Jump to content
  • 0

Conic Patch Draw Mode


sardia
 Share

Question

Does anyone know if the difference between mode 4 and 3 are worth changing? I noticed that 3 is very useful, but 4 is the default, and I wasn't sure what "hybrid mode" means. All the previous threads on this were back when only mode 1 to 3 were implemented.

Link to comment
Share on other sites

6 answers to this question

Recommended Posts

  • 1

Mode 4 seems to be a mistake.  I have never noticed it as the default.

I once found mode 4 referred to as 'LERP mode' and it does seem to add a linear interpolation from the point we enter a body's SOI at some point in the future, to the current position of that body.  I do not know why that could be useful.  I think it was an easy-to-program idea that the programmer never bothered to remove.

link to a nice description of the modes

Link to comment
Share on other sites

  • 0

What I seem to see happen is that the number of intersections that you see visible increase. For example, with 3 conics, you might see a Mun intercept, and then an orbit around Kerbin. However, with 6 patched conics, you might then see a Minmus encounter, a solar orbit, and a Duna intercept. (Not saying this is really possible :P)

Link to comment
Share on other sites

  • 0
On 1/16/2017 at 10:13 AM, Benjamin Kerman said:

What I seem to see happen is that the number of intersections that you see visible increase. For example, with 3 conics, you might see a Mun intercept, and then an orbit around Kerbin. However, with 6 patched conics, you might then see a Minmus encounter, a solar orbit, and a Duna intercept. (Not saying this is really possible :P)

That sounds like conic patch limit, not the draw mode. 

Link to comment
Share on other sites

  • 0
5 hours ago, Red Iron Crown said:

As far as I know the descriptions here are still accurate, despite the age of the thread:

 

The explanation for mode 4 isn't very clear to me, honestly I may just go with mode 3. I don't see any advantage of mode 4 at all.

" And finally, here is mode 4 (Lerped mode). It\'s... odd. I think that, as my ship closes in on the SOI switch, these orbits will move and match up more. But when you\'re first doing your burn, it\'s a bit confusing. "

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...