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[1.12] Astrogator v1.0.0


HebaruSan

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15 minutes ago, HebaruSan said:

You can also try turning off "Generate plane change burns" in Astrogator. It looks like Alarm Enhancements hooks into maneuver creation and doesn't like it when Astrogator does that from a background thread.

Thanks. I'll keep that option in mind. Granted the plane change burns are one of the things I like in Astrogator, but its worth keeping in mind. I'll go with turning off Alarm Enhancements auto maneuver alarms for now, with that as a backup.

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5 minutes ago, rmaine said:

Thanks. I'll keep that option in mind. Granted the plane change burns are one of the things I like in Astrogator, but its worth keeping in mind. I'll go with turning off Alarm Enhancements auto maneuver alarms for now, with that as a backup.

Checking again, I think I mentioned the wrong setting. "Include plane change burns in Δv display" would be the one that makes temporary maneuvers in the background; "Generate plane change burns" I think controls what happens when you click to create a maneuver.

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6 minutes ago, HebaruSan said:

Checking again, I think I mentioned the wrong setting. "Include plane change burns in Δv display" would be the one that makes temporary maneuvers in the background; "Generate plane change burns" I think controls what happens when you click to create a maneuver.

Ah. Turning that off wouldn't be much impact on me. Thanks again.

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As you said @rmaine it looks like turning off alarms for auto nodes should stop the crash.
Looking at the source where the crash is happening: https://github.com/severedsolo/AlarmEnhancements/blob/main/AlarmEnhancements/AlarmEnhancements.cs#L48C96-L48C96

It's crashing on line 71 of that function according to your log, and line 48 checks if the auto nodes is off, then it fast exits, so would never get to the crashing line.

Might be worth a bug report here with your logs, but it may take a while, as there's not been much activity on this mod in last couple of years.

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