When KSP 1.2 came out, Scott Manley brought up the concern of having to rotate a craft back and forth to see navigation waypoints on the nav ball. I thought I'd be clever and try mounting a probe body backwards on top of a crewed command pod, and see if I could land by pointing 'prograde' while controlling the craft from the backwards probe. No such luck; the craft would pitch wildly and then accelerate upward.
I haven't yet tried rotating the backwards-mounted probe 180 degrees around its axis to see if I can get a 'prograde' vector that was actually retrograde. I'll try that when I'm home next.
Aside from mods, has anyone come up with a clever way to view these waypoints while flying retrograde?
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Gordon Fecyk
When KSP 1.2 came out, Scott Manley brought up the concern of having to rotate a craft back and forth to see navigation waypoints on the nav ball. I thought I'd be clever and try mounting a probe body backwards on top of a crewed command pod, and see if I could land by pointing 'prograde' while controlling the craft from the backwards probe. No such luck; the craft would pitch wildly and then accelerate upward.
I haven't yet tried rotating the backwards-mounted probe 180 degrees around its axis to see if I can get a 'prograde' vector that was actually retrograde. I'll try that when I'm home next.
Aside from mods, has anyone come up with a clever way to view these waypoints while flying retrograde?
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