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Module Manager Config Help Requested


TranceaddicT

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Okay guys, I've been beating myself up trying to understand ModuleManager and I'm at my wits end.  I'm simply trying to move the RN_US_Probes around and out of the generalRocketry node.  Unfortunately, all I've done is duplicate the parts in the desired nodes, but I've not eliminated them from generalRocketry.  Below is the MMconfig I'm using for the Galileo probe:

From the literature, I was under the understanding simply that using a % would replace.

Let the edumkating begin.

//Galileo Satelite
@PART[gdish_actual]
{
    %TechRequired = largeCommunications
}

@PART[gdish_intended]
{
    %TechRequired = largeCommunications
}

@PART[galileo_mb]
{
    %TechRequired = advUnmanned
}

@PART[galileo_aprobe]
{
    %TechRequired = advUnmanned
}

@PART[galileo_probe_parachute]
{
    %TechRequired = advUnmanned
}

@PART[galileo_aprobe_bot]
{
    %TechRequired = advUnmanned
}

@PART[galileo_hs_bot]
{
    %TechRequired = advUnmanned
}

PART[galileo_hs_mid]
{
    %TechRequired = advUnmanned
}

@PART[galileo_hs_top]
{
    %TechRequired = advUnmanned
}

@PART[galileo_probe_hs_parachute]
{
    %TechRequired = advUnmanned
}

@PART[rn_galileo_scanner]
{
    %TechRequired = advUnmanned
}

 

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9 hours ago, Benji13 said:

Are you trying to move them to another node or remove them completely? If your moving them to a new node just do @TechRequired = [whereyouwantittobe].

Tried that.  No joy.

Tried :

TechRequired = [destination]

@TechRequired = [destination]

%TechRequired = [destination]

even tried :

!TechRequired = [destination]

 /@/%TechRequired = [destination] 

and :

-TechRequired = [destination]

 /@/%TechRequired = [destination]

Still, no joy.

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11 hours ago, TranceaddicT said:

Okay guys, I've been beating myself up trying to understand ModuleManager and I'm at my wits end.  I'm simply trying to move the RN_US_Probes around and out of the generalRocketry node.  Unfortunately, all I've done is duplicate the parts in the desired nodes, but I've not eliminated them from generalRocketry.  Below is the MMconfig I'm using for the Galileo probe:

From the literature, I was under the understanding simply that using a % would replace.

Let the edumkating begin.


//Galileo Satelite
@PART[gdish_actual]
{
    %TechRequired = largeCommunications
}

@PART[gdish_intended]
{
    %TechRequired = largeCommunications
}

@PART[galileo_mb]
{
    %TechRequired = advUnmanned
}

@PART[galileo_aprobe]
{
    %TechRequired = advUnmanned
}

@PART[galileo_probe_parachute]
{
    %TechRequired = advUnmanned
}

@PART[galileo_aprobe_bot]
{
    %TechRequired = advUnmanned
}

@PART[galileo_hs_bot]
{
    %TechRequired = advUnmanned
}

PART[galileo_hs_mid]
{
    %TechRequired = advUnmanned
}

@PART[galileo_hs_top]
{
    %TechRequired = advUnmanned
}

@PART[galileo_probe_hs_parachute]
{
    %TechRequired = advUnmanned
}

@PART[rn_galileo_scanner]
{
    %TechRequired = advUnmanned
}

 

should work like that, is your textfile in the gamedata folder and ends with .cfg?

Look at other tech tree mods, eg UnmannedBeforeManned in my signature and just do it like they do it.

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I figured it out!!!

The MMconfig was doing everything correctly.  The problem was in the persistent.sfs ResearchAndDevelopment scenario.  Since I had already run KSP pre-config, the parts were already written to the generalRocketry node.  Once I deleted them directly and restarted anything that had not been altered by the MMconfig was, once again, added back to generalRocketry; however, the parts (above) that were altered were placed correctly.

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