linuxgurugamer Posted June 16, 2019 Author Share Posted June 16, 2019 24 minutes ago, amarius1 said: Hey @linuxgurugamer would you mind if I included this mod with Kerbol Origins? People really seem to reach the limits of stock time warp while traveling to my planets. Please don’t. Mod packs can have issues, I'd rather you provide a link or a .ckan of the recommended mods Quote Link to comment Share on other sites More sharing options...
amarius1 Posted June 17, 2019 Share Posted June 17, 2019 (edited) On 6/16/2019 at 3:48 AM, linuxgurugamer said: Please don’t. Mod packs can have issues, I'd rather you provide a link or a .ckan of the recommended mods Okay, thanks for letting me know! Have you heard anything new of the original dev? He used to be pretty big in the planet modding community with us. Edited June 17, 2019 by amarius1 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 17, 2019 Author Share Posted June 17, 2019 3 hours ago, amarius1 said: Okay, thanks for letting me know! Have you heard anything new of the original dev? He used to be pretty big in the planet modding community with us. Nope. If he came back, I'd happily turn this mod back over to him Quote Link to comment Share on other sites More sharing options...
amarius1 Posted June 17, 2019 Share Posted June 17, 2019 5 hours ago, linuxgurugamer said: Nope. If he came back, I'd happily turn this mod back over to him Sad I was developing the Kopernicus Expanded mod or whatever it was called which added footprints and comet trails to bodies. Quote Link to comment Share on other sites More sharing options...
Luppa Posted June 22, 2019 Share Posted June 22, 2019 On 6/12/2019 at 5:03 PM, cryogenic said: I installed this on 1.7 using CKAN but the drop down arrow wont show up. It has all the dependency in the gamedata folder so i really don't know what is happening. There is a little bettertimewarp icon on the right hand side when i launch my rockets but it doesn't do anything or make the little arrow appear like it should. It's the exact same for me, I installed all the dependencies, but the drop down arrow doesn't show. I also get the better time warp icon on the right but clicking on it doesn't do anything. Also right after my save finishes loading, I get two messages on top about new time warp modes being loaded or something like that. So it seems the mod is working but the menu isn't. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 22, 2019 Author Share Posted June 22, 2019 1 hour ago, Luppa said: It's the exact same for me, I installed all the dependencies, but the drop down arrow doesn't show. I also get the better time warp icon on the right but clicking on it doesn't do anything. Also right after my save finishes loading, I get two messages on top about new time warp modes being loaded or something like that. So it seems the mod is working but the menu isn't. Log file, please Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 25, 2019 Author Share Posted June 25, 2019 (edited) New release, 2.3.11.4 Version bump for 1.7.2 Edited June 25, 2019 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
jpinard Posted July 1, 2019 Share Posted July 1, 2019 When I first install this from CKAN, are all the settings comparable to stock Kerbin? Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted July 1, 2019 Share Posted July 1, 2019 2 minutes ago, jpinard said: When I first install this from CKAN, are all the settings comparable to stock Kerbin? Yes, I believe so. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 2, 2019 Author Share Posted July 2, 2019 8 hours ago, jpinard said: When I first install this from CKAN, are all the settings comparable to stock Kerbin? 8 hours ago, zer0Kerbal said: Yes, I believe so. Yes Quote Link to comment Share on other sites More sharing options...
Nnimrod Posted July 2, 2019 Share Posted July 2, 2019 How do you keep this many mods alive... Quote Link to comment Share on other sites More sharing options...
argamidon Posted July 7, 2019 Share Posted July 7, 2019 HI ! I just installed KSP 1.7.2 and this mod with version 2.3.11.4, but button of mod is not shown on KSP gameplay. What should I do ? Quote Link to comment Share on other sites More sharing options...
Jognt Posted July 7, 2019 Share Posted July 7, 2019 1 hour ago, argamidon said: HI ! I just installed KSP 1.7.2 and this mod with version 2.3.11.4, but button of mod is not shown on KSP gameplay. What should I do ? If you’ve installed this mod together with its dependencies (via CKAN or manually) and you don’t see an icon with a big green B on it then a good start would be a logfile Since you mentioned installing this mod specifically with its version number I’m guessing you may be missing the dependencies though so that may need some checking. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 7, 2019 Author Share Posted July 7, 2019 8 minutes ago, Jognt said: If you’ve installed this mod together with its dependencies (via CKAN or manually) and you don’t see an icon with a big green B on it then a good start would be a logfile Since you mentioned installing this mod specifically with its version number I’m guessing you may be missing the dependencies though so that may need some checking. This mod has three dependencies, ToolbatController, ClickThruBlocker and UnBlur Quote Link to comment Share on other sites More sharing options...
argamidon Posted July 7, 2019 Share Posted July 7, 2019 (edited) 1 hour ago, linuxgurugamer said: This mod has three dependencies, ToolbatController, ClickThruBlocker and UnBlur Yeah! Just installed UnBluer and this mod stared to work!! Thank you very much ! Unfortunately I did not realize what dependencies this addon has anyway it works ! Edited July 7, 2019 by argamidon Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 7, 2019 Author Share Posted July 7, 2019 1 hour ago, argamidon said: Yeah! Just installed UnBluer and this mod stared to work!! Thank you very much ! Unfortunately I did not realize what dependencies this addon has anyway it works ! Unblur is a new dependency for the ToolbarController, therefore it's now a dependency for this mod. Glad you got it working Quote Link to comment Share on other sites More sharing options...
LonelyOnlyNone Posted July 10, 2019 Share Posted July 10, 2019 There is no B button on my screen help. Quote Link to comment Share on other sites More sharing options...
Jognt Posted July 10, 2019 Share Posted July 10, 2019 1 hour ago, LonelyOnlyNone said: There is no B button on my screen help. Check to make sure you've got all the dependencies. Use CKAN if this sounds like an alien term to you. Quote Link to comment Share on other sites More sharing options...
Skotis Posted July 20, 2019 Share Posted July 20, 2019 I cant see the arrow or the "B" I have used this mod in the past but now I cant get it working, helpplz Im quite sure I have all the dependencis, File names: 000_ClickThroughBlocker, 001_ToolbarControl and unBlur.0.5.0.dll (and BetterTimeWarp ofcourse) All of them are in the latest versions (I think) and they are manually downloaded. Quote Link to comment Share on other sites More sharing options...
Dizor Posted July 24, 2019 Share Posted July 24, 2019 By some reason warp rates selection switch back to the standard ones. And I have to activate my custom rates every time. This is pretty annoying. Quote Link to comment Share on other sites More sharing options...
Doyley Posted August 28, 2019 Share Posted August 28, 2019 Is this mod still active? ie. is there a version in development for the most recent version of KSP? Thanks Quote Link to comment Share on other sites More sharing options...
Jognt Posted September 8, 2019 Share Posted September 8, 2019 On 7/25/2019 at 1:04 AM, Dizor said: By some reason warp rates selection switch back to the standard ones. And I have to activate my custom rates every time. This is pretty annoying. I honestly thought this was default behavior :| On 8/28/2019 at 8:45 PM, Doyley said: Is this mod still active? ie. is there a version in development for the most recent version of KSP? Thanks It works fine in KSP 1.7.3, with the caveat mentioned in the post before yours. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 8, 2019 Author Share Posted September 8, 2019 On 7/24/2019 at 7:04 PM, Dizor said: By some reason warp rates selection switch back to the standard ones. And I have to activate my custom rates every time. This is pretty annoying. Define "every time". Every time you start the game, every time you want to timewarp? Quote Link to comment Share on other sites More sharing options...
Jognt Posted September 8, 2019 Share Posted September 8, 2019 1 hour ago, linuxgurugamer said: Define "every time". Every time you start the game, every time you want to timewarp? For me; every scene change. Setting them in the Space Centre says “Default warp set to [customWarpProfileName]” but upon scene change it will revert to default. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 8, 2019 Author Share Posted September 8, 2019 1 minute ago, Jognt said: For me; every scene change. Setting them in the Space Centre says “Default warp set to [customWarpProfileName]” but upon scene change it will revert to default. OK, sounds like a directory got changed. I'll look into it Quote Link to comment Share on other sites More sharing options...
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