Climberfx Posted May 27, 2020 Author Share Posted May 27, 2020 Update 0.6.5 with Functional Cockpit Panel. Quote Link to comment Share on other sites More sharing options...
SomeoneWhoLikesTrains Posted June 23, 2020 Share Posted June 23, 2020 (edited) Hey, the VTOL engines are broken for me Edit: nvm i was using an old version Edited June 23, 2020 by SomeoneWhoLikesTrains A mistake i made Quote Link to comment Share on other sites More sharing options...
Climberfx Posted June 23, 2020 Author Share Posted June 23, 2020 (edited) Edited June 23, 2020 by Climberfx Quote Link to comment Share on other sites More sharing options...
SomeoneWhoLikesTrains Posted June 23, 2020 Share Posted June 23, 2020 (edited) Okay, so I'm back again, but this time my problem is that the VTOL engines keep doing this thing where one points down and the other up (Ignore the notification, I didn't realize it was there until now) The thing is, though, it doesn't happen in the editor? Edited June 23, 2020 by SomeoneWhoLikesTrains More information Quote Link to comment Share on other sites More sharing options...
Climberfx Posted June 24, 2020 Author Share Posted June 24, 2020 Hey @SomeoneWhoLikesTrains, that was happening in an old version of the plugin, so lets check some things. Look in plugin folder of Omicron, and check if there is other dll there, besides the only one that should be there. Omicron.DLL. If yes, delete the others. Keep only Omicron.dll. Second, if that won't fix it, lets try other thing. When you build the vessel, the normal way is to put the engine in one side, the left one, with symmetry mirror on. Then make the actions connections and done. When you launch the vessel, the plugin check the world up direction, to define where the engine direction is. this flip happens to me when i come back to a already in orbit ship for example, if it is left upside down, some times the engines come back inverted. To fix i just turn the upside of the ship to up orbit, go back to Space Center and go back to the inflight ship. That way it returns in the right way. Try all this and give me feedback with details. I will try to evolve this engine side check up in the future. Cheers. Quote Link to comment Share on other sites More sharing options...
Climberfx Posted August 7, 2020 Author Share Posted August 7, 2020 1k more downloads in SpaceDock. (11.4k on Curse and some more on Dropbox) Huhuuluhulll. Need to come back to evolve Omicron. But for now i'm finishing this one for humans. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted August 7, 2020 Share Posted August 7, 2020 Swank! I'm sure the Kerbals would love a right-sized version to tool around in. Quote Link to comment Share on other sites More sharing options...
Climberfx Posted August 7, 2020 Author Share Posted August 7, 2020 (edited) 3 hours ago, Beetlecat said: Swank! I'm sure the Kerbals would love a right-sized version to tool around in. That i can do. Let me finish it first this human sized, then i'll port it to Kerbals! Edited August 7, 2020 by Climberfx Quote Link to comment Share on other sites More sharing options...
BGYT Posted August 21, 2020 Share Posted August 21, 2020 hollow mk2-omicron adapter? Quote Link to comment Share on other sites More sharing options...
Climberfx Posted August 22, 2020 Author Share Posted August 22, 2020 2 hours ago, BGYT said: hollow mk2-omicron adapter? Sure. Will be Quote Link to comment Share on other sites More sharing options...
Feellikeapple Posted December 5, 2020 Share Posted December 5, 2020 help, can't use tank variations Quote Link to comment Share on other sites More sharing options...
Climberfx Posted December 17, 2020 Author Share Posted December 17, 2020 On 12/5/2020 at 8:18 AM, Feellikeapple said: help, can't use tank variations Hello Feellikeapple. You must have B9partswitch so the tank variations to work. - B9PartSwitch to have option to switch from fuel types in parts that have fuel option (download from original forum thread), big thank you to Blowfish; http://forum.kerbalspaceprogram.com/index.php?/topic/140541-122-b9partswitch-v153-dec-8-switch-fuels-models-nodes-and-more/ Quote Link to comment Share on other sites More sharing options...
Feellikeapple Posted January 7, 2021 Share Posted January 7, 2021 I used b9partswtich but still doesn't work Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted January 10, 2021 Share Posted January 10, 2021 I, too, have issues with the engines. Interestingly, they seem to want to be paired up. By this I mean even if I add individual engines on each side and configure them appropriately, they still want to join up as symmetrical. Example: Upon re-entering a scene with the Omicron having been left in working order, one of the pair of VTOL will be flipped upside down as if it never received Right/Left mode, and as if it is in symmetry with the other even though it never was. AFAIK I am on the most recent version as I have only just started to use it. I will re-verify this to be true and a lack of further reply will be confirmation of this. tl;dr engines borked for me on latest version Quote Link to comment Share on other sites More sharing options...
Climberfx Posted January 25, 2021 Author Share Posted January 25, 2021 (edited) I need to update to the last version and redo the code for the engines, because the way it is today, it will always check the up vector on start of vessel. If you get out and reload it with ship in side of upside down, that can cause some inversions. But have no time to do it right now. @ElonMusk Is this the Real Elon Musk from Tesla, SpaceX, Neurallink etc.? Would love to knew him. He's my most admired human of the present. Edited January 25, 2021 by Climberfx Quote Link to comment Share on other sites More sharing options...
ItsSnowyy Posted February 9, 2021 Share Posted February 9, 2021 help the craft files are not there help the craft files are not there Quote Link to comment Share on other sites More sharing options...
Climberfx Posted February 10, 2021 Author Share Posted February 10, 2021 11 hours ago, ItsSnowyy said: help the craft files are not there help the craft files are not there Ok, next update i'll bring back the pre build models. Quote Link to comment Share on other sites More sharing options...
BGYT Posted March 12, 2021 Share Posted March 12, 2021 when will the next update be out (rough approximation) Quote Link to comment Share on other sites More sharing options...
Climberfx Posted April 18, 2021 Author Share Posted April 18, 2021 Oh man, you can't imagine how crazy i am to continue updates for Omicron, that new flying car too, but thanks God i'm having a lot of work to do. But the good thing in all of this is that i will have money to buy a new machine, that will help evolve so much more on it. Cheers BGYT. Soon... Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted June 28, 2021 Share Posted June 28, 2021 Wow a 1.12 update already?! Amazing. Changelog looks like you've worked hard! Curious if the engines still sometimes confuse themselves and their orientation.. Either way I'll be putting this in my 1.12 game. Waiting on more updates still but will return in future with any bugs etc. Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted June 28, 2021 Share Posted June 28, 2021 craft files please?? Quote Link to comment Share on other sites More sharing options...
Climberfx Posted June 29, 2021 Author Share Posted June 29, 2021 21 hours ago, Rocketry101 said: craft files please?? Crafts!!! https://www.dropbox.com/sh/w7ii25t2d28ftky/AAArsZs63vOI9X8P0reaLppba?dl=0 Quote Link to comment Share on other sites More sharing options...
Climberfx Posted July 5, 2021 Author Share Posted July 5, 2021 (edited) And the new machine arrived! Edited July 5, 2021 by Climberfx Quote Link to comment Share on other sites More sharing options...
ElonsMusk Posted July 6, 2021 Share Posted July 6, 2021 21 hours ago, Climberfx said: And the new machine arrived! oooo new toy! how fancy~ hope you have some fun with it! Quote Link to comment Share on other sites More sharing options...
Climberfx Posted July 7, 2021 Author Share Posted July 7, 2021 (edited) On 7/6/2021 at 2:48 PM, ElonsMusk said: oooo new toy! how fancy~ hope you have some fun with it! Yep, working a lot on it, already start playing Halflife Alyx using Ocullus link and Quest 2. Maya is super fast, After, etc. Twinmotion super fast too. A lot of stuff to do. I believe from September until end of the year I get my hands on Omicron so you guys can be using it on the latest version of KSP. Chears Elons. Edited July 20, 2021 by Climberfx Quote Link to comment Share on other sites More sharing options...
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