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"Runtime Error!"


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When I try to launch KSP (KSP_x64.exe) it gives me this error:

33n4KRR.png

This always happens at the "Loading Asset Bundle Definitions" loading stage, http://pastebin.com/UAE8nyD0 is the KSP.log file.

buildID64.txt says I have build 01622.

This happens with both modded and stock installs.

KSP loaded once after I used the patcher to patch KSP to 01622, since then it hasn't worked.

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1 minute ago, sal_vager said:

Hi @CAKE99, does KSP.exe work for you?

Also, can you please provide your output_log.txt from KSP_Data and dxdiag hardware report, in case there's any clues there that would help with this.

KSP should be using the built in Mono runtime in the Unity engine.

I'm using the 64 bit version of KSP (the bugs in it have been fixed? Right?), so I don't have the regular KSP.exe, and KSP_Data is KSP_x64_Data.

I got KSP from the KSP Store.

DxDiag thing: http://pastebin.com/H6aEkaCn

The output_log.txt: http://pastebin.com/K30acHCU

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If that output_log on pastebin is complete, seems like KSP stops when it should load the bundle kspedia_rocketry.ksp (from GameData/Squad/KSPedia). No apparent reason why it should, but could be that file is corrupted. Correct filesize is 2,412,023 bytes (2.29 MB) so to check.

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Just now, diomedea said:

If that output_log on pastebin is complete, seems like KSP stops when it should load the bundle kspedia_rocketry.ksp (from GameData/Squad/KSPedia). No apparent reason why it should, but could be that file is corrupted. Correct filesize is 2,412,023 bytes (2.29 MB) so to check.

It's 2,412,023 bytes in regular size, Windows says it is 2,416,640 bytes in "size on disk"

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