The basics, getting started with writing plug-ins.   Welcome to a quickstart guide on how to start writing a code plug-in for Kerbal Space Program.   This is a quick guide intended as an overview on getting started and what hooks are available in KSP where you can attach your code. It is not intended as a step-by-step tutorial, rather it is intended to make you aware of your options so you can then investigate in more detail which options you wish to use.   IDE Set