allista

[1.4.5] Global Construction

Recommended Posts

1 hour ago, Tonka Crash said:

 

I've had less than stellar results. Simple items like a stack of batteries worked, but anything like an actual ship has failed miserably for me. I have a ship in construction that when it hits 100% KSP completely locks up. No crash, CPU stays active, but KSP is off in never-never land. I've also had other problems I described a few posts above back in 1.5.1. The mod creator has basically been MIA since October, so I'd look at this one as dead at this time. I'm switching to EPL, at least it's currently active.

what is EPL?

Edited by traisjames

Share this post


Link to post
Share on other sites

I really hope this gets picked up or development resumed. I like it a lot more than EPL

Share this post


Link to post
Share on other sites
5 hours ago, PyjackMeat said:

could someone fix this up?

What exactly is the problem with it?

 

Share this post


Link to post
Share on other sites
4 minutes ago, RoverDude said:

What exactly is the problem with it?

 

In following this thread it seems people are running into some bugginess in 1.6  I'm not sure if anyone added issues to GitHub (haven't looked)

Share this post


Link to post
Share on other sites
1 hour ago, goldenpsp said:

In following this thread it seems people are running into some bugginess in 1.6  I'm not sure if anyone added issues to GitHub (haven't looked)

Odd, given the lack of API changes.  

Share this post


Link to post
Share on other sites
49 minutes ago, RoverDude said:

Odd, given the lack of API changes.  

I'm not the expert, but according to @allista most recent post the last release of the mod is for 1.4.5.  Not sure if there was any issues with the jump from that to 1.6

 

Share this post


Link to post
Share on other sites
On 2/4/2019 at 10:08 PM, goldenpsp said:

I'm not the expert, but according to @allista most recent post the last release of the mod is for 1.4.5.  Not sure if there was any issues with the jump from that to 1.6

 

I am running this version of Global Construction with 1.6.1 and I have not seen any issues.

I made a testbed install to test various MKS/USI mods and construction techniques - here is a list of what I am using:

KSP: 1.6.1 (Win64) - Unity: 2017.1.3p1 - OS: Windows 10  (10.0.0) 64bit
000_AT_Utils - 1.6.2
ClickThroughBlocker - 0.1.6.10
Toolbar - 1.7.17.15
USI Tools - 1.1
ToolbarControl - 0.1.6.20
Action Group Manager - 2.2.4
Bon Voyage - 0.14.3
Community Category Kit - 4.1
Community Resource Pack - 1.1
Crew Light - 1.19
Easy Vessel Switch - 1.10.6933.41006
EditorExtensionsRedux - 3.3.19.10
Firespitter - 7.12
FuseBoxContinued - 0.1.16.7
GroundConstruction - 2.2
KAS - 1.1.6876.38030
Kerbal Engineer Redux - 1.1.5.7
HyperEdit - 1.5.8
Kerbal Inventory System - 1.18.6971.42939
KSP-AVC Plugin - 1.2.0.7
MechJebForAll - 1.3.0.5
PartCommanderContinued - 1.1.5.2
SCANsat - 1.1.8.10
Surface Mounted Lights - 1.11.6951.3656
ThrottleControlledAvionics - 3.5.3
Alternate Resource Panel - 2.9.3
USI Core - 1.1
USI Exploration Pack - 1.1
Freight Transport Tech - 1.1
Karbonite - 1.1
Konstruction - 1.1
USI-LS - 1.1
Malemute Rover - 1.1
MKS - 1.1
NuclearRockets - 1.1
Sounding Rockets - 1.1
Waypoint Manager - 2.7.5
OSE Workshop - 1.2.7.4

Share this post


Link to post
Share on other sites

Hey! i have an issu with the ground assembly line in 1.6.1, i can't close it. so i can't build any kit container or else my vessel explode inside. 

i'm using  the lattest version of : 

- mks
- Usi life support
- kos
- mechjeb
- KAS
- KIS
- Scan sat 

Edited by kirksland

Share this post


Link to post
Share on other sites
8 hours ago, kirksland said:

Hey! i have an issu with the ground assembly line in 1.6.1, i can't close it. so i can't build any kit container or else my vessel explode inside. 

i'm using  the lattest version of : 

- mks
- Usi life support
- kos
- mechjeb
- KAS
- KIS
- Scan sat 

Welcome to the forums.

Read this post about submitting problems/issues/bugs.  If you follow this guidance, it'll help those trying to assist you.  I'm not saying you're wrong, but you'd be surprised by the number of times people have said that they have the latest mod versions when they didn't.

Could you describe the process you're trying to follow when you get your problem?  A picture might be a good idea, too.

How did you install the mods, manually or by CKAN?

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now