Heads up -- I will be putting out an updated KSPWheel for KSP 1.5 sometime this week/week-end. Will mostly be a recompile, but there are a few additional features and configuration options that will be exposed: Per-part friction curve configuration Toggle in KSPWheelTracks module to flip track texture direction (currently manual only; will add auto-flip for symmetry parts in the future) Expose per-wheel-collider 'collider type', to allow use of 'sphere colliders' in plac
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