Andrew2070

Genesis Industries

Recommended Posts

Greetings!

This is a showcase of all the various aircraft designs that Genesis Industries has come up with.

Inter-Planetary Ballistic Missile [MM-III]:

A converted Minmus Rocket carrying 8 Nuclear warheads to targets not exceeding Duna. (Unless Scott Manley).

Designed with automatic guidance for warheads. Simply assign one a GPS and fire, and continue doing so or all at once on one target.

Warheads will only strike their assigned targets if the descent trajectory is within 5km of the target. (Blast radius about 8

q7fO5CF.jpg

N9uvocr.png

nWZtnsa.png

1bdHwEB.png

EbkzK2J.png

zQhgQCs.png

KM9SqeY.png

OHouSZ8.png

gfCUG0l.png

 

It's basically a 4 stage rocket with enough fuel in the first stage to get to an apoapsis of 130Km.

The two stages following have enough fuel to send the payload towards Duna with real ease.

However as the missile is relatively new, it does not possess RCS thrusters or fuel at the moment.

In the near future the rocket will be able to make complex maneuvers through advance RCS jets.

Currently it can lift more than 50 tons of payload into orbit and about 10 tons to another planetoid.

The warheads are GPS guided by a targetting pod fitted into the final stage, which zooms into targets.

Once the warheads are armed, targeted and ready all that is left to do is to deploy them 1 by one or all at once.

Thus it can take out 6 different positions on a planet or 1 single position with 6 consecutive warhead strikes.

 

Inter-Continental Ballistic Missile [ZEUS]:

qsivtbE.jpg

V11QLla.png

79w05J0.jpg

vNmRRq9.png

gPsbXn7.png
hsgGZTX.png

GeXdELD.png

58eTbEq.png

EjnTJos.png

zNIPrIz.png

UEZQPps.png

38ExqC9.png

 

(Optional deployment ability in case impact is too hot).

r927vtt.jpg

aUUtaPt.png

alZwtDx.png

MAJsGii.jpg

Basically a modified Minuteman III missile that can carry a single 25 MT Warhead designed to destroy asteroids or large cities.

The warhead features special aero brakes that are an option allow the heavy device for a more accurate perpendicular impact.

Within the warhead are special charges and altitude based action group triggers which detonate the warhead at 200 meters above ground.

Thus during re-entry, all you have to do is wait and watch and press the brake button if you are really trigger fingered (It's not needed).

 

More Coming Soon!

 

(Mods Used: KwRocketry, North Kerbin Dynamics, BDArmory, TweakScale)

(Craft file can be uploaded when requested, but it will work for 1.0.x versions)

Share this post


Link to post
Share on other sites
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.