linuxgurugamer

[1.5.1+] Part Wizard Continued

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While making a complex, very small probe yesterday, I realized that this mod could benefit from a feature where, when you click a part in the list, it becomes the "active" part in the editor.

Why? I think it would be really great to be able to select a part that is behind/under another one. Currently, I use WASD Camera to do this: I move slowly very close to the overlapping part until it "clip" through the camera, giving access to the part behind/under it...

That is, yet, another request... :rolleyes:

As always, thanks for everything you do for the KSP community.

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Define "active".  Normally that means that you've clicked it, which picks it up

Not a great idea, sorry.

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You are right: Picking it up is not a good idea. I was more thinking about Translation, Rotation and Reroot tools...

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16 hours ago, Galenmacil said:

You are right: Picking it up is not a good idea. I was more thinking about Translation, Rotation and Reroot tools...

Please add this as an issue/enhancement request to github, for those tools, it's not a bad idea

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7 hours ago, Gordon Dry said:

Has anybody tested this with KSP 1.4.0 yet?

Please wait until I get this updated

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On 25/10/2017 at 3:57 AM, Galenmacil said:

While making a complex, very small probe yesterday, I realized that this mod could benefit from a feature where, when you click a part in the list, it becomes the "active" part in the editor.

Why? I think it would be really great to be able to select a part that is behind/under another one. Currently, I use WASD Camera to do this: I move slowly very close to the overlapping part until it "clip" through the camera, giving access to the part behind/under it...

That is, yet, another request... :rolleyes:

As always, thanks for everything you do for the KSP community.

 

10000000% this

 

Had the same thought ages ago.

When in editor some times its hard to select a part but if we could some how have this awesome tool show all parts on the ship while in the editor and allow us to lets say left shift plus click a part in the list of parts it then selects it as the active part we can then move,rotate the part as we see fit.

 

This mod would be even more amazeing if it allowed this function as 1000`s of times I have struggled to select s small part on a craft.

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Hi. I tried the latest PartWizard on 1.4.3, and got this exception on KSP.LOG:

[LOG 10:16:01.772] [AddonLoader]: Instantiating addon 'PartWizardPlugin' from assembly 'PartWizard'
[EXC 10:16:01.778] MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture.  Make sure "PartWizard.Resources.Strings.resour
ces" was correctly embedded or linked into assembly "PartWizard" at compile time, or that all the satellite assemblies required are loadable and fully signed.
        System.Resources.ResourceManager.AssemblyResourceMissing (System.String fileName)
        System.Resources.ResourceManager.InternalGetResourceSet (System.Globalization.CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
        System.Resources.ResourceManager.GetString (System.String name, System.Globalization.CultureInfo culture)
        PartWizard.Resources.Strings.get_ViewTypeAll ()
        PartWizard.PartWizardWindow..ctor (System.String name, System.String version)
        PartWizard.PartWizardPlugin.Awake ()
        UnityEngine.GameObject:AddComponent(Type)
        AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
        AddonLoader:StartAddons(Startup)
        AddonLoader:OnLevelLoaded(GameScenes)
        AddonLoader:OnSceneLoaded(Scene, LoadSceneMode)
        UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)

Link to full KSP.log.

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Very strange, I don't know what happened.

But, I've fixed it with a new release:

1.3.7.1:

  • Updated code for Toolbarcontroller
  • Added ToolbarRegistration
  • removed blizzy/stock options from setting

There is something wrong with the build, please wait

Edited by linuxgurugamer

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  • Rerelease of 1.3.7.1:
  •     Updated code for Toolbarcontroller
  •     Added ToolbarRegistration
  •     removed blizzy/stock options from settings
  • Compiled by hand to fix resource error

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New release, 1.3.7.3

  • Version bump to fix CKAN and compile issues

Sorry for the bad releases, I think I have it solved.

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New minor release, 1.3.7.4

  • Added dependency checks for clickthroughblocker and toolbarcontroller
  • Verified build before releasing, to avoid previous issues

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