer on the poles. It is now scattered just below the north polar region and above the south polar region." Nothing special, just delete one word.

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1 hour ago, Galileo said:

i see your problem. you installed the boulder co. folder.  delete it.  there is a version of SVE included in the GPP download. ONLY use the bundled version.

Ok good news, I reinstalled clean and now see the clouds.

However, I noticed there are no Palm trees around the KSC.

Here is the gamedata folder as it stands now.

q5cD9VC.jpg

Also, if you need to see my output_log file at any point what is the best way to post that data here...via IMGUR(if possible) or just copy/paste the raw text????

 

 

 

Still no Palm tree but I did see you have a "Lackmisc" folder under the oprional mods.  Where do the contents of that folder go?

Do I need to download another mod and paste the files overwriting anything?

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1 hour ago, Galileo said:

i see your problem. you installed the boulder co. folder.  delete it.  there is a version of SVE included in the GPP download. ONLY use the bundled version.

Ok good news, I reinstalled clean and now see the clouds.

However, I noticed there are no Palm trees around the KSC.

Here is the gamedata folder as it stands now.

q5cD9VC.jpg

Also, if you need to see my output_log file at any point what is the best way to post that data here...via IMGUR(if possible) or just copy/paste the raw text????

 

OK, I figured it out......

I had the SXT mod installed, deleted the folder and only pasted in your LackMisc folder and the palm trees are there now.

Clouds also are still present too. :D

 

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On 2/28/2017 at 8:56 AM, Galileo said:

If you find the scatter nodes in ralds cfg, change colliders to True 

Finally got around to messing with this, um...

Where in the config am I looking? Which config?

For reference:

@Kopernicus:AFTER[Kopernicus]
{
    useOnDemand = false   
	Body
    {
        name = Rald
        flightGlobalsIndex = 199
	Template
        {
            	name = Laythe
		removeOcean = true
            	removePQSMods = PQSMod_AltitudeAlpha, PQSMod_VertexHeightNoise, PQSMod_VertexSimplexHeightMap, PQSMod_VertexHeightMap
        }				
        Properties
        {
			radius = 320000
			geeASL = 0.33
			rotationPeriod = 21549.4251830898
			tidallyLocked = True
			sphereOfInfluence = 812233
			description = Primitive Kerbals believed Rald to be the herald of the gods because the other celestial objects moved about the sky while Rald stood still, others believed it was the king of the gods. Kerbals on the other side of the planet didn't believe Rald existed - Many wars were fought. Later its study lead to science and navigation advances. It is believed to have formed at after a giant impact which also made Mun. It has also long been the source of invaders in kerbal science fiction. Its orbits close enough to be protected by Kerbin's magnetic field, allowing it to hold on to its atmosphere better. 
			timewarpAltitudeLimits = 0 30000 30000 60000 120000 240000 480000 600000
			ScienceValues
			{
				landedDataValue = 2.75
				splashedDataValue = 3.0
				flyingLowDataValue = 2.0
				flyingHighDataValue = 1.75
				inSpaceLowDataValue = 1.75
				inSpaceHighDataValue = 1.5
				recoveryValue = 3
				flyingAltitudeThreshold = 7500
				spaceAltitudeThreshold =  140000				
			}
            biomeMap = Rald/PluginData/BiomesFinal.png
            Biomes
            {
                Biome
                {
                    name = Polar Caps
                    value = 1.0
                    color = 1,1,1,1
                }
                Biome
                {
                    name = Kraken Mare
                    value = 1.0
                    color = 0.012,0.329,0.576,1
                }
                Biome
                {
                    name = Kellas Sea
                    value = 1.0
                    color = 0.020,0.20,1,1
                }
                Biome
                {
                    name = Lowlands
                    value = 1.0
                    color = 1,0.788,0.055,1
                }
                Biome
                {
                    name = Lesser Volcanoes
                    value = 0.5
                    color = 0.251,0,0,1
                }
                Biome
                {
                    name = Large Eroded Volcano
                    value = 1.0
                    color = 1,0.682,0.788,1
                }
                Biome
                {
                    name = Krakatowa Gulf
                    value = 0.5
                    color = 0,0.635,0.910,1
                }
                Biome
                {
                    name = Bay of Rivers
                    value = 0.5
                    color = 0.639,0.286,0.643,1
                }
                Biome
                {
                    name = Curiosity Cove
                    value = 0.5
                    color = 0.600,0.851,0.918,1
                }
                Biome
                {
                    name = Frigid Fjord
                    value = 0.5
                    color = 0.784,0.749,0.906,1
                }
                Biome
                {
                    name = Pyramids
                    value = 0.2
                    color = 0.349,0.349,0.349,1
                }
                Biome
                {
                    name = Ancient Settlements
                    value = 0.2
                    color = 0.667,0.667,0.667,1
                }
                Biome
                {
                    name = Ancient City
                    value = 0.2
                    color = 0.498,0.498,0.498,1
                }
                Biome
                {
                    name = Ancient Airport
                    value = 0.2
                    color = 0,0,0,1
                }
                Biome
                {
                    name = Dunes
                    value = 1.0
                    color = 0.573,0.565,0.012,1
                }
                Biome
                {
                    name = Karsis Plateau
                    value = 1.0
                    color = 0.580,0.322,0.012,1
                }
                Biome
                {
                    name = Great Rift Valley
                    value = 1.0
                    color = 0.58,0.067,0.012,1
                }
                Biome
                {
                    name = Kargyre Impact Basin
                    value = 1.0
                    color = 1,0.576,0.012,1
                }
                Biome
                {
                    name = Rivers
                    value = 1.0
                    color = 0.012,0.976,0.012,1
                }
                Biome
                {
                    name = Volcanoes
                    value = 1.0
                    color = 1,0.149,0.012,1
                }
                Biome
                {
                    name = Coasts
                    value = 1.0
                    color = 1,0.988,0.475,1
                }
            }	
        }
        Orbit
        {
            referenceBody = Kerbin
            color = 0.56683,0.5996605,0.55563,0.8813723
            inclination = 0.0
            eccentricity = 0.0
	    semiMajorAxis = 3435733.51
            longitudeOfAscendingNode = 150
            argumentOfPeriapsis = 0
            meanAnomalyAtEpoch = 1.34000010490417
            epoch = 0
        }
		Atmosphere
		{
			ambientColor = 0.27451,0.21905,0.14483205,1
			lightColor = 0.5797,0.58792,0.559,0.25
			enabled = true
			oxygen = true
			albedo = 0.2
			altitude = 50000.0
			staticPressureASL = 55.6625

            		pressureCurve
			{
				key = 0	55.6625 0 -0.0103503
				key = 1000 49.2557 -0.00851910 -0.00851910
				key = 3000 27.1722 -0.00573779 -0.00573779
				key = 6000 14.2599 -0.00311942 -0.00311942
				key = 9000 7.31086 -0.00165699 -0.00165699
				key = 12000 3.66142 -0.000857698 -0.000857698
				key = 15000 1.79476 -0.000432219 -0.000432219
				key = 20000 0.528330 -0.000130770 -0.000130770
				key = 25000 0.151615 -3.81128E-05 -3.81128E-05
				key = 30000 0.0429112 -1.08640E-05 -1.08640E-05
				key = 35000 0.0120990 -3.05928E-06 -3.05928E-06
				key = 40000 0.00344284 -8.58192E-07 -8.58192E-07
				key = 45000 0.00100353 -2.44677E-07 -2.44677E-07
				key = 50000 0 0 0
			}

			pressureCurveIsNormalized = false            
           	 	temperatureOcean/seaLevel = 294

			temperatureCurve
			{
				key = 0 293 0 -0.0004261126
				key = 1000 282.8 -0.000573325 -0.000573325
				key = 25000 153.7 -0.001877083 -0.001877083
				key = 30000 150 0 0
				key = 45000 150 0 0
				key = 50000 160 0.003746914 0
			}

			temperatureCurveIsNormalized = false
			temperatureLapseRate = 0.0024
			temperatureSunMultCurve = true
			temperatureSunMultCurve
			{
				key = 0 1 0 0
				key = 1000 1 0 0
				key = 25000 0 0 0
				key = 45000 0 0 0
				key = 47350 0.4551345 0.0006885778 0.0006885778
				key = 50000 1 0 0
			}
			temperatureLatitudeBiasCurve
			{
				key = 0 30 0 -0.0957164
				key = 50 0 -0.950278 -0.950278
				key = 70 -30 -1.955704 -1.955704
				key = 90 -50 -0.02418368 0
			}
			temperatureLatitudeSunMultCurve
			{
				key = 0 18 0 0.06497125
				key = 40 25 0 0
				key = 65 20 -0.5202533 -0.5202533
				key = 90 5 0 0
			}
			temperatureEccentricityBiasCurve
			{
				key = 0 1.5 0 -3
				key = 1 -1.5 -3 0
			}
            	       	adiabaticIndex = 1.48
			gasMassLapseRate = 2.06477390407027
			atmosphereMolarMass = 0.03596822
			staticPressureASL = 13.51
		}
	ScaledVersion
        {
            Material
            {	
                texture = Rald/PluginData/RaldScaledSpace.png
		normals = Rald/PluginData/Normals.dds
		rimColorRamp = BUILTIN/desert_atmogradient
		rimPower = 2.06
		rimBlend = 0.3
            }
        }
	PQS
        {
            Mods
          	{	
			VertexHeightMap
                	{
                	    map = Rald/PluginData/RaldHeight.png
                	    offset = -1398.0
                	    deformity = 10500.0
                	    order = 20
                	    enabled = true
                	}			
               	 	VertexColorMap
                	{
              	      	map = Rald/PluginData/RaldUpClose.png
                  	order = 500
              	      	enabled = true
                	}
			VertexHeightNoise
			{
				enabled = False
			}
			VertexHeightNoiseVertHeight
			{
				enabled = False
			}				
	    	}
        }
	Ocean
	{
			maxQuadLengthsPerFrame = 0.03
			minLevel = 2
			maxLevel = 16
			minDetailDistance = 16
			oceanColor = 0.00,0.33,0.44,1
			Material
			{
				colorFromSpace = 0.10,0.33,0.44,1
				color = 0.00,0.33,0.44,0.5
			}
			FallbackMaterial
			{
				colorFromSpace = 0.10,0.33,0.44,1
				color = 0.00,0.33,0.44,0.5
			}
			Mods
			{
				AerialPerspectiveMaterial
				{
					globalDensity = -0.00001
					heightFalloff = 6.75
					atmosphereDepth = 150000
					DEBUG_SetEveryFrame = true
					cameraAlt = 0
					cameraAtmosAlt = 0
					heightDensAtViewer = 0
					enabled = true
					order = 200
				}
				OceanFX
				{
					Watermain
					{
						waterTex-0 = BUILTIN/sea-water1
						waterTex-1 = BUILTIN/sea-water2
						waterTex-2 = BUILTIN/sea-water3
						waterTex-3 = BUILTIN/sea-water4
						waterTex-4 = BUILTIN/sea-water5
						waterTex-5 = BUILTIN/sea-water6
						waterTex-6 = BUILTIN/sea-water7
						waterTex-7 = BUILTIN/sea-water8
					}
					framesPerSecond = 1
					spaceAltitude = 1500000
					blendA = 0
					blendB = 0
					texBlend = 0
					angle = 0
					specColor = 0.05,0.33,0.44,0.5
					oceanOpacity = 0.01
					spaceSurfaceBlend = 0
					enabled = true
					order = 200
				}
			}
			Fog
			{
				fogColorEnd = 0.45,0.45,0.45,1
				fogColorStart = 0.45,0.45,0.45,1
				skyColorOpacityBase = 0.5
			}
	}		
    }
}

 

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5 hours ago, AG5BPilot said:

How much memory does your computer have?  I have a "very good" computer too, but KSP running GPP with all the recommended visual mods takes a LOT of memory.  I upgraded my system from 8GB to 24 GB, and honestly it needs all of it.  I'm usually around 10GB by the loading screen, and when actually playing (with about 65 active missions) I've hit 20 GB from time to time.

At least on Windows, KSP will still run if you have less memory than is needed for KSP, the OS, and everything else, by swapping unused memory pages out.  This is common, but if enough pages are swapped out, the system will really bog down.  And that's when you're using an SSD as your swap space.  If you're swapping to a hard disk it doesn't take a lot of swapping to bring a system to a crawl.

How much memory does your computer have?  KSP/GPP is barely playable with 8 GB, and isn't that great with 16 GB either.

i have 8 GB :(

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3 hours ago, hrobi2 said:

i have 8 GB :(

I have a secondary PC with 8GB on it. That is indeed the lower limit for KSP + GPP afaik. There's no room to install and run enough mods for any serious playthrough.

6 hours ago, Alteroz said:

" Improved EVE: Better particles for snow on Tellumo and Gael. All gas giants have have moving cloud bands with simulated tilt. 
*Snow on Gael is no longer on the poles. It is now scattered just below the north polar region and above the south polar region." Nothing special, just delete one word.

That'll all be deleted fixed soon enough. :wink: 

6 hours ago, CatastrophicFailure said:

Finally got around to messing with this, um...

Where in the config am I looking? Which config?

You'll have to get whatever copy of Rald's cfg, or supplemental cfg for Rald that actually has scatter nodes in it. I find it odd that your sample has none but ground scatter and even LandControl are working. Surely eddiew's Rald.cfg has them.

Edited by JadeOfMaar
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6 hours ago, CatastrophicFailure said:

Finally got around to messing with this, um...

Where in the config am I looking? Which config?

For reference:


@Kopernicus:AFTER[Kopernicus]
{
    useOnDemand = false   
	Body
    {
        name = Rald
        flightGlobalsIndex = 199
	Template
        {
            	name = Laythe
		removeOcean = true
            	removePQSMods = PQSMod_AltitudeAlpha, PQSMod_VertexHeightNoise, PQSMod_VertexSimplexHeightMap, PQSMod_VertexHeightMap
        }				
        Properties
        {
			radius = 320000
			geeASL = 0.33
			rotationPeriod = 21549.4251830898
			tidallyLocked = True
			sphereOfInfluence = 812233
			description = Primitive Kerbals believed Rald to be the herald of the gods because the other celestial objects moved about the sky while Rald stood still, others believed it was the king of the gods. Kerbals on the other side of the planet didn't believe Rald existed - Many wars were fought. Later its study lead to science and navigation advances. It is believed to have formed at after a giant impact which also made Mun. It has also long been the source of invaders in kerbal science fiction. Its orbits close enough to be protected by Kerbin's magnetic field, allowing it to hold on to its atmosphere better. 
			timewarpAltitudeLimits = 0 30000 30000 60000 120000 240000 480000 600000
			ScienceValues
			{
				landedDataValue = 2.75
				splashedDataValue = 3.0
				flyingLowDataValue = 2.0
				flyingHighDataValue = 1.75
				inSpaceLowDataValue = 1.75
				inSpaceHighDataValue = 1.5
				recoveryValue = 3
				flyingAltitudeThreshold = 7500
				spaceAltitudeThreshold =  140000				
			}
            biomeMap = Rald/PluginData/BiomesFinal.png
            Biomes
            {
                Biome
                {
                    name = Polar Caps
                    value = 1.0
                    color = 1,1,1,1
                }
                Biome
                {
                    name = Kraken Mare
                    value = 1.0
                    color = 0.012,0.329,0.576,1
                }
                Biome
                {
                    name = Kellas Sea
                    value = 1.0
                    color = 0.020,0.20,1,1
                }
                Biome
                {
                    name = Lowlands
                    value = 1.0
                    color = 1,0.788,0.055,1
                }
                Biome
                {
                    name = Lesser Volcanoes
                    value = 0.5
                    color = 0.251,0,0,1
                }
                Biome
                {
                    name = Large Eroded Volcano
                    value = 1.0
                    color = 1,0.682,0.788,1
                }
                Biome
                {
                    name = Krakatowa Gulf
                    value = 0.5
                    color = 0,0.635,0.910,1
                }
                Biome
                {
                    name = Bay of Rivers
                    value = 0.5
                    color = 0.639,0.286,0.643,1
                }
                Biome
                {
                    name = Curiosity Cove
                    value = 0.5
                    color = 0.600,0.851,0.918,1
                }
                Biome
                {
                    name = Frigid Fjord
                    value = 0.5
                    color = 0.784,0.749,0.906,1
                }
                Biome
                {
                    name = Pyramids
                    value = 0.2
                    color = 0.349,0.349,0.349,1
                }
                Biome
                {
                    name = Ancient Settlements
                    value = 0.2
                    color = 0.667,0.667,0.667,1
                }
                Biome
                {
                    name = Ancient City
                    value = 0.2
                    color = 0.498,0.498,0.498,1
                }
                Biome
                {
                    name = Ancient Airport
                    value = 0.2
                    color = 0,0,0,1
                }
                Biome
                {
                    name = Dunes
                    value = 1.0
                    color = 0.573,0.565,0.012,1
                }
                Biome
                {
                    name = Karsis Plateau
                    value = 1.0
                    color = 0.580,0.322,0.012,1
                }
                Biome
                {
                    name = Great Rift Valley
                    value = 1.0
                    color = 0.58,0.067,0.012,1
                }
                Biome
                {
                    name = Kargyre Impact Basin
                    value = 1.0
                    color = 1,0.576,0.012,1
                }
                Biome
                {
                    name = Rivers
                    value = 1.0
                    color = 0.012,0.976,0.012,1
                }
                Biome
                {
                    name = Volcanoes
                    value = 1.0
                    color = 1,0.149,0.012,1
                }
                Biome
                {
                    name = Coasts
                    value = 1.0
                    color = 1,0.988,0.475,1
                }
            }	
        }
        Orbit
        {
            referenceBody = Kerbin
            color = 0.56683,0.5996605,0.55563,0.8813723
            inclination = 0.0
            eccentricity = 0.0
	    semiMajorAxis = 3435733.51
            longitudeOfAscendingNode = 150
            argumentOfPeriapsis = 0
            meanAnomalyAtEpoch = 1.34000010490417
            epoch = 0
        }
		Atmosphere
		{
			ambientColor = 0.27451,0.21905,0.14483205,1
			lightColor = 0.5797,0.58792,0.559,0.25
			enabled = true
			oxygen = true
			albedo = 0.2
			altitude = 50000.0
			staticPressureASL = 55.6625

            		pressureCurve
			{
				key = 0	55.6625 0 -0.0103503
				key = 1000 49.2557 -0.00851910 -0.00851910
				key = 3000 27.1722 -0.00573779 -0.00573779
				key = 6000 14.2599 -0.00311942 -0.00311942
				key = 9000 7.31086 -0.00165699 -0.00165699
				key = 12000 3.66142 -0.000857698 -0.000857698
				key = 15000 1.79476 -0.000432219 -0.000432219
				key = 20000 0.528330 -0.000130770 -0.000130770
				key = 25000 0.151615 -3.81128E-05 -3.81128E-05
				key = 30000 0.0429112 -1.08640E-05 -1.08640E-05
				key = 35000 0.0120990 -3.05928E-06 -3.05928E-06
				key = 40000 0.00344284 -8.58192E-07 -8.58192E-07
				key = 45000 0.00100353 -2.44677E-07 -2.44677E-07
				key = 50000 0 0 0
			}

			pressureCurveIsNormalized = false            
           	 	temperatureOcean/seaLevel = 294

			temperatureCurve
			{
				key = 0 293 0 -0.0004261126
				key = 1000 282.8 -0.000573325 -0.000573325
				key = 25000 153.7 -0.001877083 -0.001877083
				key = 30000 150 0 0
				key = 45000 150 0 0
				key = 50000 160 0.003746914 0
			}

			temperatureCurveIsNormalized = false
			temperatureLapseRate = 0.0024
			temperatureSunMultCurve = true
			temperatureSunMultCurve
			{
				key = 0 1 0 0
				key = 1000 1 0 0
				key = 25000 0 0 0
				key = 45000 0 0 0
				key = 47350 0.4551345 0.0006885778 0.0006885778
				key = 50000 1 0 0
			}
			temperatureLatitudeBiasCurve
			{
				key = 0 30 0 -0.0957164
				key = 50 0 -0.950278 -0.950278
				key = 70 -30 -1.955704 -1.955704
				key = 90 -50 -0.02418368 0
			}
			temperatureLatitudeSunMultCurve
			{
				key = 0 18 0 0.06497125
				key = 40 25 0 0
				key = 65 20 -0.5202533 -0.5202533
				key = 90 5 0 0
			}
			temperatureEccentricityBiasCurve
			{
				key = 0 1.5 0 -3
				key = 1 -1.5 -3 0
			}
            	       	adiabaticIndex = 1.48
			gasMassLapseRate = 2.06477390407027
			atmosphereMolarMass = 0.03596822
			staticPressureASL = 13.51
		}
	ScaledVersion
        {
            Material
            {	
                texture = Rald/PluginData/RaldScaledSpace.png
		normals = Rald/PluginData/Normals.dds
		rimColorRamp = BUILTIN/desert_atmogradient
		rimPower = 2.06
		rimBlend = 0.3
            }
        }
	PQS
        {
            Mods
          	{	
			VertexHeightMap
                	{
                	    map = Rald/PluginData/RaldHeight.png
                	    offset = -1398.0
                	    deformity = 10500.0
                	    order = 20
                	    enabled = true
                	}			
               	 	VertexColorMap
                	{
              	      	map = Rald/PluginData/RaldUpClose.png
                  	order = 500
              	      	enabled = true
                	}
			VertexHeightNoise
			{
				enabled = False
			}
			VertexHeightNoiseVertHeight
			{
				enabled = False
			}				
	    	}
        }
	Ocean
	{
			maxQuadLengthsPerFrame = 0.03
			minLevel = 2
			maxLevel = 16
			minDetailDistance = 16
			oceanColor = 0.00,0.33,0.44,1
			Material
			{
				colorFromSpace = 0.10,0.33,0.44,1
				color = 0.00,0.33,0.44,0.5
			}
			FallbackMaterial
			{
				colorFromSpace = 0.10,0.33,0.44,1
				color = 0.00,0.33,0.44,0.5
			}
			Mods
			{
				AerialPerspectiveMaterial
				{
					globalDensity = -0.00001
					heightFalloff = 6.75
					atmosphereDepth = 150000
					DEBUG_SetEveryFrame = true
					cameraAlt = 0
					cameraAtmosAlt = 0
					heightDensAtViewer = 0
					enabled = true
					order = 200
				}
				OceanFX
				{
					Watermain
					{
						waterTex-0 = BUILTIN/sea-water1
						waterTex-1 = BUILTIN/sea-water2
						waterTex-2 = BUILTIN/sea-water3
						waterTex-3 = BUILTIN/sea-water4
						waterTex-4 = BUILTIN/sea-water5
						waterTex-5 = BUILTIN/sea-water6
						waterTex-6 = BUILTIN/sea-water7
						waterTex-7 = BUILTIN/sea-water8
					}
					framesPerSecond = 1
					spaceAltitude = 1500000
					blendA = 0
					blendB = 0
					texBlend = 0
					angle = 0
					specColor = 0.05,0.33,0.44,0.5
					oceanOpacity = 0.01
					spaceSurfaceBlend = 0
					enabled = true
					order = 200
				}
			}
			Fog
			{
				fogColorEnd = 0.45,0.45,0.45,1
				fogColorStart = 0.45,0.45,0.45,1
				skyColorOpacityBase = 0.5
			}
	}		
    }
}

 

It looks like @KerikBalm doesn't define is own land control node and just lets the laythe template take care of supplying the scatter. 

I can work on a cfg that adds the nodes needed without it changing anything in game. Just give me a day or so and I'll whip it up

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1 minute ago, Galileo said:

It looks like @KerikBalm doesn't define is own land control node and just lets the laythe template take care of supplying the scatter. 

I can work on a cfg that adds the nodes needed without it changing anything in game. Just give me a day or so and I'll whip it up

You da man.:cool:

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Well, that depends which version of the config you are using... later versions of the rald config do have custom ground scatters...

Spoiler

Grass at low elevations where the ground isnt red:

TChEncj.png

lRUK6Vf.png

No grass at higher elevations, just Red boulders (like those found on duna):

Sb8yEWO.png

agnGejn.png

No pics, but at the poles, the boulders should be white... like ice boulders

 

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NUp2EQH.png

I haven't really paid attention before, but I realized I can't see the any rocks either. I have the scatterer folder in the gamedata folder. I installed all the visual mods from your download. Am I missing a tick from some box somewhere or something?
 

And by the way, this rover, which just reached this peak, is now in the lowlands biome.

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@JadeOfMaar I don't seem to be able to use Blackheart's mod with stock stickers. If I select a GPP sticker all is fine. However, if I want a stock sticker it shows in the VAB correctly but in flight it gets replaced with a GPP one. Am I missing something or is it broken?

Edited by Kaa253
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6 hours ago, Luovahulluus said:

NUp2EQH.png

I haven't really paid attention before, but I realized I can't see the any rocks either. I have the scatterer folder in the gamedata folder. I installed all the visual mods from your download. Am I missing a tick from some box somewhere or something?
 

And by the way, this rover, which just reached this peak, is now in the lowlands biome.

I believe you are confused about what mods adds what. Scatterer does not add rocks and such. It only adds the atmospheric scattering effect or the haze around a planet. If you do not have ground scatter (rocks, trees or boulders) this is probably because of your settings in the main menu as kamuchi has shown above

Edited by Galileo
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8 hours ago, KerikBalm said:

Well, that depends which version of the config you are using... later versions of the rald config do have custom ground scatters...

  Hide contents

Grass at low elevations where the ground isnt red:

TChEncj.png

lRUK6Vf.png

No grass at higher elevations, just Red boulders (like those found on duna):

Sb8yEWO.png

agnGejn.png

No pics, but at the poles, the boulders should be white... like ice boulders

 

Have a link? I thought I was running the most current version? :/

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Man, I thought I installed this perfectly, reading every readme about 50 times over to make sense of things.  I am having a graphical glitch as seen below.

76L63kd.jpg

I have tried searching this thread for purple hexes or hexagons to no avail. Any idea what I did wrong? I am going to reinstall with these steps:

1. Delete KSP, reinstall, open stock game to verify it works.

2. Install Kopernicus

3. Install GPP

4. Install Research Bodies before installing the GPP provided mod patch and overwrite.

5. Install Strategia, Custom Barn Kit, and Contract Configurator before installing the GPP provided strategia patch and overwrite.

6. Install all the other GPP provided optional mods. I am assuming the other optional GPP mods do not require installing the original mods beforehand. Is this correct?

 

I also include my ckan export in the following spoiler.

Spoiler

{
    "kind": "metapackage",
    "abstract": "A list of modules installed on the default KSP instance",
    "name": "installed-default",
    "license": "unknown",
    "version": "2017.03.13.09.57.55",
    "identifier": "installed-default",
    "spec_version": "v1.6",
    "recommends": [
        {
            "name": "ModuleManager"
        },
        {
            "name": "Kopernicus"
        },
        {
            "name": "ModularFlightIntegrator"
        },
        {
            "name": "ContractConfigurator"
        },
        {
            "name": "VesselView-UI-Toolbar"
        },
        {
            "name": "Strategia"
        },
        {
            "name": "CoherentContracts"
        },
        {
            "name": "ContractsWindowPlus"
        },
        {
            "name": "ProgressParser"
        },
        {
            "name": "ContractParser"
        },
        {
            "name": "AlternateResourcePanel"
        },
        {
            "name": "AsteroidDay"
        },
        {
            "name": "B9PartSwitch"
        },
        {
            "name": "B9-PWings-Fork"
        },
        {
            "name": "CommunityCategoryKit"
        },
        {
            "name": "CommunityResourcePack"
        },
        {
            "name": "CommunityTechTree"
        },
        {
            "name": "ContractConfigurator-KerbinSpaceStation"
        },
        {
            "name": "DraggableNavball"
        },
        {
            "name": "EasyVesselSwitch"
        },
        {
            "name": "EditorExtensionsRedux"
        },
        {
            "name": "EVAParachutes"
        },
        {
            "name": "ExtraPlanetaryLaunchpads"
        },
        {
            "name": "Firespitter"
        },
        {
            "name": "FirespitterCore"
        },
        {
            "name": "FirespitterResourcesConfig"
        },
        {
            "name": "FogOfTech"
        },
        {
            "name": "JettisonFuel"
        },
        {
            "name": "Karbonite"
        },
        {
            "name": "KerbalAlarmClock"
        },
        {
            "name": "KerbalEngineerRedux"
        },
        {
            "name": "KerbalKrashSystem"
        },
        {
            "name": "KIS"
        },
        {
            "name": "KittopiaTech"
        },
        {
            "name": "Konstruction"
        },
        {
            "name": "KSP-AVC"
        },
        {
            "name": "KVVContinued"
        },
        {
            "name": "LandingHeight"
        },
        {
            "name": "MalemuteRover"
        },
        {
            "name": "MinAmbience"
        },
        {
            "name": "ModActions"
        },
        {
            "name": "TriggerAu-Flags"
        },
        {
            "name": "KAS"
        },
        {
            "name": "KerbalStats"
        },
        {
            "name": "Kethane"
        },
        {
            "name": "Toolbar"
        },
        {
            "name": "UKS"
        },
        {
            "name": "KeridianDynamicsVesselAssembly"
        },
        {
            "name": "USITools"
        },
        {
            "name": "USI-Core"
        },
        {
            "name": "GroundConstruction-Core"
        },
        {
            "name": "AT-Utils"
        },
        {
            "name": "ConfigurableContainers-Core"
        },
        {
            "name": "NavballDockAlignIndCE"
        },
        {
            "name": "xScience"
        },
        {
            "name": "NearFutureSpacecraft"
        },
        {
            "name": "NearFutureProps"
        },
        {
            "name": "VesselView"
        },
        {
            "name": "NearFuturePropulsion"
        },
        {
            "name": "NearFutureSolar"
        },
        {
            "name": "VesselView-UI-RasterPropMonitor"
        },
        {
            "name": "NearFutureSolar-Core"
        },
        {
            "name": "RadioFreeKerbin"
        },
        {
            "name": "RasterPropMonitor"
        },
        {
            "name": "RasterPropMonitor-Core"
        },
        {
            "name": "NearFutureElectrical"
        },
        {
            "name": "CustomBarnKit"
        },
        {
            "name": "JSIAdvancedTransparentPods"
        },
        {
            "name": "SCANsat"
        },
        {
            "name": "NearFutureElectrical-Core"
        },
        {
            "name": "RealChute"
        },
        {
            "name": "ReentryParticleEffect"
        },
        {
            "name": "RetractableLiftingSurface"
        },
        {
            "name": "ScienceRelay"
        },
        {
            "name": "NearFutureConstruction"
        },
        {
            "name": "SETI-ProbeParts"
        },
        {
            "name": "SpacetuxSA"
        },
        {
            "name": "TimeControl"
        },
        {
            "name": "ToadicusToolsContinued"
        },
        {
            "name": "TransferWindowPlanner"
        },
        {
            "name": "TweakableEverythingCont"
        },
        {
            "name": "TweakScale"
        },
        {
            "name": "UnmannedBeforeManned"
        },
        {
            "name": "USI-ART"
        },
        {
            "name": "USI-EXP"
        },
        {
            "name": "USI-FTT"
        },
        {
            "name": "USI-LS"
        },
        {
            "name": "VaporVent"
        },
        {
            "name": "BetterScienceLabsContinued"
        },
        {
            "name": "KerboKatzUtilities"
        }
    ]
}
 

 

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@pgiustino @Galileo This is a problem with Kethane. It happens when you have more than one OS-specific variant of some Kethane component installed, maybe its core dll or its KSPedia.

If you're looking for Kethane in GPP you will not find it. I haven't provided for it but I will if enough interest is shown.

Edited by JadeOfMaar
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7 minutes ago, JadeOfMaar said:

@pgiustino @Galileo This is a problem with Kethane (which is present in the install...and not supported by GPP). It happens when you have more than one OS-specific variant of some Kethane component installed, maybe its core dll or its KSPedia.

Is Kethane support on the table for a future update?

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13 hours ago, pgiustino said:

Man, I thought I installed this perfectly, reading every readme about 50 times over to make sense of things.  I am having a graphical glitch as seen below.

76L63kd.jpg

I have tried searching this thread for purple hexes or hexagons to no avail. Any idea what I did wrong? I am going to reinstall with these steps:

1. Delete KSP, reinstall, open stock game to verify it works.

2. Install Kopernicus

3. Install GPP

4. Install Research Bodies before installing the GPP provided mod patch and overwrite.

5. Install Strategia, Custom Barn Kit, and Contract Configurator before installing the GPP provided strategia patch and overwrite.

6. Install all the other GPP provided optional mods. I am assuming the other optional GPP mods do not require installing the original mods beforehand. Is this correct?

 

I also include my ckan export in the following spoiler.

  Hide contents

{
    "kind": "metapackage",
    "abstract": "A list of modules installed on the default KSP instance",
    "name": "installed-default",
    "license": "unknown",
    "version": "2017.03.13.09.57.55",
    "identifier": "installed-default",
    "spec_version": "v1.6",
    "recommends": [
        {
            "name": "ModuleManager"
        },
        {
            "name": "Kopernicus"
        },
        {
            "name": "ModularFlightIntegrator"
        },
        {
            "name": "ContractConfigurator"
        },
        {
            "name": "VesselView-UI-Toolbar"
        },
        {
            "name": "Strategia"
        },
        {
            "name": "CoherentContracts"
        },
        {
            "name": "ContractsWindowPlus"
        },
        {
            "name": "ProgressParser"
        },
        {
            "name": "ContractParser"
        },
        {
            "name": "AlternateResourcePanel"
        },
        {
            "name": "AsteroidDay"
        },
        {
            "name": "B9PartSwitch"
        },
        {
            "name": "B9-PWings-Fork"
        },
        {
            "name": "CommunityCategoryKit"
        },
        {
            "name": "CommunityResourcePack"
        },
        {
            "name": "CommunityTechTree"
        },
        {
            "name": "ContractConfigurator-KerbinSpaceStation"
        },
        {
            "name": "DraggableNavball"
        },
        {
            "name": "EasyVesselSwitch"
        },
        {
            "name": "EditorExtensionsRedux"
        },
        {
            "name": "EVAParachutes"
        },
        {
            "name": "ExtraPlanetaryLaunchpads"
        },
        {
            "name": "Firespitter"
        },
        {
            "name": "FirespitterCore"
        },
        {
            "name": "FirespitterResourcesConfig"
        },
        {
            "name": "FogOfTech"
        },
        {
            "name": "JettisonFuel"
        },
        {
            "name": "Karbonite"
        },
        {
            "name": "KerbalAlarmClock"
        },
        {
            "name": "KerbalEngineerRedux"
        },
        {
            "name": "KerbalKrashSystem"
        },
        {
            "name": "KIS"
        },
        {
            "name": "KittopiaTech"
        },
        {
            "name": "Konstruction"
        },
        {
            "name": "KSP-AVC"
        },
        {
            "name": "KVVContinued"
        },
        {
            "name": "LandingHeight"
        },
        {
            "name": "MalemuteRover"
        },
        {
            "name": "MinAmbience"
        },
        {
            "name": "ModActions"
        },
        {
            "name": "TriggerAu-Flags"
        },
        {
            "name": "KAS"
        },
        {
            "name": "KerbalStats"
        },
        {
            "name": "Kethane"
        },
        {
            "name": "Toolbar"
        },
        {
            "name": "UKS"
        },
        {
            "name": "KeridianDynamicsVesselAssembly"
        },
        {
            "name": "USITools"
        },
        {
            "name": "USI-Core"
        },
        {
            "name": "GroundConstruction-Core"
        },
        {
            "name": "AT-Utils"
        },
        {
            "name": "ConfigurableContainers-Core"
        },
        {
            "name": "NavballDockAlignIndCE"
        },
        {
            "name": "xScience"
        },
        {
            "name": "NearFutureSpacecraft"
        },
        {
            "name": "NearFutureProps"
        },
        {
            "name": "VesselView"
        },
        {
            "name": "NearFuturePropulsion"
        },
        {
            "name": "NearFutureSolar"
        },
        {
            "name": "VesselView-UI-RasterPropMonitor"
        },
        {
            "name": "NearFutureSolar-Core"
        },
        {
            "name": "RadioFreeKerbin"
        },
        {
            "name": "RasterPropMonitor"
        },
        {
            "name": "RasterPropMonitor-Core"
        },
        {
            "name": "NearFutureElectrical"
        },
        {
            "name": "CustomBarnKit"
        },
        {
            "name": "JSIAdvancedTransparentPods"
        },
        {
            "name": "SCANsat"
        },
        {
            "name": "NearFutureElectrical-Core"
        },
        {
            "name": "RealChute"
        },
        {
            "name": "ReentryParticleEffect"
        },
        {
            "name": "RetractableLiftingSurface"
        },
        {
            "name": "ScienceRelay"
        },
        {
            "name": "NearFutureConstruction"
        },
        {
            "name": "SETI-ProbeParts"
        },
        {
            "name": "SpacetuxSA"
        },
        {
            "name": "TimeControl"
        },
        {
            "name": "ToadicusToolsContinued"
        },
        {
            "name": "TransferWindowPlanner"
        },
        {
            "name": "TweakableEverythingCont"
        },
        {
            "name": "TweakScale"
        },
        {
            "name": "UnmannedBeforeManned"
        },
        {
            "name": "USI-ART"
        },
        {
            "name": "USI-EXP"
        },
        {
            "name": "USI-FTT"
        },
        {
            "name": "USI-LS"
        },
        {
            "name": "VaporVent"
        },
        {
            "name": "BetterScienceLabsContinued"
        },
        {
            "name": "KerboKatzUtilities"
        }
    ]
}
 

 

Im not 100% but I think I had issues with particle reentry with most planet packs or enhancement packs. 

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