Lightlaw Posted November 9, 2021 Share Posted November 9, 2021 (edited) Not exactly sure if the mod author is still watching this forum but everything accept reloadable missile rails seem to work with this mod in 1.12.2. Not sure if its because of my mods because its heavily modded, if its the ksp version or if its something I'm doing wrong, I having a similar issue to On 9/14/2020 at 9:41 PM, BuzzFeed4Lief said: https://www.dropbox.com/s/gcg7z9bhrj858dp/KSP.log?dl=0 this is the log Here is my KSP.log I tried scrolling through it to see if I can source the error but I can't seem to find it. I also probably don't know what I'm looking for so that could be the problem as well. Any help or advice would be enormously helpful. I can also provide a list of mods if that can help solve the conflict/issue. Edited November 9, 2021 by Lightlaw Quote Link to comment Share on other sites More sharing options...
Svm420 Posted February 5, 2022 Share Posted February 5, 2022 @flywlyx Would you be able to update the source code on github with the latest version. Thanks! Quote Link to comment Share on other sites More sharing options...
Turtle1242 Posted July 29, 2022 Share Posted July 29, 2022 if i put ammo on the carrier, will the refuel system draw from that to reload ammo? Quote Link to comment Share on other sites More sharing options...
Manul Posted July 30, 2022 Share Posted July 30, 2022 5 hours ago, Turtle1242 said: if i put ammo on the carrier, will the refuel system draw from that to reload ammo? Yes. Quote Link to comment Share on other sites More sharing options...
AntiAirCannon23 Posted August 4, 2022 Share Posted August 4, 2022 Hi, I've been having issues with the Enterprise, and most likely the Liaoning, in my game. Issues with spontaneous bouncing and subsequent spinning once placed in the water for a period of time that makes it a bit impossible to use Though I've already found the culprit to be Ferram Aerospace Research, which maybe affecting buoyancy or water physics, is there a way to fix this without completely removing FAR? Quote Link to comment Share on other sites More sharing options...
mm_ Posted November 5, 2022 Share Posted November 5, 2022 On 11/9/2021 at 1:13 AM, Lightlaw said: Not exactly sure if the mod author is still watching this forum but everything accept reloadable missile rails seem to work with this mod in 1.12.2. Not sure if its because of my mods because its heavily modded, if its the ksp version or if its something I'm doing wrong, I having a similar issue to Here is my KSP.log I tried scrolling through it to see if I can source the error but I can't seem to find it. I also probably don't know what I'm looking for so that could be the problem as well. Any help or advice would be enormously helpful. I can also provide a list of mods if that can help solve the conflict/issue. I also have the same problem, no matter what i do i can't reload the rail automatically, what i do is use KIS and KAS and let an engineer at a pod on the deck so when i land i use him to take the missiles from the inventory and manually install back on the rails, the reloadable rail works best to do this since the adjustable one when installing like that the missile can get in a strange position Quote Link to comment Share on other sites More sharing options...
Manul Posted November 6, 2022 Share Posted November 6, 2022 (edited) 7 hours ago, mm_ said: I also have the same problem, no matter what i do i can't reload the rail automatically, what i do is use KIS and KAS and let an engineer at a pod on the deck so when i land i use him to take the missiles from the inventory and manually install back on the rails, the reloadable rail works best to do this since the adjustable one when installing like that the missile can get in a strange position On 11/9/2021 at 7:13 AM, Lightlaw said: Not sure if its because of my mods because its heavily modded, if its the ksp version or if its something I'm doing wrong, I having a similar issue to Make sure that nothing else is attached to the reloadable rail, only a missile. Attaching a rail to the rail or any other parts attached to the rail prevent it from reloading. It's useful when you mount fueltanks on reloadable rails instead of missiles and missiles don't get spawned inside fueltanks during reloading. Edited November 6, 2022 by Manul Quote Link to comment Share on other sites More sharing options...
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